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ladwar
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1471
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Posted - 2013.09.04 14:12:00 -
[1] - Quote
"New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage."
full speed run over only deal around 300-400 damage. a base MLT suit can live past that, is this really intended or did you just go overboard with things like you guys normally do. |
ladwar
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1471
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Posted - 2013.09.04 14:24:00 -
[2] - Quote
General Erick wrote:You guys just can't give it a rest? CCP fixed something so give them applause instead of hate and get out of your murder taxi and on the battlefield. naw i'll just AFK till they fix the reward system. but the point stands a LAV going that fast hitting infantry should kill that infantry without question and caving in was bad move on CCP to do. they messed up on this one by using a band aid rather then fixing the problem that has been stated to them repeatedly. |
ladwar
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1474
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Posted - 2013.09.04 14:39:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:ladwar wrote:General Erick wrote:You guys just can't give it a rest? CCP fixed something so give them applause instead of hate and get out of your murder taxi and on the battlefield. naw i'll just AFK till they fix the reward system. but the point stands a LAV going that fast hitting infantry should kill that infantry without question and caving in was bad move on CCP to do. they messed up on this one. Why should it? LAVs are meant to kill with turrets, not the bumpers. This is a high health shooter where it takes several shots to kill your enemy, this makes one-hit-kills extremely dangerous as potentially OP. If you're answer is going to be some crap about "realism", then don't bother; we are armored and shielded, and we intertia cancelling technology, our shots somehow magically don't damage our teammates (except in PC), orbital strikes have no effects on MCCs, etc. Realism doesn't matter in this game. Give me one good reason why it would make the game better for LAVs to be able to 1-hit kill everyone. LAV are not meant to kill with turrets.if they were they would have the same accuracy as dropship turrets... and they have no where near that. even standing still. your point is invalid. btw "high health shooter" LOL there is so many ways to OHK that its not funny and your "intertia cancelling technology" should protect from but doesn't. next thing you going to say is that tanks shouldn't crush infantry when dropped on their heads by RDVs because that goes with your same logic there. |
ladwar
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1479
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Posted - 2013.09.05 00:00:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote: The whole point of a turret (a freaking mounted gun) is too shoot and kill people... If CCP didn't intend it to kill, then they would not have put them on LAVs.
I didn't say all OHK are unbalanced, I'm saying they have the danger of potentially being OP. There needs to be balancing factors to prevent OHK from being OP. How do you not see that being OHK by something coming out of nowhere with extremely high speeds s fast that there is not time to react, with thousands of HP, and resistant to most weapons would not be a balance problem?
You still haven't provided one reason why it would actually benefit the game to have OHK roadkills. I thought you were just butthurt about your crutch being nerfed, so now I think you're just trolling, so I'm done here.
1. they put the turret on for self defense that is different from an attack role. look at assault dropship if you need a better example of a small turret meant to kill and the small turrets on tanks for self defense.
2. you want to treat the symptoms and not the reason. I HATE BAND AIDS TO PROBLEMS, THEY JUST COME BACK. you can look around and see the real problem is in the base 30% resistance that LLAVs have. fix that, that should not be there, it makes them harder to kill then HAVs for no reason. another case of a band aid rather then fixing is in the AFK vs reward system. it rewards players for just showing up and not getting kicked off the game greater then actually playing. that is why people AFK in this game and you don't see it much if at all in other games.
3. its removing depth and skill from the game, its also removing WP from a already low WP gain role. |
ladwar
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1479
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Posted - 2013.09.05 00:04:00 -
[5] - Quote
KING CHECKMATE wrote:ladwar wrote: "New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage."
full speed run over only deal around 300-400 damage. a base MLT suit can live past that, is this really intended or did you just go overboard with things like you guys normally do. If it was me ,LAVs couldnt do 1 EHP damage even at full speed, Just push people around. so be grateful you can at least run oer scouts... if it was me your gun would explode in your face the minute you spawn in so be grateful you can shoot. |
ladwar
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1483
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Posted - 2013.09.05 06:17:00 -
[6] - Quote
Fire of Prometheus wrote:@ all those murder taxi driving nubes
Get out of your car and fight me like a real merc!!! Or better yet! Stay in your car and ill run you over with a tank!!! they nerfed that as well.... even if the LAV and you are at full speeds it will live past it. |
ladwar
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1483
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Posted - 2013.09.05 06:20:00 -
[7] - Quote
WeapondigitX V7 wrote:ladwar wrote:KING CHECKMATE wrote:ladwar wrote: "New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage."
full speed run over only deal around 300-400 damage. a base MLT suit can live past that, is this really intended or did you just go overboard with things like you guys normally do. If it was me ,LAVs couldnt do 1 EHP damage even at full speed, Just push people around. so be grateful you can at least run oer scouts... if it was me your gun would explode in your face the minute you spawn in so be grateful you can shoot. I read somewhere that the devs have put a mechanic in patch 1.4 or 1.5 that is meant to kick AFKers from the match after a set time. if you put nitro on a vehicle maybe that would increase the damage at max speeds. that was with a nitro, and the that anti AFK system is a joke, it doesn't work at all. |
ladwar
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1483
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Posted - 2013.09.05 06:24:00 -
[8] - Quote
True Adamance wrote:ladwar wrote: "New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage."
full speed run over only deal around 300-400 damage. a base MLT suit can live past that, is this really intended or did you just go overboard with things like you guys normally do. No Lad its great no more LAV OHKO bullshit. Its about time our dropsuits were paying off. i guess dropsuits are going to get the next round of nerfs then.
*shrug* oh well NERF 514. |
ladwar
Dead Six Initiative Lokun Listamenn
1495
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Posted - 2013.09.06 04:02:00 -
[9] - Quote
KING CHECKMATE wrote:You really have to ask WHY a person who is defending Murder taxis is requesting a nerf for dropsuits? SRSLY ? LOL
clearly you support this or you would not keep bumping it, so just come out and say im right like you know it. |
ladwar
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1498
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Posted - 2013.09.06 07:02:00 -
[10] - Quote
Flux Raeder wrote:ladwar wrote:KAGEHOSHI Horned Wolf wrote: The whole point of a turret (a freaking mounted gun) is too shoot and kill people... If CCP didn't intend it to kill, then they would not have put them on LAVs.
I didn't say all OHK are unbalanced, I'm saying they have the danger of potentially being OP. There needs to be balancing factors to prevent OHK from being OP. How do you not see that being OHK by something coming out of nowhere with extremely high speeds s fast that there is not time to react, with thousands of HP, and resistant to most weapons would not be a balance problem?
You still haven't provided one reason why it would actually benefit the game to have OHK roadkills. I thought you were just butthurt about your crutch being nerfed, so now I think you're just trolling, so I'm done here.
1. they put the turret on for self defense that is different from an attack role. look at assault dropship if you need a better example of a small turret meant to kill and the small turrets on tanks for self defense. 2. you want to treat the symptoms and not the reason. I HATE BAND AIDS TO PROBLEMS, THEY JUST COME BACK. you can look around and see the real problem is in the base 30% resistance that LLAVs have. fix that, that should not be there, it makes them harder to kill then HAVs for no reason. another case of a band aid rather then fixing is in the AFK vs reward system. it rewards players for just showing up and not getting kicked off the game greater then actually playing. that is why people AFK in this game and you don't see it much if at all in other games. 3. its removing depth and skill from the game, its also removing WP from a already low WP gain role. Depth and skill? So in your opinion tearing around in a jeep and slamming into people adds "depth and skill"? They statement is so backward and absurd I cannot even think of an argument if that is truly what you think. Btw, the defined role of an LAV is a means of conveyance to carry friendly troops to areas that would take to long to get to on foot, with a turret to protect from attack and provide suppression in areas of skirmish. Nowhere in that role does it make sense to haul ass around the field the whole match trying to run people over, you just **** people off, friendlies and enemies alike as you are providing no subtantial worth to your team.
WOOOHMMMM AR scrub- HM what was that squadmate- you just got ran over because you stood in the road AR scrub- oh well that was annoying 3 seconds later WOOHMMMM AR scrub- hm again, w/e i still have over half my armor time to drop a rep hive squadmate- maybe you shouldn't stand in the road 6 seconds later WOOHM AR scrub- what hit me? squadmate- same LAV that hit you before AR scrub- ah well my shields ate that one completely time to go back spraying with my never miss AR for kills ....WOORRRRRrrr...r /guy in LLAV gets out and died before firing a shot stupid noob AR or GTFO and the newly fixed shotgun.
me- wow.. guess i'll just shoot from way up here with my MLT forge gun since they made it easier to snipe with. |
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ladwar
Dead Six Initiative Lokun Listamenn
1525
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Posted - 2013.09.08 05:51:00 -
[11] - Quote
Kira Lannister wrote:ladwar wrote: "New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage."
full speed run over only deal around 300-400 damage. a base MLT suit can live past that, is this really intended or did you just go overboard with things like you guys normally do. Get out of the car scrub. Shoot like a real man. Hell you don't even need to shoot, the aimbot will do that for you. Just hold r1 baby girl. thank you 4 bumping my post. |
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