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Thread Statistics | Show CCP posts - 0 post(s) |
Obodiah Garro
Tech Guard General Tso's Alliance
310
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Posted - 2013.09.03 23:22:00 -
[1] - Quote
Rejoice tankers, dont need to flame this thread just troll in game, if you can actually get in a match.
Anyhoo I managed to fight a few HAV today and god damn am I pissed. The lockon speed seems hardly different, infact my game style with the SL has hardly changed at all. I am however missing the 5 round magazine.
What is the point of nerfing the magazine when the reload takes forever, I havent crunched the numbers because tbh it would be pointless. In game terms firing 5 missles > reload compared to firing 3 missles > reload > firing 2 missles the AV runner actually takes a kick to the chucks.
Basically, HAV currently stand a better chance of survival, when 1.5 hits and they get boosted activated mods I want a respec because am out of the AV game, i cba with FG and the SL is basically worst off now and after 1.5 they will be useless.
As I would like to give some positive to the change now, it is theoretically possible now to hit a DS with 2 volley instead of 1 before they fly away, but hey if your using SL against DS then your doing wrong anyway.
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Obodiah Garro
Tech Guard General Tso's Alliance
310
|
Posted - 2013.09.03 23:28:00 -
[2] - Quote
I would like to know that also because armor HAV taking 3 proto SL shots then casually going to the red line to rep up has got to be the most horrifying **** ive seen in game in ages |
Obodiah Garro
Tech Guard General Tso's Alliance
311
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Posted - 2013.09.04 00:37:00 -
[3] - Quote
THE TRAINSPOTTER wrote:BobThe 844-1 CakeMan wrote:THE TRAINSPOTTER wrote:to me it seems lock on takes longer the lock is longer unless u have max skills then it is shorter. i have SLO lvl 5 , thats why im asking myself , instead of a faster lock on it seems it takes longer to get lock on than before patch
Same, hell I have specced out SL as well am calling bullshit on all of this |
Obodiah Garro
Tech Guard General Tso's Alliance
312
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Posted - 2013.09.04 00:50:00 -
[4] - Quote
This is why in the OP i stated in game terms, these numbers are saying I can empty a clip in under 4 seconds and thats just bs.
Kinda off topic but factor in evading fire and realigning shots, that interval time can suck a ****. AV runners have been had. |
Obodiah Garro
Tech Guard General Tso's Alliance
313
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Posted - 2013.09.04 01:10:00 -
[5] - Quote
Absolute Idiom II wrote:Obodiah Garro wrote:This is why in the OP i stated in game terms, these numbers are saying I can empty a clip in under 4 seconds and thats just bs.
Kinda off topic but factor in evading fire and realigning shots, that interval time can suck a ****. AV runners have been had. Well factor in some fudge factor for having to aim to relock, not firing the immediate nanosecond that you have a lock, and not having perfect skills I'd say you'd be looking at 4-5 seconds to fire 3 shots. Against an ideal target (like a blaster cannon).
Well thats what am trying to get across with the thread, taking down Installations is as close to ideal SL use you can get, fighting HAV you dont have that luxury as these seconds on ROF take a hit on reload, even with skills in that department. The larger magazine is definately more useful and this is something I have previously said in other threads in regards to the 1.5 vehicle change.
Spkr4troll has invaded the thread so am going to leave it there. Arguing his brick wall of stupidity will just be counter productive. However I will max out the reload skill now and see if that makes much of a difference (theorically should) but even the lock on is glitchy and am at the point of just wanting to leave the weapon behind. |
Obodiah Garro
Tech Guard General Tso's Alliance
333
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Posted - 2013.09.07 02:51:00 -
[6] - Quote
CCP needs to get a dev to use the SL, lock on time is a joke, the weapon is more glitchy than ever. And whats the deal with tanks becomming much harder to kill? Well played CCP |
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