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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Flint Beastgood III
GunFall Mobilization Covert Intervention
73
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Posted - 2013.09.03 20:35:00 -
[1] - Quote
Too many negative things to say, I'm not even gonna bother depressing myself further.
1 positive - the new map f**king rocks!!! Especially on Ambush! Props for that at least. The new 'recent updates' screen is nice too,a long with the daily login bonus. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
75
|
Posted - 2013.09.03 20:54:00 -
[2] - Quote
Killar-12 wrote:INFINITE DIVERSITY IDIC wrote:Matchmaking needs work, but large corps that are used to proto pub stomping will never like matchmaking because they might have to play other proto pub stomping corps and actually die and lose money. I was naieve about this mentality until 2 days ago, I was playing pub ambush against 13ear and some other tp guys and I was running a adv scout with pistols and of course 13ear was running proto call logi with a d ar, so naturally I pistoled him once or twice 2 eat into those shields then cooked a frag and owned him, no pickup from that, well he came at me again and I did the same thing, after that game the child 13ear sent me hate mail calling me names being disrespectful because he died, lol, you know holding up these great eon and teamplayer traditions. And until that moment I had a lot of respect for him and his team, but I couldnt understand why he was so mad, after talking to people I figured it out though, they will never want a system that makes pubstomping harder, period. Btw, next game played them again, frag pistoled the scrub again... pffffff get good How come I was going against protogeared individuals, you see in EVE I don't have to run out in 0.0 if I don't want to
LOVE IT! Most of them proto stompers got no skill and rely on being better equipped with more SP than the average guy. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
75
|
Posted - 2013.09.03 20:56:00 -
[3] - Quote
Chet Muffin wrote:Love the new maps, sound effects and update screen, but ....
just spent the better part of an hour to get into a match with a full squad and it went a bit like this: 1. squad leader selects a match 2. not all squad members get in 3. back out 4. reform squad 5. not everyone can join because someone is still in battle (while everyone backed out) 6. select different squad leader 7. goto step 1
Yeah, even removing everyone from squad and reforming didn't even solve it for me. Everyone had to reload DUST |
Flint Beastgood III
GunFall Mobilization Covert Intervention
78
|
Posted - 2013.09.03 21:34:00 -
[4] - Quote
Parson Atreides wrote: The new complex is enormous and playing several matches today, my corpmates and I had the reinforced belief that the game really needs 24v24 for maps this size.
Yep, 24v24 is needed and is the stated game size on the info for the game. This is the intended "minimum" size so it's about time we got it. Then onto 32v32! |
Flint Beastgood III
GunFall Mobilization Covert Intervention
80
|
Posted - 2013.09.03 23:24:00 -
[5] - Quote
The matchmaking is so extremely f**ked that if it was a pet you would have it put down.
I know what I select doesn't = the game mode I get (working as intended) but to keep putting me in a game mode I don't want to play AND having only 3 people on my team against 10-16 on the other team?!
W - T - F ?!?!?!?!?!!!!!!! |
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