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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Shotty GoBang
Intara Direct Action Caldari State
790
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Posted - 2013.09.03 14:32:00 -
[1] - Quote
Just flanked a hostile Uplink. It had no idea I was standing right on top of it! Scout Stealth!
Anyhow, my first and second Shotgun blast missed the Uplink. But I blew the heck out of it with my third shot.
Felt pretty good after taking out that Uplink, up until I lost a CQC fight with a Medium/AR I had flanked. |
Shotty GoBang
Intara Direct Action Caldari State
794
|
Posted - 2013.09.03 14:52:00 -
[2] - Quote
^ True Uplink Story, but probably not helpful in debugging ...
DS3, N.America, (too) expensive internet speed, aim-assist on, playmode Skirm, 3 matches running CRG:
- Damage delivery was delayed for the shots-on-target which registered.
- Shots-on-target missed 50% of the time or higher. Shots-off-target occasionally hit.
- Shots-on-target dealt damage erratically. Sometimes scratched, sometimes killed.
Hope this helps. I'll add to my observations once I've played a few more matches. My sample's admittedly too small at the moment to assert claims with any "authority" but something's definitely still wrong with the Shotgun.
- Shotty GoBang |
Shotty GoBang
Intara Direct Action Caldari State
794
|
Posted - 2013.09.03 14:55:00 -
[3] - Quote
trooper7041 wrote:I think there is a lag issue, or maybe an even bigger issue with hit detection.
95% of the time, I will fire my shotgun into someones face and do 0 dmg. The opponent will continue to run for another .5 seconds and then the kill finally registers. Most of the time I fire 2 shots when the first one does the trick. Very annoying for people who use the Breach variants.
It's great and all that the game is getting better at detecting hits, but this is now far worse.
Same exact observation. About a half-second delay between shot and damage receipt. |
Shotty GoBang
Intara Direct Action Caldari State
808
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Posted - 2013.09.03 18:06:00 -
[4] - Quote
Least Likely Dev Response, Ever: We've hotfixed the Shotgun, though on a temporary basis. We've added a dozen pellets to each blast to so it'll function as intended while we investigate the matter further. Of course, this buff will have to be rolled back once we've had time to isolate and fix the root cause.
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Shotty GoBang
Intara Direct Action Caldari State
840
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Posted - 2013.09.04 04:27:00 -
[5] - Quote
\o/
CCP Wolfman wrote:We have found the issue with shotguns. A fix is on the way and we will deploy it as soon as we can. Sorry shottybros normal service will resume shortly!
Source: https://forums.dust514.com/default.aspx?g=posts&t=107197
No ETA at the moment. But they found the bug and are working on it as we speak. |
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