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Godin Thekiller
Hellstorm Inc League of Infamy
450
|
Posted - 2013.09.03 01:54:00 -
[1] - Quote
Okay here me out first before bitchin: The LLV's are **** as far as being actual Logi. But, they are too powerful as far as slaying, just like what we had with the Logi Dropsuits. Now instead of nerfing the tank like you did with the Dropsuits (with awas imo stupid), you can do two things to make it better for Logi, while at the same time making it way harder to murder taxi with it.
The first thing is simple: nerf the acceleration by 10-15%. That way, it has a easier time of staying with HAV's, MAV's (assuming that LAV's go faster than MAV's) and infantry.
Now the second part is a new module. First, we need to get rid of the reppers that come built in. Well, why do that? We would put in a new one, called the Triage module.. Now, if you don't know what that is, it's a module that carriers use in EVE to make them really good logi's, by boosting their repping powers by a lot. As a negative however, you could not move, could not shoot at anything, and I think you couldn't get repps from others like the siege module. Now, to tweak it, we wouild make it to where repping would only be at half power coming in, and your speed would be around 50-75% power, but, any reppers (self or remote) would become stronger, and it would get a AOE bubble repairer that can rep a specific type of tank ( ex. Gallente does armor). Also, the driver should get some kind of cover the entire time it is on, as you could be easily shot out of the LLV.
Peace, Godin |
Godin Thekiller
Hellstorm Inc League of Infamy
450
|
Posted - 2013.09.03 02:06:00 -
[2] - Quote
Nemo Bluntz wrote:Hahahaha. You think that people really want to use the LLAVs are intended, but dont because... they're missing a module?
No. They're murder taxis at the moment (until hopefully tomorrow) because you can get a ton of easy kills while riding around in a near invincible vehicle. They don't give a **** about actually repairing tanks most of the time.
I think you totally missed the point of this thread, but I'll address your issue: Those people are called abusers, and shouldn't have any say in how something gets balanced or not for it's intended role. |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 02:19:00 -
[3] - Quote
xSaloLx wrote:Nemo Bluntz wrote:Hahahaha. You think that people really want to use the LLAVs are intended, but dont because... they're missing a module?
No. They're murder taxis at the moment (until hopefully tomorrow) because you can get a ton of easy kills while riding around in a near invincible vehicle. They don't give a **** about actually repairing tanks most of the time. And just to disprove your point: I'm that guy that wants it to use it as a Logistics LAV. I play as a logi infantry so I'd carry my tendencies to vehicles as well. I hate death taxiing as much as I hate getting death taxied. If I got a decent repairer for infantry and other options like ammo, I'd be care bearing my yellow butt behind my teammates soaking up those sweet sweet logi WPs (which is much better than getting kills, I can tell you that much).
Well said! Now, what do you think about my idea? |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 02:23:00 -
[4] - Quote
Spkr4theDead wrote:Nemo Bluntz wrote:Hahahaha. You think that people really want to use the LLAVs are intended, but dont because... they're missing a module?
No. They're murder taxis at the moment (until hopefully tomorrow) because you can get a ton of easy kills while riding around in a near invincible vehicle. They don't give a **** about actually repairing tanks most of the time. Us operators could say the exact same thing about the Caldari Logi suit. Supposed to support the squad with reps, revives and ammo, but lo and behold, has great bonuses that make it very effective at fighting as well. Bonus to shield regulator modules per level? I'd easily take less base/total shield if it means my shield will start to recharge near instantly with 3 regulator modules and level 5 to Caldari logistics. Now, if CCP decides to make the remote modules like a bubble as people have been suggesting, the Logi LAVs will be used far more in a logistics role, with the driver running over people as a last ditch defense, instead of that being its primary use because regular HAVs keep getting nerfed, PRO AV is cheap and easy to use, and given passive skills, has decent defense before modules are added. Hell, the "bubble" itself could be invisible, and all CCP would need to do is add a circle so users can see its area of effect.
That's what i was planning on, but we all know CCP's art design won't go for that lol |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 02:26:00 -
[5] - Quote
Telleth wrote:I think you are close but not quite with this one. LLAVs are designed to rep infantry, not tanks. To rep tanks, you need heavy remote reppers/transporters, which don't really fit on a LLAV. The inbuilt repper does infantry, though its a pain in the ass to try and use it.
I think its role is fixing infantry, not vehicles, and so it should be made better for that. I think the siege module idea is a good one, but should be aimed toward infantry.
1: Triage module. Siege module would be something good for Marauders though.
2: So you never seen a LLV follow around a HAV repping it and watch as the scrubs try and take it out? damn, that's saddening. But yea, ask any vet pilot, and he/she will tell yo, it kicks ass. |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 02:32:00 -
[6] - Quote
ladwar wrote:god mode- active for 60 seconds with 15 second cooldown. grants 100% protection from damage. good idea right?
I'm assuming you're saying that it's OP. Well then, how would make LLV's better for being actual Logi then? |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 02:38:00 -
[7] - Quote
hgghyujh wrote:right idea wrong stat, I would nerf speed on llav by almost half, this has the added bonus of giving the slav a roll again.
That would make them base slower than the average Caldari HAV. No. |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 03:07:00 -
[8] - Quote
Billi Gene wrote:remove the passive resists inherent to LLAV, alter the inbuilt repper/transporter: +250%shield regen or armor nanite refraction (+125 armor HP/second) ... according to racial preference and only while repping/shield transporting another entity Outside of the vehicle. after the new mechanics will make shield boosters kick start shield regen, not sure if heard right about armor reppers becoming passive. Change would embrace fitting for tank, and bring more importance to the Logi role, making the vehicle more tanking whilst actually repping/transporting, but not whilst roaming.what do you think of my idea?
Taking away the resistance would ruin it, as it needs to have a high tank to survive and stick around the big boys. Also, forcing the pilot to fit for tank instead of fitting for logi would make it useless, as it is not just a infantry repping vehicle, it reps everything. Yes, you heard right about the local repps changing, but the remote ones don't need to change; in fact, they shouldn't change at all. Lastly, your change doesn't address the fact that using the infantry repper is,bluntly put, complete ****. |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 03:11:00 -
[9] - Quote
Well, we are discussing that right now in that thread. Your move |
Godin Thekiller
Hellstorm Inc League of Infamy
453
|
Posted - 2013.09.03 03:39:00 -
[10] - Quote
xSaloLx wrote:Godin Thekiller wrote:Well said! Now, what do you think about my idea? I do like the idea of a acceleration (perhaps a little speed) debuff. This will aide in its role by keeping with other vehicles and infantry, while also hindering its death-taxiing and making it more killable. As far as your module idea, I thinks it's ok, but it seems just a bit too complicated. My idea for it was just a triage hive/AoE armour repair (ditch the shield repair, or at least give points for it). This alone would make it worth using as a logistics vehicle.
I'm not sure why you think it was complicated, as it's a pretty simple concept. i guess it's a thing you would have to see in action to understand. Oh, I know! watch this, starting at 9:57. |
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Godin Thekiller
Hellstorm Inc League of Infamy
458
|
Posted - 2013.09.03 20:03:00 -
[11] - Quote
Billi Gene wrote:Godin Thekiller wrote:Billi Gene wrote:remove the passive resists inherent to LLAV, alter the inbuilt repper/transporter: +250%shield regen or armor nanite refraction (+125 armor HP/second) ... according to racial preference and only while repping/shield transporting another entity Outside of the vehicle. after the new mechanics will make shield boosters kick start shield regen, not sure if heard right about armor reppers becoming passive. Change would embrace fitting for tank, and bring more importance to the Logi role, making the vehicle more tanking whilst actually repping/transporting, but not whilst roaming.what do you think of my idea? Taking away the resistance would ruin it, as it needs to have a high tank to survive and stick around the big boys. Also, forcing the pilot to fit for tank instead of fitting for logi would make it useless, as it is not just a infantry repping vehicle, it reps everything. Yes, you heard right about the local repps changing, but the remote ones don't need to change; in fact, they shouldn't change at all. Lastly, your change doesn't address the fact that using the infantry repper is,bluntly put, complete ****. <-- has used the remote reppers before... sure the whole targeting reticule needs work but it sure isnt broken. removing the resistance is to FORCE the LLAV to logi, seeing as its bonus tank would only be when it is Logi'ing... Fitting for tank as opposed to fitting for logi?... the LLAV already has its Logi tools inbuilt... there is nothing else to fit for except Tank. :P i really didnt think you'd like my idea ... something to do with taking away Godmode from the LLAV's tank :P so how about we compromise... reduce its speed to 125% of the Madrugar? no? would certainly stop the murder taxi'ing. Would allow you to 'keep up with the big boys'. and wouldn't reduce your tank!! ... on paper...
You must not get that if you use the slots for tank, you can't do logi, as the 1 repper that's built in is only for Dropsuit repair. and 125% of a madrugar is from my memory about the same speed of a LAV, so what you're saying is buff the speed. A 1% drop on the speed and acceleration, and then make the logi better.
Lastly, I need to point out to you that you clearly don't understand:
1: A LLV needs to have a high eHP, so it can take shots and still keep on repping. Having less eHP means less time to support, which means your support will die. Look at the carriers in EVE: they make a small fleet able to rofl stomp a fleet that is way higher in numbers (depending on pilot skill). How? Triage module. You take away the ability to attack, and give the ability to help others way better.
2: If you think the infantry repairer is good enough to stay, you've lost every bit of your mind. Also, just using it only once or a couple times doesn't mean you know what's good for the pilots that use it a lot. |
Godin Thekiller
Hellstorm Inc League of Infamy
559
|
Posted - 2013.09.08 03:34:00 -
[12] - Quote
Nemo Bluntz wrote:Godin Thekiller wrote:those people are called abusers, and shouldn't have any say in how something gets balanced or not for it's intended role. Now, do you have anything to say about my idea? I have nothing to say about your sunshine, rainbows, and unicorns idea. Before the LLAV, murder taxi inc. problem is solved, any ideas of how awesome the LLAVs can be (which I sincerely believe they can be) are totally moot. Sorry to break it to you. Ideas should be for now, not then.
Well, they already (and put in) a solution for it, and like I already said, just because something is ultra-useful for something else, doesn't mean it's intended role shouldn't able doable. You're just being butthurt. Get out. |
Godin Thekiller
Hellstorm Inc League of Infamy
812
|
Posted - 2013.09.22 07:08:00 -
[13] - Quote
hgghyujh wrote:right idea wrong stat, I would nerf speed on llav by almost half, this has the added bonus of giving the slav a roll again. Godin Thekiller wrote: That would make them base slower than the average Caldari HAV. No.
hmmm yea I tend to be more specific with numbers then I should be, yea 50% a bit much but I stand by the idea, although a severe loss of high end acceleration at tank speeds would be good as well. but LLAVs should get off the line fast but not go very fast in any practical way. also tanks go really fast in this game what makes them feel slow is their lack of acceleration and maneuverability.
Yea, I get that, but if you look at the stats, a 50% reduction would seriously reduce the spped lower than a Caldari HAV. |
Godin Thekiller
Hellstorm Inc League of Infamy
812
|
Posted - 2013.09.22 07:11:00 -
[14] - Quote
Billi Gene wrote:Godin Thekiller wrote:Billi Gene wrote:remove the passive resists inherent to LLAV, alter the inbuilt repper/transporter: +250%shield regen or armor nanite refraction (+125 armor HP/second) ... according to racial preference and only while repping/shield transporting another entity Outside of the vehicle. after the new mechanics will make shield boosters kick start shield regen, not sure if heard right about armor reppers becoming passive. Change would embrace fitting for tank, and bring more importance to the Logi role, making the vehicle more tanking whilst actually repping/transporting, but not whilst roaming.what do you think of my idea? Taking away the resistance would ruin it, as it needs to have a high tank to survive and stick around the big boys. Also, forcing the pilot to fit for tank instead of fitting for logi would make it useless, as it is not just a infantry repping vehicle, it reps everything. Yes, you heard right about the local repps changing, but the remote ones don't need to change; in fact, they shouldn't change at all. Lastly, your change doesn't address the fact that using the infantry repper is,bluntly put, complete ****. <-- has used the remote reppers before... sure the whole targeting reticule needs work but it sure isnt broken. removing the resistance is to FORCE the LLAV to logi, seeing as its bonus tank would only be when it is Logi'ing... Fitting for tank as opposed to fitting for logi?... the LLAV already has its Logi tools inbuilt... there is nothing else to fit for except Tank. :P i really didnt think you'd like my idea ... something to do with taking away Godmode from the LLAV's tank :P so how about we compromise... reduce its speed to 125% of the Madrugar? no? would certainly stop the murder taxi'ing. Would allow you to 'keep up with the big boys'. and wouldn't reduce your tank!! ... on paper...
Actually, I like the remote reppers for the vehicles, but those make sense to work like that. You're over 5x the size of a merc in a LLV, and move way faster, so why have a lock on function such as the one we have now. This would just get rid of the lock on function for the infantry side, but the vehicle one would stay.
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Godin Thekiller
Hellstorm Inc League of Infamy
886
|
Posted - 2013.09.25 03:38:00 -
[15] - Quote
demonkiller 12 wrote:Godin Thekiller wrote:Okay here me out first before bitchin: The LLV's are **** as far as being actual Logi. But, they are too powerful as far as slaying, just like what we had with the Logi Dropsuits. Now instead of nerfing the tank like you did with the Dropsuits (with awas imo stupid), you can do two things to make it better for Logi, while at the same time making it way harder to murder taxi with it. The first thing is simple: nerf the acceleration by 10-15%. That way, it has a easier time of staying with HAV's, MAV's (assuming that LAV's go faster than MAV's) and infantry. Now the second part is a new module. First, we need to get rid of the reppers that come built in. Well, why do that? We would put in a new one, called the Triage module.. Now, if you don't know what that is, it's a module that carriers use in EVE to make them really good logi's, by boosting their repping powers by a lot. As a negative however, you could not move, could not shoot at anything, and I think you couldn't get repps from others like the siege module. Now, to tweak it, we wouild make it to where repping would only be at half power coming in, and your speed would be around 50-75% power, but, any reppers (self or remote) would become stronger, and it would get a AOE bubble repairer that can rep a specific type of tank ( ex. Gallente does armor). Also, the driver should get some kind of cover the entire time it is on, as you could be easily shot out of the LLV. Click here to view the other ideas. Peace, Godin Shouldn't you be in class, don't make me tell your mama.
1: Eh, collage classes are in the afternoon. they can wait.
2: You don't know my mother. Well, you probably don't. |
Godin Thekiller
Hellstorm Inc League of Infamy
886
|
Posted - 2013.09.25 03:42:00 -
[16] - Quote
CommanderBolt wrote:I like this idea, in theory it could be cool having the triage mode however it might be a little too much work for CCP to do. Can we not just adjust values, maybe give the logi LAV a dedicated role bonus to repairing or something along those lines?
Seeing as though it's not a now thing, it can wait. And no, it exists in EVE, and we got half of it now, in the form of nanohives. They just need to figure out how to make it into a module for vehicle (I've done similar for a program, and that's not that hard, unless they made nanohives unmovable when put down, which they would just make it no speed). LAstly, that infantry rep has to go. Too much work to rep one person, and you're supposed to support and entire squad with it? **** that. |
Godin Thekiller
Hellstorm Inc League of Infamy
970
|
Posted - 2013.09.29 21:47:00 -
[17] - Quote
CommanderBolt wrote:I like this idea, in theory it could be cool having the triage mode however it might be a little too much work for CCP to do. Can we not just adjust values, maybe give the logi LAV a dedicated role bonus to repairing or something along those lines?
Also, a little thing like that wouldn't fix the fact that the repp still sucks. |
Godin Thekiller
Hellstorm Inc League of Infamy
1407
|
Posted - 2013.11.04 03:36:00 -
[18] - Quote
hgghyujh wrote:yes but id like to see a speed nerf as well.
Yes, as I said, it would get one.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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