Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Melchiah ARANeAE
the unholy legion of darkstar DARKSTAR ARMY
25
|
Posted - 2013.09.02 21:55:00 -
[1] - Quote
My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? |
Monkey MAC
killer taxi company General Tso's Alliance
63
|
Posted - 2013.09.02 22:01:00 -
[2] - Quote
Melchiah ARAintoeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks?
The point of this is that everyone will skill into only one of each racial type, they will fill their main role of there racial ranges, gallante cqc range full auto, minmatar burst short range, caldari rail long range, amarr tac ultra long range!!
You only need spec into one!! |
Forlorn Destrier
Bullet Cluster
1518
|
Posted - 2013.09.02 22:04:00 -
[3] - Quote
Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks?
Are they similar? Yes.
What's the purpose of this? To be fair the purpose here is about flavor, not function. Everyone wants to have things that they think are cool I see no issue with having mainly flavor options, that have small differences. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1450
|
Posted - 2013.09.02 22:06:00 -
[4] - Quote
Disagree tremendously on the differences. We already have two of these weapons, and the Scrambler Rifle is a lot different than the Tactical Assault Rifle and the Assault Rifle is a lot different then the Assault Scrambler Rifle. I wouldn't worry about it. |
ZDub 303
TeamPlayers EoN.
1954
|
Posted - 2013.09.02 22:06:00 -
[5] - Quote
Can you, in all honesty, say the tactical assault rifle and the scrambler rifle are the same? Minor differences my ass. |
Bittersteel the Bastard
WarRavens League of Infamy
480
|
Posted - 2013.09.02 22:12:00 -
[6] - Quote
ZDub 303 wrote:Can you, in all honesty, say the tactical assault rifle and the scrambler rifle are the same? Minor differences my ass.
Uhm well they are both rifles that umm have triggers and umm shoot things yeah |
Operative 1171 Aajli
Bragian Order Amarr Empire
208
|
Posted - 2013.09.02 22:13:00 -
[7] - Quote
Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks?
To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses.
The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version.
The laser/scrambler is good as a limited rof powerful medium to long semi long range (semi snipe capable) rifle.
The Caldari rail will be essentially a low rof closer range sniper type rifle.
The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. |
Bittersteel the Bastard
WarRavens League of Infamy
480
|
Posted - 2013.09.02 22:14:00 -
[8] - Quote
Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare.
Using Muslim in that sentence there might be just a wee bit really really offensive. |
Garrett Blacknova
Codex Troopers
3491
|
Posted - 2013.09.02 22:14:00 -
[9] - Quote
Pretty sure the baseline stats on a Rail Rifle will include longer range than the (to be adjusted in an upcoming patch) Gallente Tac AR. If there's a Tactical variant, it'll be firing even further.
I expect the Rail Rifle to be full-auto as standard, with long range and a large mag, but low damage per shot. I also expect it to have a charged variant that gains range instead of damage when charged, or something similarly unique to distinguish itself.
I hope there's a Flaylock Rifle that works like the pistol but rapid-fire, with longer range and totally impractical spread, just because LOL. |
Operative 1171 Aajli
Bragian Order Amarr Empire
208
|
Posted - 2013.09.02 22:16:00 -
[10] - Quote
Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive.
Yes, yes there might. But they use AK47s. Political correctness is a sauce used in France as far as I'm concerned. |
|
Forlorn Destrier
Bullet Cluster
1518
|
Posted - 2013.09.02 22:16:00 -
[11] - Quote
Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive.
Agree with Bitter. Back off on the prejudicial statements please. |
Forlorn Destrier
Bullet Cluster
1518
|
Posted - 2013.09.02 22:18:00 -
[12] - Quote
Operative 1171 Aajli wrote:Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive. Yes, yes there might. But they use AK47s. Political correctness is a sauce used in France as far as I'm concerned.
It's not political correctness that is the concern - it's the hate of a religion that is. We've been through that leading up to the genocide of World War II already, or the prosecution of Christians by the Romans, or a myriad of other hate inspired wars because someone believes differently. |
Bittersteel the Bastard
WarRavens League of Infamy
481
|
Posted - 2013.09.02 22:20:00 -
[13] - Quote
Operative 1171 Aajli wrote:Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive. Yes, yes there might. But they use AK47s. Political correctness is a sauce used in France as far as I'm concerned.
You can't say an entire religion uses guns like that. Not only is it quite offensive but completely and utterly inaccurate. Islam is actually quite a peaceful religion.
What said is akin to using any racial or religious stereotype. |
Operative 1171 Aajli
Bragian Order Amarr Empire
208
|
Posted - 2013.09.02 22:22:00 -
[14] - Quote
Forlorn Destrier wrote:Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive. Agree with Bitter. Back off on the prejudicial statements please.
Ok. I'll ignore the big elephant in the room. Sorry, but there is nothing offensive about referencing weapons or fighting style of a people linked by a common trait. Keep in mind I said "common trait". I guess I'll also not mention that the American military doesn't use M-16s lest Europeans get offended.
Anyway, get back to the point of the post.
|
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
116
|
Posted - 2013.09.02 22:24:00 -
[15] - Quote
Operative 1171 Aajli wrote:Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive. Yes, yes there might. But they use AK47s. Political correctness is a sauce used in France as far as I'm concerned.
Then you've obviously never been there.
Forlorn Destrier wrote:It's not political correctness that is the concern - it's the hate of a religion that is. We've been through that leading up to the genocide of World War II already, or the prosecution of Christians by the Romans, or a myriad of other hate inspired wars because someone believes differently.
If no one believed in fairytales all that would go away. |
Forlorn Destrier
Bullet Cluster
1519
|
Posted - 2013.09.02 22:25:00 -
[16] - Quote
Operative 1171 Aajli wrote:Forlorn Destrier wrote:Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive. Agree with Bitter. Back off on the prejudicial statements please. Ok. I'll ignore the big elephant in the room. Sorry, but there is nothing offensive about referencing weapons or fighting style of a people linked by a common trait. Keep in mind I said "common trait". I guess I'll also not mention that the American military doesn't use M-16s lest Europeans get offended. Anyway, get back to the point of the post.
One last comment then I'm done: your statement reads as if all Muslims are terrorists. That is where the offensiveness comes from.
Now back to the game discussion. |
Kira Lannister
Ancient Exiles
1127
|
Posted - 2013.09.02 22:25:00 -
[17] - Quote
I have looked up Earths history.
Minmitar are a special type of scum, they have no earth comparison.
Muslims are holy people according to text. The minmitar are godless heretics. |
Forlorn Destrier
Bullet Cluster
1519
|
Posted - 2013.09.02 22:29:00 -
[18] - Quote
Kira Lannister wrote:I have looked up Earths history.
Minmitar are a special type of scum, they have no earth comparison.
Muslims are holy people according to text. The minmitar are godless heretics.
Sir, I resemble that remark.
On a related note: when are we going to squad together again? |
Kira Lannister
Ancient Exiles
1129
|
Posted - 2013.09.02 22:32:00 -
[19] - Quote
Forlorn Destrier wrote:Kira Lannister wrote:I have looked up Earths history.
Minmitar are a special type of scum, they have no earth comparison.
Muslims are holy people according to text. The minmitar are godless heretics. Sir, I resemble that remark. On a related note: when are we going to squad together again?
Add me on PSN Jakkukira
It'll be easier to see when your online. :]
|
Tectonic Fusion
the unholy legion of darkstar DARKSTAR ARMY
207
|
Posted - 2013.09.02 22:32:00 -
[20] - Quote
Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Bittersteel the Bastard wrote:Operative 1171 Aajli wrote:Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks? To an extent it's for flavor. However, these rifles can represent RL rifle types each with their strength and weaknesses. The present Gallente assault rifle is the M-16. All around reliable at short to medium or medium to semi long range with the tactical version. The laser/scrambler is good as a limited rof powerful medium to long semi long range rifle. The Caldari rail will be essentially a low rof closer range sniper type rifle. The Minmatar will be the AK47. Good for all close range, high rof Muslim or urban style terrorist/gangland warfare. Using Muslim in that sentence there might be just a wee bit really really offensive. Yes, yes there might. But they use AK47s. Political correctness is a sauce used in France as far as I'm concerned. You can't say an entire religion uses guns like that. Not only is it quite offensive but completely and utterly inaccurate. Islam is actually quite a peaceful religion. What said is akin to using any racial or religious stereotype. I am greatly offended by that statement. Reported. |
|
Bittersteel the Bastard
WarRavens League of Infamy
482
|
Posted - 2013.09.02 22:34:00 -
[21] - Quote
Tectonic Fusion wrote: I am greatly offended by that statement. Reported.
wat |
Zahle Undt
Bullet Cluster
255
|
Posted - 2013.09.02 22:35:00 -
[22] - Quote
The AK47 is the favored fire arm of the entire "3Rd world" because it is cheap, relatively easy to use, extremely reliable, and the Soviets made a crap load of them. sounds like a Monster fun to me lol. Plus aren't the monster the under developed nation of New Eden?
|
Kira Lannister
Ancient Exiles
1129
|
Posted - 2013.09.02 22:38:00 -
[23] - Quote
SVER sure does love them too. All that duct tape. |
Forlorn Destrier
Bullet Cluster
1519
|
Posted - 2013.09.02 22:40:00 -
[24] - Quote
Kira Lannister wrote:SVER sure does love them too. All that duct tape.
Hey - duct tape holds the world together! And my Rifter! |
echo47
Sebiestor Field Sappers Minmatar Republic
50
|
Posted - 2013.09.03 02:25:00 -
[25] - Quote
Melchiah ARANeAE wrote:My only problem is that there will be four weapons that will all fill a very similar role with very little functional differences between them. Also, If they all get Assault, Tactical, Burst and Breach variants, there will be even less between them.
Also, there will more than likely be 3 redundant skills because you only really need to skill into one to get the functionality of all of them.
So, how can we avoid having 16 weapons with very little differences between them besides being reskinned versions of each other and avoiding 3 sp sinks?
Bonuses to racial variant rifles when used with that suits race. Minmitar ships get bonuses to auto cannons and amar lasers. It shoul be the same for suits.
|
Sinboto Simmons
SVER True Blood Public Disorder.
1082
|
Posted - 2013.09.04 02:44:00 -
[26] - Quote
Forlorn Destrier wrote:Kira Lannister wrote:SVER sure does love them too. All that duct tape. Hey - duct tape holds the world together! And my Rifter! In rust we trust. |
|
|
|
Pages: 1 :: [one page] |