Shinobi MumyoSakanagare ZaShigurui wrote:I've seen you snipe before and I just KNOW that you are not talking like you have a disadvantage somewhere . You are GOOD at what you do and I would be the first to admit it .
That's the thing when you are a sniper , you shouldn't be seen . Those are the people that I try to eliminate first . I have scout fits that I snipe with and find it very successful .
I have a heavy sniper but that only because until I get my prototype , it's the only suit that I have that would except the computer and programming usage but it has no equipment slot so that's a problem . But maybe when all the classes come out then you will have your wish .
Keep up the good work .
If it's me you're talking to ... um. *blush* High praise. Thank you.
Me being good at my job, however, doesn't say much about the sniping quality of my suit.
The kind of sniping I do (on the rare occasions when I do it) is almost always counter-sniping, which I consider a separate category. I seek low or medium ground instead of high, and use a tactical sniper rifle. Like you, my defense is based mostly on the art of not being seen (thank you, Monty Python)-- which, however, any suit can do at range. My analysis of which suit types are under versus overperforming is therefore based largely on who I'm shooting
at, and on how much damage they can put out.
At range, all suit types seem to be equally easy or difficult to detect; passive scan's not in play, so it's all about getting people in the crosshairs. My problem is what happens once they're there.
Scout snipers reliably die in 1-2 shots. Non-proto assault usually drops in 2-3. Heavies (and proto assaults) swallow a full clip, then waddle back under cover to repair before I can reload and line up another shot.
Similarly, scout snipers have limited high slots for damage mods compared to their competitors.
For a good sense of the problem, consider this: what types of suits do you see Thale's users in, and why? (Heavy, because they can lose the hide-and-seek competition without losing the suit.)
Scouts were meant to be the standard specialized sniping suit. Remember the Arbitrator class? What I'm after is a scout that is an equivalent, if not superior, sniper platform-- not because I'd use it much (I <3 nova knives and SMG's), but because the only sniper advantage scouts currently enjoy is to be marginally harder for close-range hunters to locate (until they fire. Surround-sound headphones FTW!).
... And, yes, I'm not really expecting this to arrive until the list of suits gets fleshed out. More a wish for the future than a "CCP DO THIS NAO!"