Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Obscurum Mortem
Krullefor Organization Minmatar Republic
0
|
Posted - 2013.09.01 22:49:00 -
[1] - Quote
Something ive been noticing (and doing) is that many people seem to strafe back and forth when they get into a firefight to avoid getting hit. I do it as well and most of the time it seems to be a fairly effective tactic. The biggest problem about it (in my opinion) is the low sensitivity of the aiming mechanism for close quarters. I am fairly accurate at close range but eveb so with both me and them swerving sode to side it gets difficult for either of us to hit. Let hear some opinions and observations on this and othe noticeable tactics used in-game. |
Beren Hurin
The Vanguardians
1325
|
Posted - 2013.09.01 22:51:00 -
[2] - Quote
therefore explosives. |
Protocake JR
Ancient Exiles
616
|
Posted - 2013.09.01 22:53:00 -
[3] - Quote
Obscurum Mortem wrote:Something ive been noticing (and doing) is that many people seem to strafe back and forth when they get into a firefight to avoid getting hit. I do it as well and most of the time it seems to be a fairly effective tactic. The biggest problem about it (in my opinion) is the low sensitivity of the aiming mechanism for close quarters. I am fairly accurate at close range but eveb so with both me and them swerving sode to side it gets difficult for either of us to hit. Let hear some opinions and observations on this and othe noticeable tactics used in-game.
Something i've been noticing (and doing) is that many people seem to be shooting at each other during firefights in order to defeat the enemy. I do it as well and most of the time it seems to be a fairly effective tactic. The biggest problem about it (in my opinion) is the low sensitivity of the aiming mechanism for close quarters. I am fairly accurate at close rrange but even so, with both me and them shooting at each other, it gets difficult for either of us to hit. Let's hear some opinions and observations on this and the noticeable tactics used in-game. |
Dheez
STRONG-ARMED BANDITS
1
|
Posted - 2013.09.01 22:53:00 -
[4] - Quote
or a high ROF with high Mag count. |
Fire of Prometheus
DUST University Ivy League
276
|
Posted - 2013.09.01 22:54:00 -
[5] - Quote
I always do little circles when I'm hacking an objective so that I throw off snipers (most snipers get messed up when I do this but there are some skilled snipers that have killed me) |
Monkey MAC
killer taxi company General Tso's Alliance
55
|
Posted - 2013.09.01 22:56:00 -
[6] - Quote
Obscurum Mortem wrote:Something ive been noticing (and doing) is that many people seem to strafe back and forth when they get into a firefight to avoid getting hit. I do it as well and most of the time it seems to be a fairly effective tactic. The biggest problem about it (in my opinion) is the low sensitivity of the aiming mechanism for close quarters. I am fairly accurate at close range but eveb so with both me and them swerving sode to side it gets difficult for either of us to hit. Let hear some opinions and observations on this and othe noticeable tactics used in-game.
Well if you use a hitscan weapon (ar, ascf, smg) you should really be hip firing this usually does the trick, if youre using a boltshot (scr, forge gun, sniper rifle?? ) then switch to a secondary (usually smg) or use a cooked grenade, if your using an aoe (MD, plasma cannon) just shoot in the middle of where there strafing, aoe weapons are designed to eliminate your opponents ability to strafe, howeve using aoe will require more strafing on your part becausd if they stop strafing there accuracy goes through the roof!! |
Raymundo Kagestad V
Sinq Laison Gendarmes Gallente Federation
88
|
Posted - 2013.09.01 23:24:00 -
[7] - Quote
Dheez wrote:or a high ROF with high Mag count.
Hail AR 514! |
Doc Noah
Algintal Core Gallente Federation
493
|
Posted - 2013.09.01 23:48:00 -
[8] - Quote
The reason why it's so popular is because of how analog controllers work. You aim left and then the guy suddenly jerks right, you have to drag your analog stick from the left side all the way to the right while maintaining steady accuracy, this wide range thumb movement causes aiming problems for DS3 users. The high TTK makes it even more important to track your target.
Lower the TTK and people will stop dancing and focus on dropping their target faster - crouching and standing still will be prevalent with an emphasis on increasing accuracy
Face against a target with kin cats and you'll find yourself doing even wider thumb movements and suffering horribly on fine tuned aiming. |
L0RD CALVERT
Ancient Legion
0
|
Posted - 2013.09.01 23:53:00 -
[9] - Quote
i read the topic and expect the story of an interacial couple dancing.
i leave dissapointed. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6035
|
Posted - 2013.09.01 23:59:00 -
[10] - Quote
This is getting adjusted in 2 days, mixed with the aiming system it should hopefully be less dramatic than it is right now.
I'm pretty pumped. |
|
Lurchasaurus
SVER True Blood Public Disorder.
1288
|
Posted - 2013.09.02 00:04:00 -
[11] - Quote
DODGE DUCK DIP DIVE........DODGE!!!! |
OZAROW
WarRavens League of Infamy
465
|
Posted - 2013.09.02 00:15:00 -
[12] - Quote
Use a shotgun, pray it works an shoot the middle |
Xender17
Ahrendee Mercenaries EoN.
528
|
Posted - 2013.09.02 00:21:00 -
[13] - Quote
Anytime you come across a shotgunner strafe the opposite way he he going. |
Maken Tosch
DUST University Ivy League
3861
|
Posted - 2013.09.02 00:50:00 -
[14] - Quote
Lurchasaurus wrote:DODGE DUCK DIP DIVE........DODGE!!!!
If you can dodge a mass driver, you can dodge a ball. |
Obscurum Mortem
Krullefor Organization Minmatar Republic
0
|
Posted - 2013.09.02 02:04:00 -
[15] - Quote
My main is a logi but my favorite cq wep is the smg by far |
Operative 1171 Aajli
Bragian Order Amarr Empire
207
|
Posted - 2013.09.02 03:06:00 -
[16] - Quote
L0RD CALVERT wrote:i read the topic and expect the story of an interacial couple dancing.
i leave dissapointed.
Low, you bad!
Now I've got Cefus and Reesie in my head. Ain't no mountain high enough...
Anyway, I'd like to see an end to this bunny hopping, ***** dancing crap and see more real world movement like simple strafing to one side as you move forward and duck and shoot tactics. |
ReGnYuM
TeamPlayers EoN.
813
|
Posted - 2013.09.02 03:12:00 -
[17] - Quote
Strafing is a part of Dust. It has been here since day one of closed beta
You can either HTFU or GTFO |
CLONE117
Planetary Response Organization Test Friends Please Ignore
263
|
Posted - 2013.09.02 03:13:00 -
[18] - Quote
use mass driver...problem solved.. |
Obscurum Mortem
Krullefor Organization Minmatar Republic
1
|
Posted - 2013.09.02 03:16:00 -
[19] - Quote
ReGnYuM wrote:Strafing is a part of Dust. It has been here since day one of closed beta
You can either HTFU or GTFO Strafing is useful but the jumping is rediculous, people dont seem to realise that as theyre falling theyre much easier to hit. Ask any sniper. Idk how many kills ive gotten from some idiot hopping around like a moron and running outof stamina |
CLONE117
Planetary Response Organization Test Friends Please Ignore
264
|
Posted - 2013.09.02 03:19:00 -
[20] - Quote
they act like this game is cod or halo.....
thats why... |
|
|
|
|
Pages: 1 :: [one page] |