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![ladwar ladwar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
ladwar
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Posted - 2013.09.01 09:41:00 -
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discuss!!
i got 4 double kills in a match on heavies. i LOL the whole time so there for it must be OP if i get a double kill without even looking because you know im a scrub tanker who never leaves his OP crutch HAV.![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
btw if this is a copy please link it. |
![ladwar ladwar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
ladwar
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Posted - 2013.09.01 10:09:00 -
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Hecarim Van Hohen wrote:Standard blueberry (AI?) needs a buff:
Add function so they check the cap point for traps like RE's etc. you know a better tutorial might help the fresh meat some if they hold onto any of that info but i also baited heavies to follow me to an open field where i clicked the button on the RE under their feet. |
![ladwar ladwar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
ladwar
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Posted - 2013.09.01 10:17:00 -
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True Adamance wrote:ladwar wrote:discuss!! i got 4 double kills in a match on heavies. i LOL the whole time so there for it must be OP if i get a double kill without even looking because you know im a scrub tanker who never leaves his OP crutch HAV. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) btw if this is a copy please link it. Really I figure its insanely hard to score kills with them outside of stacking them a NULL cannon and even then you can avoid them by sweeping the point with AR or Grenades. 12 out 19 kills from RE in a pretty close skirmish match and 5 from outside of the NULL cannons. it just takes a little baiting and heavies seem to fall for it most. |
![ladwar ladwar](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
ladwar
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Posted - 2013.09.01 10:23:00 -
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Ferindar wrote:I like to put RE's on top of my uplinks, and hide my uplinks in tricky places you gotta get close to, to shoot.
You'd be surprised how effective this is. i did this to cover an object yesterday... 4 spawn points 1 RE... tons of fun watching 4 people stack on top of the RE to hack the objective. works in ambush ok but much better in DOM or skirmish where blues are less likely to spawn on them. |
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ladwar
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Posted - 2013.09.01 20:39:00 -
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Funky Chunky wrote:They are not OP, you sir, are ignorant. ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) Like a Sir did you have your bacon today? |
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ladwar
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Posted - 2013.09.01 21:58:00 -
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Nguruthos IX wrote:what is RE remote explosives |
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ladwar
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Posted - 2013.09.01 22:00:00 -
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KING CHECKMATE wrote:ladwar wrote:discuss!! i got 4 double kills in a match on heavies. i LOL the whole time so there for it must be OP if i get a double kill without even looking because you know im a scrub tanker who never leaves his OP crutch HAV. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) btw if this is a copy please link it. Getting lucky =/= OP. yea yea because i am a scrub that has to use better tactics to win... w/e. you clearly didn't get the tone of the thread. i suggest having a drunk friend re-read it to you. |
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ladwar
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Posted - 2013.09.01 22:12:00 -
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Jadek Menaheim wrote:Jadek Menaheim wrote:Ferindar wrote:I like to put RE's on top of my uplinks, and hide my uplinks in tricky places you gotta get close to, to shoot.
You'd be surprised how effective this is. This becomes especially effective when you start to deal with darker map types and night moods wherein a remote explosive 'visually' disappears into the darker surroundings. People often become too eager in these cases to shoot the spawn-pad 'flashlight' before carefully looking around. CCP's new night mood in the 1.4 update may spell doom to people in a new way. I'll be eager to do some tests when it rolls out. i know, it'll be nice to test out. but this is why active scanners will be able to pick them up well at least that is i think CCP is thinking. |
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ladwar
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Posted - 2013.09.02 01:11:00 -
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BARDAS wrote:I strongly disapprove of this threads title. I don't even need to read the thread. RE's are not OP because you either need to be stupid and/or blind to not see them being planted at your feet or dumb enough to be baited by the guy into his trap. Either way you suck and deserve to die. I'm drunk and I approve this message. wow.. you really should of read at least the first post and you would of known... oh well. |
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ladwar
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Posted - 2013.09.02 02:03:00 -
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CLONE117 wrote:for the last time re r not op!....
(looks at at other posts)..
oh wait we all ready have ppl defending re?
ok nvm bye bye... even i am defending REs.. come and stay awhile and tell your funny stories. |
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ladwar
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Posted - 2013.09.02 07:54:00 -
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Yun Hee Ryeon wrote:ladwar wrote:CLONE117 wrote:for the last time re r not op!....
(looks at at other posts)..
oh wait we all ready have ppl defending re?
ok nvm bye bye... even i am defending REs.. come and stay awhile and tell your funny stories. I'm actually sort of worried about the incoming armor buff, ladwar. You know Xin can already tank an RE blast as a proto heavy? It knocks him down to something like 20 armor, but he can do it. With the armor buff, I suspect that will no longer be rare. On the subject of RE shenanigans, there's nothing more embarrassing than getting detonated by your own RE trap ... especially when you're the one who pushed the button. This happens to me more often than I would like. Funny thing is, more than half the time I see it coming before I even push the button, but push it anyway. It's like the realization isn't enough to countermand the action order that's already been sent. God, brains are weird. heavies don't like being slow or needing logis to help them out so i still believe the case of heavies living past one RE is going to be slim plus im never to far away just in case of a smart red dot because there are some out there. |
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ladwar
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Posted - 2013.09.02 12:08:00 -
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RE do not damage installations at all |
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ladwar
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Posted - 2013.09.02 14:38:00 -
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Yun Hee Ryeon wrote:ladwar wrote:RE do not damage installations at all Untrue. You can reliably blow up large turret installations. It takes three explosives and they all have to "hit," however. Killing CRU's and the like takes a good bit more work. do they have to be red just like for the swarm launcher because i have tried and no dice on any damage on yellow installations or red supply depots. |
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ladwar
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Posted - 2013.09.02 14:44:00 -
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Yun Hee Ryeon wrote:ladwar wrote:Yun Hee Ryeon wrote:ladwar wrote:RE do not damage installations at all Untrue. You can reliably blow up large turret installations. It takes three explosives and they all have to "hit," however. Killing CRU's and the like takes a good bit more work. do they have to be red just like for the swarm launcher because i have tried and no dice on any damage on yellow installations or red supply depots. They can be yellow or red. It's possible that you ran into the null-damage bug that causes installations to take no damage if ground cover blocks any little bit of the blast. It's a hit box issue, as I understand it. sweet... i'll try more testing but so far its been every installation i can get to before a rail tank destroys |
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ladwar
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Posted - 2013.09.02 16:27:00 -
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Yun Hee Ryeon wrote:In fairness, the RE is lovely against tanks. It's not that it reliably destroys them, it's that several going off at once is reliably a shocking amount of damage. The tank driver who thought he was going to be able to sit comfortably for another few swarm volleys abruptly finds himself fleeing too late, shields dropping, AV grenades raining down, and doom inevitable.
They're not instant death to a high-grade tank, but I'm not entirely sure that they need to be. They take the fight from moderately challenging to desperate with the push of a button. i did kill a few armor tanks that sat around blasting the NULL cannon on manus peak DOM. with REs.. they totally didn't pay attention to me sneaking up behind them and throwing 3 REs at them. |
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ladwar
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Posted - 2013.09.03 09:20:00 -
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you can use RE to kill red line snipers and LLAVS, actually really well. tower FG i doubt it but i bet it'll be funny to see. |
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