|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Charlotte O'Dell
0uter.Heaven
1263
|
Posted - 2013.09.01 08:29:00 -
[1] - Quote
The Flaylock was nerfed bc data gathered from the game showed that the Flaylock was outperforming light weapons and heavy weapons outside of their roles, and well outside of its intended role. Therefore, it was nerfed.
From what I have seen, a very skilled AR user, a very skilled MD user, and a very skilled SR user, can all go 23:0 in a game, provided they have good squad support. It seems to me that these light weapons are performing quite well as light weapons within their intended roles.
Perhaps if the MD was doing better outside of area denial and CQC, it would need a nerf, but it does not.
For all the NERF MD ITS OP threads I see, I fail to see mass drivers performing significantly better than the ARs and even tankers. Now, I have the Freedom mass driver myself, and I'm decent with it, but I have yet to pull a 32:0 game with it more than once, and that was against a team of newberries who assaulted me in mass when i was in an elevated position (tabletop). Usually, I'll get a decent 12:0, whereas in my tank I'll get a nice 15:0 if there isn't a strong AV effort.
Point is, the MD isn't going to change, so you might as well get used to it and htfu. |
Charlotte O'Dell
0uter.Heaven
1263
|
Posted - 2013.09.01 08:34:00 -
[2] - Quote
Leither Yiltron wrote:This coming from the guy in the corp that couldn't kill a fly without spamming explosives.
0/10 would not laugh at troll.
My explosives are here to stay. No laugh required. |
Charlotte O'Dell
0uter.Heaven
1263
|
Posted - 2013.09.01 08:34:00 -
[3] - Quote
True Adamance wrote:Charlotte O'Dell wrote:The Flaylock was nerfed bc data gathered from the game showed that the Flaylock was outperforming light weapons and heavy weapons outside of their roles, and well outside of its intended role. Therefore, it was nerfed.
From what I have seen, a very skilled AR user, a very skilled MD user, and a very skilled SR user, can all go 23:0 in a game, provided they have good squad support. It seems to me that these light weapons are performing quite well as light weapons within their intended roles.
Perhaps if the MD was doing better outside of area denial and CQC, it would need a nerf, but it does not.
For all the NERF MD ITS OP threads I see, I fail to see mass drivers performing significantly better than the ARs and even tankers. Now, I have the Freedom mass driver myself, and I'm decent with it, but I have yet to pull a 32:0 game with it more than once, and that was against a team of newberries who assaulted me in mass when i was in an elevated position (tabletop). Usually, I'll get a decent 12:0, whereas in my tank I'll get a nice 15:0 if there isn't a strong AV effort.
Point is, the MD isn't going to change, so you might as well get used to it and htfu. Yeah it was just annoying as hell when a bunch on Minnie Fwer spammed a squad of 4 MD's. Amarrian weaponry just doesn't compare inside buildings.
But in in manus peak like places amarrians dominate the winmitar like it's cool. |
|
|
|