Minor Treat
The Enclave Syndicate Dark Taboo
76
|
Posted - 2013.08.31 04:09:00 -
[1] - Quote
Void Echo wrote:Bittersteel the Bastard wrote:Void Echo wrote:Iv been using the few million SP I don't have used for the Gallente Assault dropsuit, when I was looking through weapons I wanted to use, I came across the remaining 2 aurum flaylocks I had left from when I wanted to test it out.
When I used it I noticed that the flaylock had no splash damage whatsoever, even when the enemy was 1 ft way from the explosion site, he took no damage, the only way I could het a hit and do some damage was to get a direct impact, the direct impact damage did suit the level of the weapon I was using and I have no complaints on it.
does anyone else experience this when they are using it? Do you have any skills into flaylocks? And yeah they're blast radius is quite small now. honestly no, I was interested in doing so a while back, but then I decided to just buy aurum ones so I could test how it works, needless to say I didn't skill into them. however this time I wasn't even trying to test it, I was just using it up so until it was gone that's when I noticed it. so it is the fact that I don't have any SP in flaylocks? Each time you skill into the flaylock operation level you gain a 5% increase in blast radius. So in order to become an effective flaylocker you must skill into the operation levels to gain that blast radius levels. Also I run flaylock level one operation levels and I still get effective kills because my shots are dead on or I force enemies into corners than shoot the wall near them. Flaylock is used for finishing moves, when the shield of your enemies are down. They will die very quickly once their shields are down. |
Minor Treat
The Enclave Syndicate Dark Taboo
76
|
Posted - 2013.08.31 04:10:00 -
[2] - Quote
Needless Sacermendor wrote:Greasepalms wrote:It's great at finishing off shield and hybrid tankers. Among other uses, it can bleed out mercs, disable equipment and, my favorite, ruin a dropship pilot's day yeah but it takes 2 of 3 in the clip to pop a single uplink or hive ! hit detection problems which are being addressed in 1.4 also equipment has health of its own so you must do at least 150 of damage to destroy equipment |