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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
423
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Posted - 2013.08.30 19:28:00 -
[1] - Quote
Dam... First time I saw a video where it was so obvious person is playing with KBM. WTF - the rotation speed is insane - you can track a speeding bullet with that. Now I really see why DS3 is screwed. No way you can complete with it's current rotation speed setting.
Forget the dumb AR crutch win button. KBM is the real problem in this game: a waaaaay bigger advantage than proto callogi, llav, AR or any other in game thing you can think of. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
425
|
Posted - 2013.08.30 19:51:00 -
[2] - Quote
Ok this is really simple. A child can see that. you take the game any week. You count the number of spawns someone chooses a certain weapon. And check how many ppl they kill with it - and like that for each weapon. To make it fair count only the top 100 players with each weapon. At the end of the week count the average KDR per 'weapon' spawn. You can exclude sniping rifles, orbital strike kills, side arm kills, grenade kills if you wish to (though should not make too much difference). No magic - simple math. Which weapon you think is gonna win? Rhetorical question.
EDIT: this answers which weapon is OP. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
428
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Posted - 2013.09.01 04:00:00 -
[3] - Quote
Jimbo1337 wrote:Does everyone realize that the whole game is balanced around the AR? The AR is THE classic weapon in all first person shooter games. If you rebalance those guns, then you have to rebalance every gun...
Of course there are many people using the AR. For me, its what I am used to in every FPS that I play. The same goes for many people in this game...
I love that round circular argument. "of course, more ppl use AR because more ppl use AR in all games" lolol. Of course AR is the go to easy win button in every fps out there - it's just the FPS console market geared for 12 year olds. The older truly competitive FPS games like team fortress, hell - before it it was Quake, did not have this nonsense. And those were the games that defined 'competitive FPS'. Way before all these COD clones spawned AR is a weapon that you can 'paint' on your target until it drops dead. You don't gotta aim for each bullet to connect - just make sure that some do. |
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