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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
crazy space 1
Unkn0wn Killers
1591
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Posted - 2013.08.30 02:14:00 -
[1] - Quote
CCP LogicLoop wrote:At this time red lines are not changing. I am not sure where you got the impression that we are changing red lines.
CCP LogicLoop wrote:Cross Atu wrote:I've seen countless threads relating to redline issues, I can not go into details at this time, but I can assure you we are making changes to address most of the issues you have covered.
CCP LogicLoop wrote:Mika Astrates wrote:I think the best fix would be not to allow damage in or out of the red line area. Thusly pushing people in to the arena. We have actually been discussing an option similar to this. More it would be that you gain no points for killing inside of or into each sides safe zones. Our areas are determined by volumes. Attacker, Defender, All. So we can use those volumes determine who is in them. Also we should be able to represent on the map those areas separately.
[FEEDBACK/REQUEST] Change the Redline/Spwan zones for hi-sec/low-sec Update: The dev team are looking at solutions to this in a future release. In the meantime we welcome your comments to help us ID specific locations that are problematic on the map feedback forums. |
crazy space 1
Unkn0wn Killers
1591
|
Posted - 2013.08.30 02:43:00 -
[2] - Quote
ahhhhhh sweet I'm excited
edit* gives me a fun idea for a game mode 24 people FFA, every time someone dies the redzone gets smaller :P no respawns |
crazy space 1
Unkn0wn Killers
1591
|
Posted - 2013.08.30 02:45:00 -
[3] - Quote
Valto Nyntus wrote:I remember during the closed beta, the red line was altered in some way.That's why I suggested this idea that follows the same approach, but at the same time adds new features and fixes old problems we have now; like how snipers and rail tanks can aim at key points from an unfair position in the red line.I also wanted to recycle the skirmish 2.0 while making it better, and I wanted to save skirmish 2.0 and all the hard work that was put into potentially good game mode(this is where my ideas come in).
yeah skirmish 1.0 , was fun, but Id rather see red line fixes 1st. I love the no points for kills in the redzone. You can still help push a point by MCC sniping but its not a good way to grind exp.
moving redlines are fun but a far way off at this point. |
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