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Beren Hurin
The Vanguardians
1299
|
Posted - 2013.08.29 16:29:00 -
[1] - Quote
This seems to be the case a lot of times...
Most of the mainline STD weapons have their PRO weapon as having a +10% damage difference from the STD version. The PRO versions also have a little bit more accuracy sometimes. Could anyone weigh in on how significant the accuracy difference is when both weapons have a lvl5 in the weapon operation skill?
The downside of the STD+dmg mod is that it takes about 10-15%% more CPU and in some instances, less PG. This matters less for armor tankers.
You should also note that a STD+PROdamage mod is about 25% of the cost of a PRO weapon...
I think one of the smartest investments a new player can make is getting handheld weapon upgrades to lvl5 ASAP. |
Arkena Wyrnspire
Turalyon 514
2815
|
Posted - 2013.08.29 16:32:00 -
[2] - Quote
I prefer letting my proficiency skill do the work of a damage mod for me. |
Beren Hurin
The Vanguardians
1299
|
Posted - 2013.08.29 16:33:00 -
[3] - Quote
Arkena Wyrnspire wrote:I prefer letting my proficiency skill do the work of a damage mod for me.
All I'm saying is that new players don't have that luxury. |
Sgt Kirk
SyNergy Gaming EoN.
1368
|
Posted - 2013.08.29 16:43:00 -
[4] - Quote
Proficiency, + two complex mods and I melt anything within 3 seconds outside of heavily armored heavies. (Shield heavies are too easy to take down) |
Beren Hurin
The Vanguardians
1299
|
Posted - 2013.08.29 16:44:00 -
[5] - Quote
Sgt Kirk wrote:Proficiency, + two complex mods and I melt anything within 3 seconds outside of heavily armored heavies. (Shield heavies are too easy to take down)
What weapon? |
Leadfoot10
Molon Labe. RISE of LEGION
25
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Posted - 2013.08.29 16:45:00 -
[6] - Quote
In general, I would agree with the OP. However, it seems to me there are characteristics of the advanced and proto weapons they are not telling us about, as I seem to kill more people with the advanced and proto weapons than the stats indicate. Perhaps this is the accuracy stat but my sense is there is something else going on (like kick or dispersion)...Leadfoot |
FATPrincess - XOXO
Shining Flame Amarr Empire
472
|
Posted - 2013.08.29 16:54:00 -
[7] - Quote
It depends, some weapons are better used with shields. CQC and low base damage weapons for example. The high fitting costs of the damage mod is not worth it sometimes.
-XOXO |
Vespasian Andendare
Subsonic Synthesis Alpha Wolf Pack
207
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Posted - 2013.08.29 16:57:00 -
[8] - Quote
Leadfoot10 wrote:In general, I would agree with the OP. However, it seems to me there are characteristics of the advanced and proto weapons they are not telling us about, as I seem to kill more people with the advanced and proto weapons than the stats indicate. Perhaps this is the accuracy stat but my sense is there is something else going on (like kick or dispersion)...Leadfoot
P.s. I am an AR user. I think it boils down to a combination of factors with increased optimal range, smaller dispersion, etc.
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Beren Hurin
The Vanguardians
1300
|
Posted - 2013.08.29 17:10:00 -
[9] - Quote
FATPrincess - XOXO wrote:It depends, some weapons are better used with shields. CQC and low base damage weapons for example. The high fitting costs of the damage mod is not worth it sometimes.
-XOXO
Yeah and the weapons with the high base CPU like the AV weapons are even tougher to fit with shield suits. I compared the CPU costs and the racial tank preference for these different STD weapons. i'm anxious to see what the fitting cost for the shield tankers' rifle are going to be (combat/rail rifle). I would think they'll have to have the combat:assault rifle CPU differences would resemble the ASR:SR differences.
Scrambler Pistol11--A Nova Knives11--? Submachine Gun15--S Flaylock Pistol19--S Breach Flaylock Pistol19--S Assault Rifle23--A Breach Assault Rifle23--A Swarm Launcher23--S Scrambler Rifle29--A Sniper Rifle 30--S Shotgun 30--A Mass Driver 36--S Laser Rifle 53--A Forge Gun 53--S Heavy Machine Gun53--S Plasma Cannon71--A
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Paladin Sas
Pro Hic Immortalis
225
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Posted - 2013.08.29 17:12:00 -
[10] - Quote
-.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"
edit - come to think about it... my AV fits also have a proto assault SMG with prof 5 and double complex sidearm damage mods -.- who says im not allowed to kill squishied while shooting tanks? the swarm fix in 1.4 is only gonna make my SMG that much more fun cuz i wont have to wait so long to switch to it after firing my swarms off :D |
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Beren Hurin
The Vanguardians
1300
|
Posted - 2013.08.29 17:24:00 -
[11] - Quote
Paladin Sas wrote:-.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"
edit - come to think about it... my AV fits also have a proto assault SMG with prof 5 and double complex sidearm damage mods -.- who says im not allowed to kill squishied while shooting tanks? the swarm fix in 1.4 is only gonna make my SMG that much more fun cuz i wont have to wait so long to switch to it after firing my swarms off :D
I'm cool with that.
I'll take my MLT Amarr Medium frame with 570 eHP @ 10k ISK doing about 70% of your DPS, or 78% and 490 eHP vs your PRO whatever that costs you >100k isk that probably has <700 eHP. |
Sgt Kirk
SyNergy Gaming EoN.
1369
|
Posted - 2013.08.29 17:42:00 -
[12] - Quote
Beren Hurin wrote:Sgt Kirk wrote:Proficiency, + two complex mods and I melt anything within 3 seconds outside of heavily armored heavies. (Shield heavies are too easy to take down) What weapon? Duvolle AR. Gallente Assault |
Paladin Sas
Pro Hic Immortalis
227
|
Posted - 2013.08.29 17:44:00 -
[13] - Quote
Beren Hurin wrote:Paladin Sas wrote:-.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"
edit - come to think about it... my AV fits also have a proto assault SMG with prof 5 and double complex sidearm damage mods -.- who says im not allowed to kill squishied while shooting tanks? the swarm fix in 1.4 is only gonna make my SMG that much more fun cuz i wont have to wait so long to switch to it after firing my swarms off :D I'm cool with that. I'll take my MLT Amarr Medium frame with 570 eHP @ 10k ISK doing about 70% of your DPS, or 78% and 490 eHP vs your PRO whatever that costs you >100k isk that probably has <700 eHP. I guarantee Ill make more than you in pub matches and definitely will outperform at a profit:KDR ratio.
my suit costs a bit over 220k per fit (cald assault). that being said, i run my 17k basic fit more often thn not :p basic level ARs with proff 5 are NASTY |
Beren Hurin
The Vanguardians
1300
|
Posted - 2013.08.29 17:47:00 -
[14] - Quote
Paladin Sas wrote:Beren Hurin wrote:Paladin Sas wrote:-.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"
edit - come to think about it... my AV fits also have a proto assault SMG with prof 5 and double complex sidearm damage mods -.- who says im not allowed to kill squishied while shooting tanks? the swarm fix in 1.4 is only gonna make my SMG that much more fun cuz i wont have to wait so long to switch to it after firing my swarms off :D I'm cool with that. I'll take my MLT Amarr Medium frame with 570 eHP @ 10k ISK doing about 70% of your DPS, or 78% and 490 eHP vs your PRO whatever that costs you >100k isk that probably has <700 eHP. I guarantee Ill make more than you in pub matches and definitely will outperform at a profit:KDR ratio. my suit costs a bit over 220k per fit (cald assault). that being said, i run my 17k basic fit more often thn not :p basic level ARs with proff 5 are NASTY
I know right! I just think its stupid to pull out PRO dropsuits in pub-matches. Not only is it not classy, but the degree to which it can possibly help your stats just isn't worth the risk. |
Paladin Sas
Pro Hic Immortalis
227
|
Posted - 2013.08.29 17:53:00 -
[15] - Quote
Beren Hurin wrote:Paladin Sas wrote:Beren Hurin wrote:Paladin Sas wrote:-.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"
edit - come to think about it... my AV fits also have a proto assault SMG with prof 5 and double complex sidearm damage mods -.- who says im not allowed to kill squishied while shooting tanks? the swarm fix in 1.4 is only gonna make my SMG that much more fun cuz i wont have to wait so long to switch to it after firing my swarms off :D I'm cool with that. I'll take my MLT Amarr Medium frame with 570 eHP @ 10k ISK doing about 70% of your DPS, or 78% and 490 eHP vs your PRO whatever that costs you >100k isk that probably has <700 eHP. I guarantee Ill make more than you in pub matches and definitely will outperform at a profit:KDR ratio. my suit costs a bit over 220k per fit (cald assault). that being said, i run my 17k basic fit more often thn not :p basic level ARs with proff 5 are NASTY I know right! I just think its stupid to pull out PRO dropsuits in pub-matches. Not only is it not classy, but the degree to which it can possibly help your stats just isn't worth the risk.
43/0 isnt worth pulling out proto? |
demonkiller 12
Seraphim Auxiliaries
143
|
Posted - 2013.08.29 18:41:00 -
[16] - Quote
Yes as said above, stats are no where near accurate, a std AR with dmg mods will still come nowhere near to a pro AR i have tested this many times on many characters and many suits with the same results Duvolle AR > Std AR 2-3 dmg mods |
GHOSTLY ANNIHILATOR
the unholy legion of darkstar DARKSTAR ARMY
33
|
Posted - 2013.08.29 18:58:00 -
[17] - Quote
have fun going negative isk each match bro lol ur cool |
Chunky Munkey
Amarr Templars Amarr Empire
1296
|
Posted - 2013.08.29 19:09:00 -
[18] - Quote
Beren Hurin wrote:This seems to be the case a lot of times...
Most of the mainline STD weapons have their PRO weapon as having a +10% damage difference from the STD version. The PRO versions also have a little bit more accuracy sometimes. Could anyone weigh in on how significant the accuracy difference is when both weapons have a lvl5 in the weapon operation skill?
The downside of the STD+dmg mod is that it takes about 10-15%% more CPU and in some instances, less PG. This matters less for armor tankers.
You should also note that a STD+PROdamage mod is about 25% of the cost of a PRO weapon...
I think one of the smartest investments a new player can make is getting handheld weapon upgrades to lvl5 ASAP.
Modules are far more important to your performance than weaponry is. They're cheaper, and give greater stat improvements than any other method. When I see people trying to nudge out modules & equipment in favour of a Duvolle, I look forward to ruining their gimped suit. |
Beren Hurin
The Vanguardians
1301
|
Posted - 2013.08.29 19:31:00 -
[19] - Quote
Paladin Sas wrote:Beren Hurin wrote:Paladin Sas wrote:Beren Hurin wrote:Paladin Sas wrote:-.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"
edit - come to think about it... my AV fits also have a proto assault SMG with prof 5 and double complex sidearm damage mods -.- who says im not allowed to kill squishied while shooting tanks? the swarm fix in 1.4 is only gonna make my SMG that much more fun cuz i wont have to wait so long to switch to it after firing my swarms off :D I'm cool with that. I'll take my MLT Amarr Medium frame with 570 eHP @ 10k ISK doing about 70% of your DPS, or 78% and 490 eHP vs your PRO whatever that costs you >100k isk that probably has <700 eHP. I guarantee Ill make more than you in pub matches and definitely will outperform at a profit:KDR ratio. my suit costs a bit over 220k per fit (cald assault). that being said, i run my 17k basic fit more often thn not :p basic level ARs with proff 5 are NASTY I know right! I just think its stupid to pull out PRO dropsuits in pub-matches. Not only is it not classy, but the degree to which it can possibly help your stats just isn't worth the risk. 43/0 isnt worth pulling out proto?
If you can pull that off every game then go ahead. My advice is for the 99% of people who cannot do that. At some point I'd like to figure out the formula for what someone can make in a battle. Then all you really need to know is your fitting costs and your KDR, and you can figure out at what point you can start making a profit. If you can spend 50% more to improve KDR by 10% and make 20% less isk, then you can decide if it is worth it to you. Or you could decide that a stat doesn't matter and you'd rather have ISK for some future liability that doesn't exist in the game yet. |
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