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Panther Alpha
DarkWingsss
956
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Posted - 2013.08.29 10:17:00 -
[1] - Quote
Yeah... small problem with you logic ... AV weapons only kills Vehicles .. turrets kills EVERYTHING. |
Panther Alpha
DarkWingsss
956
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Posted - 2013.08.29 10:20:00 -
[2] - Quote
Leovarian L Lavitz wrote:Panther Alpha wrote:Yeah... small problem with you logic ... AV weapons only kills Vehicles .. turrets kills EVERYTHING. Forge Guns?
Yeah, that one is the problem... i agree it should cost allot more ISK, since they seem to be good at EVERYTHING too. But all the other AV weapons are very restrictive. |
Panther Alpha
DarkWingsss
957
|
Posted - 2013.08.29 10:34:00 -
[3] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:Panther Alpha wrote:Yeah... small problem with you logic ... AV weapons only kills Vehicles .. turrets kills EVERYTHING. Forge Guns? Yeah, that one is the problem... i agree it should cost allot more ISK, since they seem to be good at EVERYTHING too. But all the other AV weapons are very restrictive. you call homing swarms and av nades restrictive?
Swarm launchers can only lock into Vehicles and Installations, and so do AV nades ...so yes... restrictive. |
Panther Alpha
DarkWingsss
957
|
Posted - 2013.08.29 10:57:00 -
[4] - Quote
Lurchasaurus wrote:Acturus Galaxy wrote:[quote=Lurchasaurus][quote=Acturus Galaxy][quote=pegasis prime]
Then I agree somewhat with the lai dai grenades. Remember the squishy clone has to get up close to hit with the AV grenade. You have three turrets on the tank and active scanners, should be easy to avoid unless you go solo in your tank and drive around in the red blob thinking you should be invincible in the metal fortress. dont just assume that every tank has a scanner and use it as part of your argument here man. If you are putting yourself in harms way to get those lai dais off you are doing it wrong. hiding behind a short wall is perfect tactics and railings somehow stop tank fire unless you take the time to aim through the bars.
No, he have a point, most tanks i shoot at they don't move when they see me shooting at them.. is a bit like... " Ha,ha ! look another AV loser " ... To they realize that i packing ADV Swarm Launcher with Complex light damage modules, and a ADV Plasma Cannon to break through their shields... then they run as hell when they see their shields dropping almost instantly. |
Panther Alpha
DarkWingsss
957
|
Posted - 2013.08.29 11:11:00 -
[5] - Quote
Takahiro Kashuken wrote:+1
Wait for the rage of a 500k FG and a 360k swarm launcher/av nades
360k for a Swarm Launcher ? just to be kill by a red-line sniper in a couple of shoots ? or a scout with a Militia Shotgun .. or a MD with a couple of nades ? yeah... i can see how that will work perfectly ... nearly a 450k Dropsuit wasted "TRYING" to kill a tank. |
Panther Alpha
DarkWingsss
958
|
Posted - 2013.08.29 11:21:00 -
[6] - Quote
Leovarian L Lavitz wrote:Panther Alpha wrote:Takahiro Kashuken wrote:+1
Wait for the rage of a 500k FG and a 360k swarm launcher/av nades 360k for a Swarm Launcher ? just to be kill by a red-line sniper in a couple of shoots ? or a scout with a Militia Shotgun .. or a MD with a couple of nades ? yeah... i can see how that will work perfectly ... nearly a 450k Dropsuit wasted "TRYING" to kill a tank. Commando? Also, side arm.
I doesn't matter how you try to look at it .... tanks don't get kill by a sneaky scout with a Shotgun, or an annoying red-line sniper packing light damage modules ... suggesting that a hand-held weapon should cost nearly as much as a tank, is the most ridiculous thing i hear in this forums. |
Panther Alpha
DarkWingsss
958
|
Posted - 2013.08.29 11:37:00 -
[7] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:Panther Alpha wrote:Takahiro Kashuken wrote:+1
Wait for the rage of a 500k FG and a 360k swarm launcher/av nades 360k for a Swarm Launcher ? just to be kill by a red-line sniper in a couple of shoots ? or a scout with a Militia Shotgun .. or a MD with a couple of nades ? yeah... i can see how that will work perfectly ... nearly a 450k Dropsuit wasted "TRYING" to kill a tank. Commando? Also, side arm. I doesn't matter how you try to look at it .... tanks don't get kill by a sneaky scout with a Shotgun, or an annoying red-line sniper packing light damage modules ... suggesting that a hand-held weapon should cost nearly as much as a tank, is the most ridiculous thing i hear in this forums. it doesn't matter how you try to look at it....tanks get killed by a sneaky scout with lai dais, or an annoying invisible tower sniper forge packing heavy damage modules........suggesting that a hand-held weapon should do nearly as much damage as a tank, is the most ridiculous thing i have heard in these forums. See? I can do it too.
You know how easily Scouts die ?... you just have to look at them with evil eyes and they die. For every time a Scout kills a tank it dies about 4 or 5 times in the process... 400k x 4 = 1,600,000 isk ... that is allot of ISK for 1 tank kill. |
Panther Alpha
DarkWingsss
958
|
Posted - 2013.08.29 11:47:00 -
[8] - Quote
Leovarian L Lavitz wrote:Panther Alpha wrote: You know how easily Scouts die ?... you just have to look at them with evil eyes and they die. For every time a Scout kills a tank it dies about 4 or 5 times in the process... 400k x 4 = 1,600,000 isk ... that is allot of ISK for 1 tank kill.
About the price of the tank you killed. If you are bad at it.
And how many KILLS that tank gets ? 30-40 kills ? How much ISK it gets at the end of the battle ? You suggesting that spending 1,600,000 isk for ONE kill is acceptable ? |
Panther Alpha
DarkWingsss
958
|
Posted - 2013.08.29 11:58:00 -
[9] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Leovarian L Lavitz wrote:Panther Alpha wrote: You know how easily Scouts die ?... you just have to look at them with evil eyes and they die. For every time a Scout kills a tank it dies about 4 or 5 times in the process... 400k x 4 = 1,600,000 isk ... that is allot of ISK for 1 tank kill.
About the price of the tank you killed. If you are bad at it. And how many KILLS that tank gets ? 30-40 kills ? How much ISK it gets at the end of the battle ? You suggesting that spending 1,600,000 isk for ONE kill is acceptable ? 30-40? in this build? i dont think your opinions matter here anymore.
I see tanks getting 20+ kills every time ....and even the bad ones gets at least 10+ ...even if it is 20 kills only.. still is 19 more kills than just 1... that is nearly 1000 wp, with kill assist, and installation kills and Turrets kills.. that is at least 2000 wp + ...
1 tank kill give you 75 wp, 200 wp max. |
Panther Alpha
DarkWingsss
958
|
Posted - 2013.08.29 12:13:00 -
[10] - Quote
Leovarian L Lavitz wrote:I see infantry going over 35 kills a match. You are telling me that tanks are doing worse than infantry.
And how many times infantry dies ? .. some times i get 30 kills.. "sometimes", but i die a minimum of 8 times in the process. Tanks can potentially get 30 kills without dying ones... is a very big difference ...Imagine if AV nades cost 300k ..
8 X 350k = 2,800,000 isk. |
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Panther Alpha
DarkWingsss
962
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Posted - 2013.08.29 13:31:00 -
[11] - Quote
ResistanceGTA wrote:Jack McReady wrote:btw swarms have only one real valid target: armor tanks -shield tanks are too resistant due to explo resistance -llav are invincible -dropships outrun swarms with AB, once they are at 1/3 health they just fly away and come back later with full health -untanked vehicles can be also taken out by militia swarms, not an argument
the price for swarms is fine. Why does everyone say LLAVs are invincible? They are no where near invincible. It just takes some tactics to kill them, but they burn quite nice. Sorry, not the point of the thread, I just get really annoyed when I see people say this.
When you hit a LLAV with an AVD Plasma Cannon with Damage modules.. and the shield "doesn't" goes down.. i'll say that makes them invincible... remember that the Plasma Cannon is supposed to be designed to break through Vehicles Shields. |
Panther Alpha
DarkWingsss
962
|
Posted - 2013.08.29 14:12:00 -
[12] - Quote
Harpyja wrote:Panther Alpha wrote:ResistanceGTA wrote:Jack McReady wrote:btw swarms have only one real valid target: armor tanks -shield tanks are too resistant due to explo resistance -llav are invincible -dropships outrun swarms with AB, once they are at 1/3 health they just fly away and come back later with full health -untanked vehicles can be also taken out by militia swarms, not an argument
the price for swarms is fine. Why does everyone say LLAVs are invincible? They are no where near invincible. It just takes some tactics to kill them, but they burn quite nice. Sorry, not the point of the thread, I just get really annoyed when I see people say this. When you hit a LLAV with an AVD Plasma Cannon with Damage modules.. and the shield "doesn't" goes down.. i'll say that makes them invincible... remember that the Plasma Cannon is supposed to be designed to break through Vehicles Shields. They are not invincible. I've lost my Charybdis plenty of times because I had three proto swarms unleashed upon me at once. It's called coordination. Sadly, this kind of coordination needs to be used for taking out HAVs, not LLAVs.
Three Proto Swarms Coordination is a PUB match ?.. yeah.. like that happens often ..First you need THREE Proto Swarm Launchers in the same team... Then some type of communication.. like.. 3,2,1 SHOOT...
Even Corps will find that hard in a PC battle.. to many variables... So is pretty much IMPOSSIBLE in a PUB match. |
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