Acturus Galaxy wrote:Chunky Munkey wrote:DJINN leukoplast wrote:Just saw Jason Pearson in a skirmish match I was AFKing in, he was in his gunnlogi (solo tanking from what I could tell).
Figured I would share the post-match results, which does paint a pretty good picture of how hard tankers have it right now.
http://i.imgur.com/FYPMIue.jpgI can only imagine how many militia swarms were making his life miserable in that match.
If it only took one picture of an exceptional performance to establish the OP/UP of something in the game, I think most people would be able to get a weapon nerfed each week.
A couple of weeks ago I went 31/2 in a 30k light frame fitting. OP right? Nerf those damn scouts etc etc.
Alternatively we could consider the very consistent performance you have on these forums.
I.e. you're a moaning little biatch and everybody is bored of you.
I agree, too much moaning from everyone, including me. I started moaning as I personally got tired of going against tankers whom get 20+/0 in every ambush totally annihilating everything within sight and getting spawned killed repeatedly by the camping tank. This was not enough to get me moaning, but the moaning of the tankers complaining that not all matches ends with 20+/0 in their favor. They complain that no team mates will help fend off hostile AV while they at the same time moan about team mates jumping in their tank to use the turrets.
Once the tankers stop war point farming by destroying all structures within sight and start to help out the team I will start help them by actively risc my clone to hunt down hostile AV. I have dropships and like trying to get tower campers away. But I will not risc my clone or dropships to help any selfish tanker.
Selfish tanker, huh? I don't know if you realise, but most Depots are on major traffic routes. They change hands frequently, so much so that I can't rely on the blues to hold it consistently. If, say, I push Charlie on Line Harvest with the infantry, my best escape route is up the back road past Bravo.
Right past the depot. If it 's red, I'm in great danger of things like infinite AV nades. With a hive or two, they'll restock faster than you can throw them. That means I die.
What I'm trying to say is if you infantry could consistently HOLD supply depots and turrets, we wouldn't feel the need to destroy them.
I know even if installations didn't give ridiculously high WP for destruction, I'd still kill them. What with auto-targeting, they're too dangerous to let live.
So hack them, and keep them blue.