|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Void Echo
Echo Galactic Industries
1108
|
Posted - 2013.08.29 07:59:00 -
[1] - Quote
DJINN leukoplast wrote:Just saw Jason Pearson in a skirmish match I was AFKing in, he was in his gunnlogi (solo tanking from what I could tell). Figured I would share the post-match results, which does paint a pretty good picture of how hard tankers have it right now. http://i.imgur.com/FYPMIue.jpgI can only imagine how many militia swarms were making his life miserable in that match.
notice how he is on the same team as exmaple, they were probably in a squad together with others most likely. it happens quite often. and you also failed to mention how much of a concentration of AV was on the opposite team of them at the time. without those numbers, you have no real credibility. |
Void Echo
Echo Galactic Industries
1111
|
Posted - 2013.08.29 08:22:00 -
[2] - Quote
Acturus Galaxy wrote:Fizzer94 wrote:DJINN leukoplast wrote:Fizzer94 wrote:It seems like the other team did really badly, probably because you weren't out there to help them. Think that might have had anything to do with it?
Omg someone went 35/0, whatever they are using is obviously OP.
By you're logic the Plasma Cannon is OP because my friend can go 32/1 with it. Stop whining about losing, especially when you are AFKing, it really makes you look like scum Read the thread, I was on Jason's team. And 32/1 with the PC, I'd love to see that. Not doubting it's possible, but probably quite difficult to pull off on a regular basis. I apologize for not reading the thread completely. However, I still side with Jason. I used to be a tank driver, and I switched out ASAP because I learned it was a fruitless job. Making a good profit as a tanker is probably one of the hardest things in the game. Now I am mingling in AV, I find it to be much more fun and rewarding, as a single fit costs me less than 40k and I can easily die 5-6 times a match and still make a good profit. As a tanker I could only die once every 5-6 matches in order to make any money. I believe that cheaper tanks would benefit everybody involved. Tankers make money, AVers get to kill more tanks. Win Win. Here is the problem, you should not put all your skillpoints in tanks and expect to be able to use it in every single match without dying. Use it as support for your infantry role. I cannot use my dedicated support logi in every match, depends allot on the team I am with, I also have a scout which again is not useable in all matches. The dedicated tankers problems is that they will complain to no end if they are unable to go 20+/0 in every single match. And there must be a balance problem when someone finally manages kill one of their tanks. Just wait until we get maps with more indoor combat and the tankers will complain they are unable to drive around inside the building.
once again, false, we don't care about the kills we get off of infantry (we really want to kill other vehicles), we just care about the profit |
Void Echo
Echo Galactic Industries
1111
|
Posted - 2013.08.29 08:24:00 -
[3] - Quote
pegasis prime wrote:Thats it jason, void , maple and ladwar lets set up a 5 man spider tank squad with the sole intentions of finding mr mrs leukoplast and compleatly reafirm his hav piles . Lets show him how op we can be if acctually all squad up.
thatl be fun, just like when we went up against an enemy tank squad, we nearly died but I managed to either kill them or damage them enough for you to get the final hit |
Void Echo
Echo Galactic Industries
1112
|
Posted - 2013.08.29 08:43:00 -
[4] - Quote
Acturus Galaxy wrote:
If that is the case, then stop running tanks with expensive large proto turrets, make the tank cheaper. Add nice small turrets and efficient scanners to help out the team and let them get some of the kills and protect your tank. Do not call it in from the beginning of the match, wait and see if the opposing team is setting up tower forge and swarm launchers.
You will easily be able to make a profit if you sincerely did not care about the kills. But no, you have to install 1mill isk expensive turrets to get lots of kills. I am not running proto suits in every match as I would not make any profit. But I can use my only 600k isk expensive tank occasionally and make a profit.
if I do that, my tank wouldn't be as effective as it is. |
Void Echo
Echo Galactic Industries
1112
|
Posted - 2013.08.29 08:49:00 -
[5] - Quote
Acturus Galaxy wrote:Void Echo wrote:Acturus Galaxy wrote:
If that is the case, then stop running tanks with expensive large proto turrets, make the tank cheaper. Add nice small turrets and efficient scanners to help out the team and let them get some of the kills and protect your tank. Do not call it in from the beginning of the match, wait and see if the opposing team is setting up tower forge and swarm launchers.
You will easily be able to make a profit if you sincerely did not care about the kills. But no, you have to install 1mill isk expensive turrets to get lots of kills. I am not running proto suits in every match as I would not make any profit. But I can use my only 600k isk expensive tank occasionally and make a profit.
if I do that, my tank wouldn't be as effective as it is. That is the same with my logi, running advanced and basic logi suits makes me less effective than my proto logi with proto equipment and proto weapons. It is all your choice. Do not expect it to be profitable to run proto all the time, it is not supposed to be profitable running exclusively in proto equipment. Do you ever read QQ threads about proto infantry being mad at getting kille 2-3 times in their 200k+ isk expensive suits? Your proto tanks kills my proto logi in just a few shots.
don't compare vehicles to dropsuits, they are 2 different things. |
Void Echo
Echo Galactic Industries
1115
|
Posted - 2013.08.29 09:21:00 -
[6] - Quote
Acturus Galaxy wrote:Void Echo wrote:Acturus Galaxy wrote:Void Echo wrote:Acturus Galaxy wrote:
If that is the case, then stop running tanks with expensive large proto turrets, make the tank cheaper. Add nice small turrets and efficient scanners to help out the team and let them get some of the kills and protect your tank. Do not call it in from the beginning of the match, wait and see if the opposing team is setting up tower forge and swarm launchers.
You will easily be able to make a profit if you sincerely did not care about the kills. But no, you have to install 1mill isk expensive turrets to get lots of kills. I am not running proto suits in every match as I would not make any profit. But I can use my only 600k isk expensive tank occasionally and make a profit.
if I do that, my tank wouldn't be as effective as it is. That is the same with my logi, running advanced and basic logi suits makes me less effective than my proto logi with proto equipment and proto weapons. It is all your choice. Do not expect it to be profitable to run proto all the time, it is not supposed to be profitable running exclusively in proto equipment. Do you ever read QQ threads about proto infantry being mad at getting kille 2-3 times in their 200k+ isk expensive suits? Your proto tanks kills my proto logi in just a few shots. don't compare vehicles to dropsuits, they are 2 different things. No, they are not different, why should it be profitable running in proto tanks and not proto dropsuits? It does not make sense, there is a reason many infantry only run proto in PC and mostly use cheaper fits in pub matches. Why should this not apply to vehicle users? Save the expensive proto gear for PC matches and allot of isk as you will loose some, just like a proto infantry can loose 2mill isk on PC matches. And use cheaper vehicles in pub matches.
and there is a reason tanks are called vehicles and not dropsuits, the whole reason we got here is because this whole time, CCP made vehicles based on infantry |
|
|
|