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Acturus Galaxy
Horizons' Edge Orion Empire
104
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Posted - 2013.08.29 08:20:00 -
[1] - Quote
Fizzer94 wrote:DJINN leukoplast wrote:Fizzer94 wrote:It seems like the other team did really badly, probably because you weren't out there to help them. Think that might have had anything to do with it?
Omg someone went 35/0, whatever they are using is obviously OP.
By you're logic the Plasma Cannon is OP because my friend can go 32/1 with it. Stop whining about losing, especially when you are AFKing, it really makes you look like scum Read the thread, I was on Jason's team. And 32/1 with the PC, I'd love to see that. Not doubting it's possible, but probably quite difficult to pull off on a regular basis. I apologize for not reading the thread completely. However, I still side with Jason. I used to be a tank driver, and I switched out ASAP because I learned it was a fruitless job. Making a good profit as a tanker is probably one of the hardest things in the game. Now I am mingling in AV, I find it to be much more fun and rewarding, as a single fit costs me less than 40k and I can easily die 5-6 times a match and still make a good profit. As a tanker I could only die once every 5-6 matches in order to make any money. I believe that cheaper tanks would benefit everybody involved. Tankers make money, AVers get to kill more tanks. Win Win.
Here is the problem, you should not put all your skillpoints in tanks and expect to be able to use it in every single match without dying. Use it as support for your infantry role. I cannot use my dedicated support logi in every match, depends allot on the team I am with, I also have a scout which again is not useable in all matches. The dedicated tankers problems is that they will complain to no end if they are unable to go 20+/0 in every single match. And there must be a balance problem when someone finally manages kill one of their tanks.
Just wait until we get maps with more indoor combat and the tankers will complain they are unable to drive around inside the building. |
Acturus Galaxy
Horizons' Edge Orion Empire
104
|
Posted - 2013.08.29 08:29:00 -
[2] - Quote
Void Echo wrote:Acturus Galaxy wrote:Fizzer94 wrote:DJINN leukoplast wrote:Fizzer94 wrote:It seems like the other team did really badly, probably because you weren't out there to help them. Think that might have had anything to do with it?
Omg someone went 35/0, whatever they are using is obviously OP.
By you're logic the Plasma Cannon is OP because my friend can go 32/1 with it. Stop whining about losing, especially when you are AFKing, it really makes you look like scum Read the thread, I was on Jason's team. And 32/1 with the PC, I'd love to see that. Not doubting it's possible, but probably quite difficult to pull off on a regular basis. I apologize for not reading the thread completely. However, I still side with Jason. I used to be a tank driver, and I switched out ASAP because I learned it was a fruitless job. Making a good profit as a tanker is probably one of the hardest things in the game. Now I am mingling in AV, I find it to be much more fun and rewarding, as a single fit costs me less than 40k and I can easily die 5-6 times a match and still make a good profit. As a tanker I could only die once every 5-6 matches in order to make any money. I believe that cheaper tanks would benefit everybody involved. Tankers make money, AVers get to kill more tanks. Win Win. Here is the problem, you should not put all your skillpoints in tanks and expect to be able to use it in every single match without dying. Use it as support for your infantry role. I cannot use my dedicated support logi in every match, depends allot on the team I am with, I also have a scout which again is not useable in all matches. The dedicated tankers problems is that they will complain to no end if they are unable to go 20+/0 in every single match. And there must be a balance problem when someone finally manages kill one of their tanks. Just wait until we get maps with more indoor combat and the tankers will complain they are unable to drive around inside the building. once again, false, we don't care about the kills we get (we really want to kill other vehicles), we just care about the profit
If that is the case, then stop running tanks with expensive large proto turrets, make the tank cheaper. Add nice small turrets and efficient scanners to help out the team and let them get some of the kills and protect your tank. Do not call it in from the beginning of the match, wait and see if the opposing team is setting up tower forge and swarm launchers.
You will easily be able to make a profit if you sincerely did not care about the kills. But no, you have to install 1mill isk expensive turrets to get lots of kills. I am not running proto suits in every match as I would not make any profit. But I can use my only 600k isk expensive tank occasionally and make a profit. |
Acturus Galaxy
Horizons' Edge Orion Empire
104
|
Posted - 2013.08.29 08:48:00 -
[3] - Quote
Void Echo wrote:Acturus Galaxy wrote:
If that is the case, then stop running tanks with expensive large proto turrets, make the tank cheaper. Add nice small turrets and efficient scanners to help out the team and let them get some of the kills and protect your tank. Do not call it in from the beginning of the match, wait and see if the opposing team is setting up tower forge and swarm launchers.
You will easily be able to make a profit if you sincerely did not care about the kills. But no, you have to install 1mill isk expensive turrets to get lots of kills. I am not running proto suits in every match as I would not make any profit. But I can use my only 600k isk expensive tank occasionally and make a profit.
if I do that, my tank wouldn't be as effective as it is.
That is the same with my logi, running advanced and basic logi suits makes me less effective than my proto logi with proto equipment and proto weapons. It is all your choice. Do not expect it to be profitable to run proto all the time, it is not supposed to be profitable running exclusively in proto equipment. Do you ever read QQ threads about proto infantry being mad at getting kille 2-3 times in their 200k+ isk expensive suits? Your proto tanks kills my proto logi in just a few shots. |
Acturus Galaxy
Horizons' Edge Orion Empire
104
|
Posted - 2013.08.29 08:53:00 -
[4] - Quote
Void Echo wrote:Acturus Galaxy wrote:Void Echo wrote:Acturus Galaxy wrote:
If that is the case, then stop running tanks with expensive large proto turrets, make the tank cheaper. Add nice small turrets and efficient scanners to help out the team and let them get some of the kills and protect your tank. Do not call it in from the beginning of the match, wait and see if the opposing team is setting up tower forge and swarm launchers.
You will easily be able to make a profit if you sincerely did not care about the kills. But no, you have to install 1mill isk expensive turrets to get lots of kills. I am not running proto suits in every match as I would not make any profit. But I can use my only 600k isk expensive tank occasionally and make a profit.
if I do that, my tank wouldn't be as effective as it is. That is the same with my logi, running advanced and basic logi suits makes me less effective than my proto logi with proto equipment and proto weapons. It is all your choice. Do not expect it to be profitable to run proto all the time, it is not supposed to be profitable running exclusively in proto equipment. Do you ever read QQ threads about proto infantry being mad at getting kille 2-3 times in their 200k+ isk expensive suits? Your proto tanks kills my proto logi in just a few shots. don't compare vehicles to dropsuits, they are 2 different things.
No, they are not different, why should it be profitable running in proto tanks and not proto dropsuits? It does not make sense, there is a reason many infantry only run proto in PC and mostly use cheaper fits in pub matches. Why should this not apply to vehicle users? Save the expensive proto gear for PC matches and allot of isk as you will loose some, just like a proto infantry can loose 2mill isk on PC matches. And use cheaper vehicles in pub matches. |
Acturus Galaxy
Horizons' Edge Orion Empire
117
|
Posted - 2013.08.29 11:37:00 -
[5] - Quote
Chunky Munkey wrote:DJINN leukoplast wrote:Just saw Jason Pearson in a skirmish match I was AFKing in, he was in his gunnlogi (solo tanking from what I could tell). Figured I would share the post-match results, which does paint a pretty good picture of how hard tankers have it right now. http://i.imgur.com/FYPMIue.jpgI can only imagine how many militia swarms were making his life miserable in that match. If it only took one picture of an exceptional performance to establish the OP/UP of something in the game, I think most people would be able to get a weapon nerfed each week. A couple of weeks ago I went 31/2 in a 30k light frame fitting. OP right? Nerf those damn scouts etc etc. Alternatively we could consider the very consistent performance you have on these forums. I.e. you're a moaning little biatch and everybody is bored of you.
I agree, too much moaning from everyone, including me. I started moaning as I personally got tired of going against tankers whom get 20+/0 in every ambush totally annihilating everything within sight and getting spawned killed repeatedly by the camping tank. This was not enough to get me moaning, but the moaning of the tankers complaining that not all matches ends with 20+/0 in their favor. They complain that no team mates will help fend off hostile AV while they at the same time moan about team mates jumping in their tank to use the turrets.
Once the tankers stop war point farming by destroying all structures within sight and start to help out the team I will start help them by actively risc my clone to hunt down hostile AV. I have dropships and like trying to get tower campers away. But I will not risc my clone or dropships to help any selfless tanker. |
Acturus Galaxy
Horizons' Edge Orion Empire
120
|
Posted - 2013.08.29 12:02:00 -
[6] - Quote
LudiKure ninda wrote:Im am a tanker,and in my opinion CCP need to do is increase speed of the tanks,and restrict AV ers to go on the towers. Bechause if youre good tank pilot you will be 70% unkillable by AV infantry.(with shield tank 90%) In my gunnlogi fit I can drive around get like 30/0 or higher if Im constantly in the move. But the reall threat to my tank is enemy tank.I can survive in my gunlogi like 4,5 pro swarms,or 4,5 lay day nades before im dead, but as soon I get hitted by only one nade or swarm i will run,and that strategy saved my tank a lot of times. Dont be a hero while in your tank,bechause you will die.
Biggest nemesis for shield tankers is another tank,for armour tank is AV player.
+1 for an honest tanker with a reasonable solution. |
Acturus Galaxy
Horizons' Edge Orion Empire
124
|
Posted - 2013.08.29 12:50:00 -
[7] - Quote
Lorhak Gannarsein wrote:Acturus Galaxy wrote:Chunky Munkey wrote:DJINN leukoplast wrote:Just saw Jason Pearson in a skirmish match I was AFKing in, he was in his gunnlogi (solo tanking from what I could tell). Figured I would share the post-match results, which does paint a pretty good picture of how hard tankers have it right now. http://i.imgur.com/FYPMIue.jpgI can only imagine how many militia swarms were making his life miserable in that match. If it only took one picture of an exceptional performance to establish the OP/UP of something in the game, I think most people would be able to get a weapon nerfed each week. A couple of weeks ago I went 31/2 in a 30k light frame fitting. OP right? Nerf those damn scouts etc etc. Alternatively we could consider the very consistent performance you have on these forums. I.e. you're a moaning little biatch and everybody is bored of you. I agree, too much moaning from everyone, including me. I started moaning as I personally got tired of going against tankers whom get 20+/0 in every ambush totally annihilating everything within sight and getting spawned killed repeatedly by the camping tank. This was not enough to get me moaning, but the moaning of the tankers complaining that not all matches ends with 20+/0 in their favor. They complain that no team mates will help fend off hostile AV while they at the same time moan about team mates jumping in their tank to use the turrets. Once the tankers stop war point farming by destroying all structures within sight and start to help out the team I will start help them by actively risc my clone to hunt down hostile AV. I have dropships and like trying to get tower campers away. But I will not risc my clone or dropships to help any selfish tanker. Selfish tanker, huh? I don't know if you realise, but most Depots are on major traffic routes. They change hands frequently, so much so that I can't rely on the blues to hold it consistently. If, say, I push Charlie on Line Harvest with the infantry, my best escape route is up the back road past Bravo. Right past the depot. If it 's red, I'm in great danger of things like infinite AV nades. With a hive or two, they'll restock faster than you can throw them. That means I die. What I'm trying to say is if you infantry could consistently HOLD supply depots and turrets, we wouldn't feel the need to destroy them. I know even if installations didn't give ridiculously high WP for destruction, I'd still kill them. What with auto-targeting, they're too dangerous to let live. So hack them, and keep them blue.
It is just that, it is difficult hacking the yellow turrets while you are shooting at it right from the beginning of the match. The same goes to the supply depots, which are often shot at before anyone have had a chance to hack them.
EDIT: This is not just the tanks, it also applies to fellow AV team mates shooting at structures right after spawning and team mates using the first turret to destroy the rest of the turrets even if a blue dot is trying to hack the turret.
As a logi in fairly expensive suits I rely on depots to get my hives refilled and change to AV if needed. I prefer to try and stay alive all the match. You prevent me from rehacking it and refilling my hives to help the team. Destroying depots hurts the infantry that you wish should help defend your tank, do you see the dilemma here? Either you help yourself and destroy the depot or you let the depot stay and try to depend on your teammates. |
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