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Arkena Wyrnspire
Turalyon 514
2807
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Posted - 2013.08.28 23:24:00 -
[1] - Quote
Tanks and infantry are the subject of a lot of GÇÿdebateGÇÖ on the forums. The purpose of this topic is to have a reasonable discussion about the subject without everyone telling each other to go back to COD. If you post in this thread, please keep it civil. ItGÇÖs my hope that both sides can explain their concerns and needs and then we (or CCP) can think of a good compromise.
This does not concern the current state of balance. Tanks certainly do need a buff in their current state, but thatGÇÖs not the point of this thread - this is to think about where they should be in the future.
I will begin by listing the concerns (at least the ones IGÇÖm aware of, IGÇÖll update this list) of both sides.
HAV concerns: Not isk efficient, too expensive for their cost Too easy for a single AV specialist to destroy them or lock the field down for them Disparity in tech levels between tanks and AV - proto AV exists while proto tanks do not
Infantry concerns: Possibility of extremely hard to stop pubstomping machines Fear of a complete mechanical inability to stop a tank ravaging a team
Both sides have very valid concerns. If tanks are too strong, they could easily pubstomp endlessly, with infantry getting completely crushed bar some organised AV squads. At the same time, tankers are investing significant isk into their tanks, much more than is put into any individual dropsuit, and so it should certainly be capable of doing more damage than a single dropsuit.
If it only takes one AV specialist to kill a tank, then (as tanks are such large targets and AV weapons generally have excellent range) it doesnGÇÖt take much more to effectively lock down the field for other vehicles as well, especially if the time to kill is low. This is a problem. On the other hand, if it takes multiple AV to destroy one vehicle a solo HAV pilot is effectively worth multiple players and if there isnGÇÖt an organised AV group in every match then thereGÇÖll be heavy tank pubstomping.
ThereGÇÖs a balance to be found that keeps HAVs powerful machines of war in the right circumstances but still vulnerable in the wrong circumstances.
What do you think HAVs should be like in terms of power? Post your thoughts, and try to keep it civil please.
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Arkena Wyrnspire
Turalyon 514
2807
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Posted - 2013.08.28 23:40:00 -
[2] - Quote
Spkr4theDead wrote:It's simple, really. We want our tanks to be worth the investment in SP and ISK. We also don't believe we should be soloed by some scrub with Lai Dais. We do feel they should take teamwork to destroy. Got 3 guys with MLT swarms going against 2 spider tanking Gunnlogis? Those tanks should never drop below 4/5 of their max shield. Ever. Got 2 guys with assault forge guns? At least one dead tank. Got 3 guys with MLT swarms going against 2 spider tanking Madrugars? Laugh at the guys using swarms. Got 2 guys with Wiyrkomi swarms? Dead tanks.
Manage to achieve balance between PRO and a hypothetical PRO tank? Should take 2 PRO AV to destroy it. One to chase it away. No, you shouldn't be able to solo that PRO tank with your PRO AV. Why? How would you like it if the STD sniper rifle was a OHK on your ADV suit?
That mostly seems quite fair. What do you think of the current costs of tanks? How much do you think it would be reasonable for a PRO tank to cost with that level of power, given that isk to power ratio gets higher at that point?
Also, do you think that slightly lesser amounts of AV than your cited 'kill numbers' should be sufficient to make tanks take cover on occasion? |
Arkena Wyrnspire
Turalyon 514
2812
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Posted - 2013.08.29 11:55:00 -
[3] - Quote
Spkr4theDead wrote: Turret prices need to be reduced. Module prices could be reduced by a small percentage. Why does my extra HP cost more than a PRO AV weapon?
If one guy with MLT swarms is launching at a good fit Madrugar, no, the tank should stay there and laugh.
Your extra HP costing more than a PRO AV weapon is exactly what allows you to make the argument that you should be able to survive them better. It's unreasonable to cost the same but be much more effective.
The tank 'staying there and laughing' at lower tiers is potentially a problem though. What happens when you take a PRO tank into a match where there isn't multiple PRO AV? Do you completely stomp the match? That's one of the main fears of infantry arguing against you - the possibility of nigh-unstoppable tanks because not enough people on their team specced into AV. |
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