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Pseudonym2
The Pyramid Order
2
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Posted - 2013.08.29 01:14:00 -
[1] - Quote
I, for one, just spent time in a match where someone went 26 and 0 sniping from on top of the MCC. Said gentleman could fire at anything on the map an could not be shot from anywhere on the map. I could not fire on this gent from inside the enemy redline with a sniper rifle. If you'd care to experiment, you'll find that there are many weapons which simply disappear behind the redline, and there are a great deal which don't provide the time to reach someone behind the redline. While I understand the gameplay aspect of the inconsistent redlines and agree with it, that doesn't necessarily mean it isn't being horribly abused. And someone wants me to learn to adapt??? To exploits??? Sorry, not a lot of sympathy for the people who need to cheat the code to get their kills here.
BTW I don't blame the programmers for having holes in the code......I'd just really like to see the folks who abuse them account banned. |
Pseudonym2
The Pyramid Order
3
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Posted - 2013.08.29 02:28:00 -
[2] - Quote
I don't necessarily want to argue with tank's AV, though I think they have plenty of resistance. There are cars in the game which are virtually immortal in the face of AV. Proximity mines do nothing to them...nor do AV's. The difference between a standard jeep and a top end is obscene. It it far easier to kill a tank than a fully upgraded jeep. A jeep can outrun both rockets and mines, and can resist both of those to the point of it being a non-consideration. If they make a virtuallyy immortal enemy, blame them if you have a weaopn that is designed to deal with them. |
Pseudonym2
The Pyramid Order
3
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Posted - 2013.08.29 03:04:00 -
[3] - Quote
Have no problem when you get kills in your paper tank, I have no problem fighting a paper tank on the battle field. It's when ANYTHING fights from a point beyond which the game will not allow you to fight past that bothers me. Hit you with an OB, really guy? I should have to waste an orbital because you can't face standard combat? |
Pseudonym2
The Pyramid Order
4
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Posted - 2013.08.29 10:09:00 -
[4] - Quote
I was only actually commenting here because of the red line issue, and personally it's more red line snipers that I have a problem with but I have to comment on a few things.
A) When you say your tank is only useful when "lemmings" run out in the open in 75% of the maps you're basically faulting people for not hiding behind a rock the entire game. They're long range maps genius....you have to run out in the open, especially if you use anything other than a long range weapon.
B) I have at least enhanced on my AV's and have consistently seen various forms of high end vehicles either absorb, ignore or outrun anything I can throw at them. I run with someone who is specialized into tanks, and I've never heard him complain about how underpowered they are with his 20+ kills per match. If you're getting blown up by infantry, get a gunner.
C) Why do people keep falling back to the realism factor? In the real world, an assault rifle doesn't have more killing potential than a missile launcher. In the real world "I" can easily survive an impact from a vehicle at 4 kph, and I don't wear power armour. And in the real world, there are no redlines, and I could, hypothetically, drop as many remote explosives anywhere as I like, and said explosives would not simply disappear. Also, no vehicle outside of the Challenger outruns a rocket. Please folks, stop justifying your arguments with real world physics if you're going to do it selectively. |
Pseudonym2
The Pyramid Order
4
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Posted - 2013.08.29 10:52:00 -
[5] - Quote
pegasis prime wrote:First off rail tanks are long range engagement wepons and when im in the redline with my rail it is normally my job to hold up the rear objective somthing redli e rails are verry effective at because we are long range wepons so sitting in the redling playing point defense on the rear objective is a perfictly valid tactic. And of course when I see a red out in the open within my 250 m rendering distance I will shoot to kill . What the f@#k do all you whiny ar scrubs expect me to do just let them breeze on in get comfy and hack the objective...... hell no im going to give them a 1 way ticket to there mcc. Rail tanks will sit and snipe in the redline so just get over it and play your role.
I think you're missing the point, the issue isn't your range. The issue is your effective invulnerability to 95% of the players on the map. Personally, I don't think an entire squad should have to work at least half the map just to kill a red-line tank, while it has free license to pick them off the entire time. If we weren't game-blocked from causing you damage, I'm pretty sure you'd see a fair deal less complaints. |
Pseudonym2
The Pyramid Order
7
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Posted - 2013.08.30 02:54:00 -
[6] - Quote
For one, obviously the people who have an issue aren't complaining about your ability to drive/move into a place which affords you 18 seconds to live and shoot, so why point out the difference in red lines, that's just a ridiculous argument. If you can get a kill in the real red line, kudos to you, I hope it was worth the suit and/or vehicle, I've made the sacrifice before myself. On the other hand, anyone who's been playing this game any amount of time has a pretty good idea where the redline that kills the enemy is, and anyone who cares to think about it for a moment realizes this is what the discussion is about.
No one is asking you to camp the centre of the map with your tank because, you see, you don't have to bring in that tank. The map isn't suited to a rail tank or snper? Too damned bad. Many maps aren't suited to other people's weapon of choice and none of us have the option of going into god mode when it happens. Why should 16 people have to "adapt" to your exploit, and take a suicide squad incapable of infantry warfare into the far reaches of the map, just so you can maintain your KDR. Sorry if it's not a rail tank map....LEARN TO ADAPT. |
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