CELESTA AUNGM
Kang Lo Directorate Gallente Federation
6
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Posted - 2013.08.30 14:56:00 -
[1] - Quote
One of the principle aims (CARDINAL aim) of Dust 514 was to bring the social interactive environment of EVE Online over to the PS3 culture of players. CCP knows this must be done without damaging EVE's momentum in even the slightest way. This is one of the reasons why they have always admonished that the TRUE opening of Dust should not be expected before January 2014.
These months May through December are only an advanced kind of "Beta", so that they can do REAL full-time analysis and corrections based on REAL full-blown activity from the PS3 operators. (Yes, we consolers are actually lab rats for 7 months).
One of the principle differences (CARDINAL difference) between the EVE Online pc users and PS3 console users is that phrase "SOCIAL INTERACTIVE". I suspect EVE's 10 year boast was made possible by the fact that pc users can be VERY social with each other during gaming. We CONSOLE users don't really have that experience or the know-how in our typical PS3 games.
SOCIAL involves having constant productive communication with fellow fighters in the gameplay (so constant it becomes second-nature): ---I've heard the incredible flurry of effective communication that goes on in a single night's "battle" on EVE. ---(By comparison, aside from SOCOM etc, we're endure mostly **** poor laundry gossip and anti-social ranting in PS3 Comms.)
AND being SOCIAL also means being involved in reading the content, mindset, and lore of the game: ---EVE players seem to use the lore and background info as a rich database for shaping their game strategies. ---(By comparison, the only thing we're used to reading in a PS3 game is "the Leaderboards", and cheat-guides.)
Please don't get irritated or condemn this experimental game if by chance you're NOT regularly being SOCIAL by at least reading up on EVE Online gameplay and components (not just reading the Devs sites about when our proto cigarette-lighter will be improved). Not knowing the mechanics of EVE, and thus being unaware that Dust cannot do the things we're cursing about without its umbilical connected yet, will only make you have headaches/tantrums about what you are going through with Dust right now.
The sooner we understand that Dust 514 is symbiotically a COMPONENT of EVE Online, and never meant to run as a stand-alone PS3 title, the sooner some of us will stop trying to "f&%k" / "incinerate" / "fully-overhaul" what is (until after January) as yet an Un-activated game. I'm not suggesting that the condemners just switch off and LEAVE. That would be rude and unfair. But if you're looking to enter Dust with the MaG free-to-frag attitude, or the typical "no-social-required" mindset that are so common in PS3 titles, please GIVE UP now and just decide about unistalling your Dust. You're only going to be complaining for the next six months, and you're not going to be thrilled anytime AFTER the January activation either.
I for one DON'T want you to leave. I want us to shelve our crits/declamations within the understanding that Dust is a un-expandable petrie dish until at least January... and also want us to develop EVE's SOCIAL interaction skills that the menus of Patch 1.4 will try to introduce, so that we form a MULTITUDE of consolers are ready to step into whatever happens after January.
The hardest learning curve we have to grind through in this game is... US. |