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richiesutie 2
Seraphim Auxiliaries
261
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Posted - 2013.08.28 08:23:00 -
[1] - Quote
Does 2k damage with turrets skills can only be us on infantry and no dumbfire.
Oh and it can tun corners so they got no where to hide.
Large turret slot. cpu 70 pg 100 |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
361
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Posted - 2013.08.28 08:29:00 -
[2] - Quote
12 rocket barrage, 300 range, hard lock on's with a 2 second firing interval... saaay 20 damage per rocket at standard level... small turret( or is that going too far? ) :P double it for large turret!
'adv' 25 per rocket damage,
'proto' 15 rockets @25damage per rocket..
/sort_of_srs...
edit: and if there are multiple targets in the lockon reticule the system assigns a number of rockets to each target... 'std' 3 targets +1 for 'adv' +2 for 'proto' |
richiesutie 2
Seraphim Auxiliaries
261
|
Posted - 2013.08.28 08:39:00 -
[3] - Quote
Billi Gene wrote:12 rocket barrage, 300 range, hard lock on's with a 2 second firing interval... saaay 20 damage per rocket at standard level... small turret( or is that going too far? ) :P double it for large turret! 'adv' 25 per rocket damage, 'proto' 15 rockets @25damage per rocket.. /sort_of_srs... edit: and if there are multiple targets in the lockon reticule the system assigns a number of rockets to each target... 'std' 3 targets +1 for 'adv' +2 for 'proto' Man that would be epic the rocket would have to fly in spiral aswell.
Imagine the meyhem! |
Viktor Zokas
High-Damage
298
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Posted - 2013.08.28 09:13:00 -
[4] - Quote
richiesutie 2 wrote:Does 2k damage with turrets skills can only be us on infantry and no dumbfire. Oh and it can tun corners so they got no where to hide. Large turret slot. cpu 70 pg 100 lock on time 1.05 (with maxed large swarm turret op)
You're thinking of a MD. But don't spec into it, it's gonna be nerfed. |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
362
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Posted - 2013.08.28 10:29:00 -
[5] - Quote
Viktor Zokas wrote:richiesutie 2 wrote:Does 2k damage with turrets skills can only be us on infantry and no dumbfire. Oh and it can tun corners so they got no where to hide. Large turret slot. cpu 70 pg 100 lock on time 1.05 (with maxed large swarm turret op) You're thinking of a MD. But don't spec into it, it's gonna be nerfed.
psh "How droll." |
Billi Gene
Forty-Nine Fedayeen Minmatar Republic
362
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Posted - 2013.08.28 10:34:00 -
[6] - Quote
richiesutie 2 wrote:Billi Gene wrote:12 rocket barrage, 300 range, hard lock on's with a 2 second firing interval... saaay 20 damage per rocket at standard level... small turret( or is that going too far? ) :P double it for large turret! 'adv' 25 per rocket damage, 'proto' 15 rockets @25damage per rocket.. /sort_of_srs... edit: and if there are multiple targets in the lockon reticule the system assigns a number of rockets to each target... 'std' 3 targets +1 for 'adv' +2 for 'proto' Man that would be epic the rocket would have to fly in spiral aswell. Imagine the meyhem!
it'd be like so dead sexy..... i'd even say give in a minimum distance and increase the max range.. just to you could admire the rockets as they came screaming in at you..... turning spirals thru the air belching exhaust trails.....spreading out at 300 from impact and hurtling into their assigned targets...... and doing stuff all damage....
BUT THE BEAUTY!!!!
:) |
Khal V'Rani
Nephilim Initiative
275
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Posted - 2013.08.28 10:45:00 -
[7] - Quote
With this turret in play the flood of all things AV will wash clean the scourge known as "vehicles". |
Takahiro Kashuken
Red Star. EoN.
1117
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Posted - 2013.08.28 11:52:00 -
[8] - Quote
richiesutie 2 wrote:Does 2k damage with turrets skills can only be us on infantry and no dumbfire. Oh and it can tun corners so they got no where to hide. Large turret slot. cpu 70 pg 100 lock on time 1.05 (with maxed large swarm turret op)
I will skill for that |
Rogatien Merc
Red Star. EoN.
828
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Posted - 2013.08.28 11:56:00 -
[9] - Quote
in the time it would take to lock... a large blaster would have slaughtered 2x infantry. why dilly dally? |
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