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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Serimos Haeraven
Deep Space Republic Top Men.
447
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Posted - 2013.08.28 16:22:00 -
[1] - Quote
Wow that sucks, I'm apart of Condor but had no idea that was going on lol, cool though. |
Serimos Haeraven
Deep Space Republic Top Men.
447
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Posted - 2013.08.28 16:45:00 -
[2] - Quote
Bojo The Mighty wrote:Serimos Haeraven wrote:Wow that sucks, I'm apart of Condor but had no idea that was going on lol, cool though. It was more luck that we came across that many ADS There have been times where I have teamed up with some Condor pilots and we stomped matches with 4 proto ADS ships, and it really is a sight to see, but none of us had any recorders or anything But this should only influence the notion that Condor members should really start teaming up more often. |
Serimos Haeraven
Deep Space Republic Top Men.
447
|
Posted - 2013.08.28 18:58:00 -
[3] - Quote
gbghg wrote:Yeah, I agree with you there serimous, we need more condor squads out there, dropship squads are fun to fly with and against. O_O there's an idea, get 2 dropship squads and que on opposite sides of a merc battle, aerial brawl! That would be really fun haha, and DS squads are useful in the sense that if someone else gets hit with a FG, all the other pilots obviously know as well and can get out of the area without even being hit by the FG in the first place |
Serimos Haeraven
Deep Space Republic Top Men.
447
|
Posted - 2013.08.28 19:24:00 -
[4] - Quote
Skihids wrote:Dumb fire missiles make extremely poor air-to-air weapons. it's fun to see the explosions when they auto-detonate at their max range, but pretty doesn't equal effective. With the coming finite ammo it will be silly to even attempt it.
CCP will have to add another turret type or really buff the blaster range if dropship dogfights are going to happen. Perhaps an air-to-air lock-on missile that has high speed and short range (not that I want to encourage dropships to fight amongst themselves).
I'd have to completely disagree with the idea that missiles make extremely poor air-to-air weapons, they are the most effective and accurate weapon you can possibly put on your DS (if you're using XT-Accelerated's), however if by "dumb" you mean the ones that fire in 3's then yes i would agree that they are practically useless, but in dogfights the XT-Accelerated is basically your best bet if you want to win. When someone tries to use a blaster on me i just laugh. |
Serimos Haeraven
Deep Space Republic Top Men.
447
|
Posted - 2013.08.28 19:30:00 -
[5] - Quote
Lol that's a lot what my menu looks like as well, except i also have a "XT Commander Logi DS" that's basically a fully shield extender tanked Eryx with 2 XT-Fragmented's on the sides. It has 4,620 Shield and 1,000 Armor, it's basically the DS that can't really be taken down except only by a highly accurate railgun redline sniper with a proto railgun |
Serimos Haeraven
Deep Space Republic Top Men.
447
|
Posted - 2013.08.28 19:36:00 -
[6] - Quote
Skihids wrote:Serimos Haeraven wrote:Skihids wrote:Dumb fire missiles make extremely poor air-to-air weapons. it's fun to see the explosions when they auto-detonate at their max range, but pretty doesn't equal effective. With the coming finite ammo it will be silly to even attempt it.
CCP will have to add another turret type or really buff the blaster range if dropship dogfights are going to happen. Perhaps an air-to-air lock-on missile that has high speed and short range (not that I want to encourage dropships to fight amongst themselves).
I'd have to completely disagree with the idea that missiles make extremely poor air-to-air weapons, they are the most effective and accurate weapon you can possibly put on your DS (if you're using XT-Accelerated's), however if by "dumb" you mean the ones that fire in 3's then yes i would agree that they are practically useless, but in dogfights the XT-Accelerated is basically your best bet if you want to win. When someone tries to use a blaster on me i just laugh. It's the best turret available, but it's still a very poor choice. I'm guessing there were 90% misses in the first two minutes of the dogfight, simply because slow moving rockets fired from a moving platform at a moving target at mid to long range involves as much luck as skill. I'm not aware of any unguided a2a missiles in use today, though fighters do still sport guns. While i do agree that right now our only good choice is those Accelerated's, and that there should really be more to chose from, Skill is actually pretty much 100% needed in leading the shots, and only a very little is actually luck. Since every shot fired from my DS is consistantly the same rate of speed, over-time in using it I have learned how to effectively lead the shots on moving dropships, and I can now say that I can confidently take out nearly any dropship that wants to try to run away from me, because i know how to keep landing the shots into their back-side even while they are dropping from the sky trying to escape. It's a lot more exciting that way, too. |
Serimos Haeraven
Deep Space Republic Top Men.
448
|
Posted - 2013.08.28 22:44:00 -
[7] - Quote
Buddha Brown wrote:fell asleep after 3.5 minutes, 3/10 The video is okay, but i can tell you from experience that if he had been recording 24/7 there would be a great montoge to make out of it, that's why i wish so bad that i could just afford to go out and buy a recorder or w/e to get my gameplay on youtube, because there would be some really bad ass clips from flying a proto ADS with Accelerateds. One of my coolest kills ever was shooting both gunners out of a dropship mid-air with only 1 Missile shot, it was incredible lol |
Serimos Haeraven
Deep Space Republic Top Men.
449
|
Posted - 2013.08.29 14:25:00 -
[8] - Quote
Pvt Numnutz wrote:Bojo The Mighty wrote:Excellent run tonight guys. Kudos to taxirides Sir Snugglz Nguruthos IX Numnutz Serimos and myself EDIT: Don't forget Roger Pdaktir, he dropped. So did some one else but I can't remember who. most fun I've had flying in a long time! great gunning bojo and amazing flying all around. I look forward to the next compilation! Multiple dropship tactics is something I've wanted to experiment with for a while now, if we continue flying these squadrons I'm sure the footage will get even better Yeah last night was totally awesome, I'll be able to be on later tonight, probably around the same time as yesterday if you guys want to team up again. |
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