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Serimos Haeraven
Deep Space Republic Top Men.
447
|
Posted - 2013.08.28 19:32:00 -
[91] - Quote
Nemo Bluntz wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry If only there was another way to switch to AV.... Well there is... dying. And that's the point of taking out supply depots, AV will then have to sacrifice their current fit so they can actually select their AV fit. And even then, once they are in AV, that means they can't go back to infantry so easy, so they will die again. It makes things pretty difficult and frustrating for AV honestly, and I love that as a DS pilot. |
Flux Raeder
WarRavens League of Infamy
169
|
Posted - 2013.08.28 21:27:00 -
[92] - Quote
Lurchasaurus wrote:Master Jaraiya wrote:Lurchasaurus wrote:Master Jaraiya wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry Why not hold off the reds until your own team can come and hack the Supply depot? I guess that would make too much sense! because you never do. supply depots in matches when im not with a full squad of my own people are never blue I do. Granted its tough for me to waddle my big fat ass to it, but I try to. I have seen tankers destroy Supply Depots when I was about 30m away with no enemy resistance. ****, I have seen tankers destroy Supply Depots that were still white! as i said, i dont blow em up until later when my team has proven they are a bunch of fucknuts. i enjoy no av spam more than i enjoy a tiny bit of armor regen. also, I am not other tankers. unfortunately, some people are just bad or greedy for points, but hey i guess we will have to work together here. I wont blow those supply depots up but your gonna have to put that redline sniper rifle away to come down and hack it......dang..... looks like ill just keep blowin em up edit: by "you" i am not referring specifically to you jiraiya....tryin to watch my tone of voice Well then if what you say is true then this post is nothing on you, it is mainly directed at the wp hungry dickheads that race onto the field with their tanks and destroy all the turrets and supply depots on their side of the map even if there are friendlies halfway through hacking them |
ladwar
Dead Six Initiative Lokun Listamenn
1309
|
Posted - 2013.08.28 21:43:00 -
[93] - Quote
i don't destroy supply depots if my teams proves to me that they are guarding it. if they are not its just a threat to me to let it stay up so i destroy it. the last area i go and clear are the supply depots inside cities. 9999/10000 times its unguarded and proves to me its just a threat waiting to be used. its infantries own fault if i destroy supply depots. |
Flux Raeder
WarRavens League of Infamy
169
|
Posted - 2013.08.28 21:49:00 -
[94] - Quote
Lillica Deathdealer wrote:Flux Raeder wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry Not enough apparently, you **** over your whole damn team when you do this selfish bs. I shouldn't have to die just to get another clip cause some big dumb pile of scrap metal decided to take out every defense structure and supply depot on the friendly side. Is screwing over your whole team and putting yourself at risk because nobody can or will defend you against the multiple other tanks on the field really worth 50 measly wp to you? You do realize you put a noose around your teams neck as soon as you pull that crap right? If I am running assault and av starts blasting swarms at you I cannot switch to a sniper fit to save your sorry ass, and if the other team pulls out several tanks? You really think you're enough of a badass to hold out on your own? Good luck with that. But how often do you see blueberries actually snipe the AV guys in a match? How often do you see blueberries put up a good fight once multiple tanks show up on the battle field, if nobody on the team has proto AV that can solo them? No very often yeah? So it comes down to hoping your blueberries do something smart and risk 2.2 mil, or take out the depot that is ALREADY RED (with no clear push by your team to take it back) and have fewer threats to deal with. Not to mention a hostile tank can sit next to said supply depot and gain the advantage of armor reps. Tell me, which of these seems more appropriate in the situation I presented, which more often than not is the situation in games? Most vet tankers are much smarter than you give credit to, and the thought process is not "lol lets get 50 WP." Instead its "given the circumstances of the battle is it more beneficial to my team to take out this structure?" Consider this- If the enemy has to remain in the suit they spawn, wouldn't it actually help the team if they were locked into an AV role to bust up the tank? Wouldn't that mean the infantry could rush in and only have to face a group of guys with swarm launchers in hand? The issue is that nobody thinks that far, as seen by your posts on the forums, and takes advantage of what the smart tankers are trying to do for you. I don't expect you take take what I said well because I'm not running around with an AR, so let the trolling begin. I've actually heard tankers on my teamchat saying things exactly like "yeah! Easy wp" as they proceed to blow up every neutral supply depot and turret on the friendlies side of the field and then go on to hide in the hills the rest of the map. This is who this thread and these posts are directed at. You are an exception to this if what you say is true and I am an exception to most people's views on infantry, meaning I actually try to help my team and be as big a pain in the ass to the enemy as possible.
Just the other day I hacked a rail gun turret, killed two tanks, one and a half (assist) dropships and all enemy red zone turrets in about two minutes, body-shot ohk'd seven infantry before they blew the turret up, saw a tank on the hill exactly on the redline, went up to it, saw it was empty w two snipers in the redzone, killed them both with my smg, hacked the tank, blew up ANOTHER of their tanks with their own tank, and took out two more active red railguns before someone proto-raped the tank and finally gave me my first death. (Was standing too close when it blew and was only wearing a militia scout suit). While such a good streak is not common it would have been a LOT harder without the turret and the supply depot I used to switch my armour out.
So in summation yes, it can be a good idea to take out turrets and depots but please at least wait until it actuly looks like they will be of no more use to your team.
|
Flux Raeder
WarRavens League of Infamy
169
|
Posted - 2013.08.28 22:03:00 -
[95] - Quote
Chunky Munkey wrote:Michael Arck wrote:This is why bluberries need to recognize that once a tank is on field, at least 4 guys should drop what they are doing, switch to swarms, and attack the tank vigorously
And when they do, the tankers will be immediately on the forums calling for the removal of militia swarms. So true... |
Nemo Bluntz
TeamPlayers EoN.
468
|
Posted - 2013.08.28 22:04:00 -
[96] - Quote
Serimos Haeraven wrote:Nemo Bluntz wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry If only there was another way to switch to AV.... Well there is... dying. And that's the point of taking out supply depots, AV will then have to sacrifice their current fit so they can actually select their AV fit. And even then, once they are in AV, that means they can't go back to infantry so easy, so they will die again. It makes things pretty difficult and frustrating for AV honestly, and I love that as a DS pilot. Not really. I mean, a decent AV kit should have a side arm that can hold its own.
Hell, I generally just spawn as my AV kit at this point if I'm in a squad, even if I'm not sure I'll run into vehicles. I still do pretty well with it. Got that Minmatar Assault bump on my smg though, which helps ridiculously much. |
Maken Tosch
DUST University Ivy League
3808
|
Posted - 2013.08.28 22:09:00 -
[97] - Quote
Void Echo wrote:Maken Tosch wrote:8213 wrote:Sotapopthegrey gay wrote:Tanking (easy mode.) No kidding. I love tanking, I just walk up to a tank and toss 3 of my AV nades on it, and bye-bye... so easy Wait until 1.5 when tanks finally get a buff. The reign of the AVs will finally come to an end. think again, were getting every aspect of tanks nerfed in 1.5 and when its all over, tanks will not be what we can recognize.
So you've managed to play the 1.5 build at this point? |
Another Heavy SOB
Pure Innocence. EoN.
653
|
Posted - 2013.08.28 22:16:00 -
[98] - Quote
Lillica Deathdealer wrote:Flux Raeder wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry Not enough apparently, you **** over your whole damn team when you do this selfish bs. I shouldn't have to die just to get another clip cause some big dumb pile of scrap metal decided to take out every defense structure and supply depot on the friendly side. Is screwing over your whole team and putting yourself at risk because nobody can or will defend you against the multiple other tanks on the field really worth 50 measly wp to you? You do realize you put a noose around your teams neck as soon as you pull that crap right? If I am running assault and av starts blasting swarms at you I cannot switch to a sniper fit to save your sorry ass, and if the other team pulls out several tanks? You really think you're enough of a badass to hold out on your own? Good luck with that. But how often do you see blueberries actually snipe the AV guys in a match? How often do you see blueberries put up a good fight once multiple tanks show up on the battle field, if nobody on the team has proto AV that can solo them? No very often yeah? So it comes down to hoping your blueberries do something smart and risk 2.2 mil, or take out the depot that is ALREADY RED (with no clear push by your team to take it back) and have fewer threats to deal with. Not to mention a hostile tank can sit next to said supply depot and gain the advantage of armor reps. Tell me, which of these seems more appropriate in the situation I presented, which more often than not is the situation in games? Most vet tankers are much smarter than you give credit to, and the thought process is not "lol lets get 50 WP." Instead its "given the circumstances of the battle is it more beneficial to my team to take out this structure?" Consider this- If the enemy has to remain in the suit they spawn, wouldn't it actually help the team if they were locked into an AV role to bust up the tank? Wouldn't that mean the infantry could rush in and only have to face a group of guys with swarm launchers in hand? The issue is that nobody thinks that far, as seen by your posts on the forums, and takes advantage of what the smart tankers are trying to do for you. I don't expect you take take what I said well because I'm not running around with an AR, so let the trolling begin.
Lmao some of you tankers are just silly.
You state how blueberries so rarely have proto AV. But the most common tanker complaint "my tank is UP Cuz everybody has proto AV!". lol, so which is it? Cmon guys stick with your story!
|
Lurchasaurus
SVER True Blood Public Disorder.
1126
|
Posted - 2013.08.28 22:24:00 -
[99] - Quote
lrian Locust wrote:Lurchasaurus wrote:because you never do. supply depots in matches when im not with a full squad of my own people are never blue Sure, we get it. You rock. You're the Chuck Norris of Dust. We all suck and are lucky to have you on our team.
at least you understand |
Lillica Deathdealer
Mango and Friends
273
|
Posted - 2013.08.28 23:06:00 -
[100] - Quote
Flux Raeder wrote:Lillica Deathdealer wrote:Flux Raeder wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry Not enough apparently, you **** over your whole damn team when you do this selfish bs. I shouldn't have to die just to get another clip cause some big dumb pile of scrap metal decided to take out every defense structure and supply depot on the friendly side. Is screwing over your whole team and putting yourself at risk because nobody can or will defend you against the multiple other tanks on the field really worth 50 measly wp to you? You do realize you put a noose around your teams neck as soon as you pull that crap right? If I am running assault and av starts blasting swarms at you I cannot switch to a sniper fit to save your sorry ass, and if the other team pulls out several tanks? You really think you're enough of a badass to hold out on your own? Good luck with that. But how often do you see blueberries actually snipe the AV guys in a match? How often do you see blueberries put up a good fight once multiple tanks show up on the battle field, if nobody on the team has proto AV that can solo them? No very often yeah? So it comes down to hoping your blueberries do something smart and risk 2.2 mil, or take out the depot that is ALREADY RED (with no clear push by your team to take it back) and have fewer threats to deal with. Not to mention a hostile tank can sit next to said supply depot and gain the advantage of armor reps. Tell me, which of these seems more appropriate in the situation I presented, which more often than not is the situation in games? Most vet tankers are much smarter than you give credit to, and the thought process is not "lol lets get 50 WP." Instead its "given the circumstances of the battle is it more beneficial to my team to take out this structure?" Consider this- If the enemy has to remain in the suit they spawn, wouldn't it actually help the team if they were locked into an AV role to bust up the tank? Wouldn't that mean the infantry could rush in and only have to face a group of guys with swarm launchers in hand? The issue is that nobody thinks that far, as seen by your posts on the forums, and takes advantage of what the smart tankers are trying to do for you. I don't expect you take take what I said well because I'm not running around with an AR, so let the trolling begin. I've actually heard tankers on my teamchat saying things exactly like "yeah! Easy wp" as they proceed to blow up every neutral supply depot and turret on the friendlies side of the field and then go on to hide in the hills the rest of the map. This is who this thread and these posts are directed at. You are an exception to this if what you say is true and I am an exception to most people's views on infantry, meaning I actually try to help my team and be as big a pain in the ass to the enemy as possible. Just the other day I hacked a rail gun turret, killed two tanks, one and a half (assist) dropships and all enemy red zone turrets in about two minutes, body-shot ohk'd seven infantry before they blew the turret up, saw a tank on the hill exactly on the redline, went up to it, saw it was empty w two snipers in the redzone, killed them both with my smg, hacked the tank, blew up ANOTHER of their tanks with their own tank, and took out two more active red railguns before someone proto-raped the tank and finally gave me my first death. (Was standing too close when it blew and was only wearing a militia scout suit). While such a good streak is not common it would have been a LOT harder without the turret and the supply depot I used to switch my armour out. So in summation yes, it can be a good idea to take out turrets and depots but please at least wait until it actuly looks like they will be of no more use to your team. Your story is justification for some of the less capable tankers to destroy turrets. Without a SIGNIFICANT amount of SP invested, the tanker understands that its too risky to let an installation with a good vantage point live, especially when there isnt a blue presence nearby it, because the tanker probably understands that people like you are capable of miracles with it under their control. Alot of the time I'll bet its the people pulling a militia tank that go for this, too. Militia tank often means no little or no SP into vehicles, which translates into either new tanker or assault guy (thats your infantry friends that have been crying recently :\) in the driver seat. As an open invitation to all infantry and AV who want to try playing with real tankers, visit 'Honey Badger' chat. If you guys join up and are actually interested in using combined arms, teamwork, and communication to dominate the enemy by all means form some squads! |
|
Lillica Deathdealer
Mango and Friends
275
|
Posted - 2013.08.28 23:08:00 -
[101] - Quote
Another Heavy SOB wrote:Lillica Deathdealer wrote:Flux Raeder wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry Not enough apparently, you **** over your whole damn team when you do this selfish bs. I shouldn't have to die just to get another clip cause some big dumb pile of scrap metal decided to take out every defense structure and supply depot on the friendly side. Is screwing over your whole team and putting yourself at risk because nobody can or will defend you against the multiple other tanks on the field really worth 50 measly wp to you? You do realize you put a noose around your teams neck as soon as you pull that crap right? If I am running assault and av starts blasting swarms at you I cannot switch to a sniper fit to save your sorry ass, and if the other team pulls out several tanks? You really think you're enough of a badass to hold out on your own? Good luck with that. But how often do you see blueberries actually snipe the AV guys in a match? How often do you see blueberries put up a good fight once multiple tanks show up on the battle field, if nobody on the team has proto AV that can solo them? No very often yeah? So it comes down to hoping your blueberries do something smart and risk 2.2 mil, or take out the depot that is ALREADY RED (with no clear push by your team to take it back) and have fewer threats to deal with. Not to mention a hostile tank can sit next to said supply depot and gain the advantage of armor reps. Tell me, which of these seems more appropriate in the situation I presented, which more often than not is the situation in games? Most vet tankers are much smarter than you give credit to, and the thought process is not "lol lets get 50 WP." Instead its "given the circumstances of the battle is it more beneficial to my team to take out this structure?" Consider this- If the enemy has to remain in the suit they spawn, wouldn't it actually help the team if they were locked into an AV role to bust up the tank? Wouldn't that mean the infantry could rush in and only have to face a group of guys with swarm launchers in hand? The issue is that nobody thinks that far, as seen by your posts on the forums, and takes advantage of what the smart tankers are trying to do for you. I don't expect you take take what I said well because I'm not running around with an AR, so let the trolling begin. Lmao some of you tankers are just silly. You state how blueberries so rarely have proto AV. But the most common tanker complaint "my tank is UP Cuz everybody has proto AV!". lol, so which is it? Cmon guys stick with your story! similarly, "tanks are OP cause they dominate the field!" Then they get popped. Was it just a matter of whether or not you tried to aim, lock on, and fire that swarm? |
lrian Locust
DUST University Ivy League
41
|
Posted - 2013.08.29 00:22:00 -
[102] - Quote
daishi mk03 wrote:I destroy each and every neutral/red installation (including CRUs) immediately and I don't care about you infantry guys. Tankers will take care for you. Just do your stupid hacking, shooting stuff. Now that's a contradiction: if you shoot everything, there's nothing for us "infantry guys" to hack. So apparently tankers don't take care of us that well. That confirms my experience: tanks are never there where I need them to be.
But that's OK - like I need them anyways.
|
lrian Locust
DUST University Ivy League
41
|
Posted - 2013.08.29 01:00:00 -
[103] - Quote
Lurchasaurus wrote:lrian Locust wrote:Lurchasaurus wrote:because you never do. supply depots in matches when im not with a full squad of my own people are never blue Sure, we get it. You rock. You're the Chuck Norris of Dust. We all suck and are lucky to have you on our team. at least you understand Hahaha! Touch+¬!
|
Flux Raeder
WarRavens League of Infamy
171
|
Posted - 2013.08.29 01:28:00 -
[104] - Quote
[/quote]
Lmao some of you tankers are just silly.
You state how blueberries so rarely have proto AV. But the most common tanker complaint "my tank is UP Cuz everybody has proto AV!". lol, so which is it? Cmon guys stick with your story! [/quote] similarly, "tanks are OP cause they dominate the field!" Then they get popped. Was it just a matter of whether or not you tried to aim, lock on, and fire that swarm?[/quote] I think I have come to a stat of enlightenment between these two posts: if both sides are constantly bitching and moaning about the other side being op and their side being up, while both presenting circumstances that seem to validate their statements, you have finally built a perfectly balanced system. Don't change a thing CCP!
|
Flux Raeder
WarRavens League of Infamy
171
|
Posted - 2013.08.29 01:38:00 -
[105] - Quote
Lillica Deathdealer wrote:Flux Raeder wrote:Lillica Deathdealer wrote:Flux Raeder wrote:negative49er wrote:We don't want people switching to their Av
So I'm Sorry Not enough apparently, you **** over your whole damn team when you do this selfish bs. I shouldn't have to die just to get another clip cause some big dumb pile of scrap metal decided to take out every defense structure and supply depot on the friendly side. Is screwing over your whole team and putting yourself at risk because nobody can or will defend you against the multiple other tanks on the field really worth 50 measly wp to you? You do realize you put a noose around your teams neck as soon as you pull that crap right? If I am running assault and av starts blasting swarms at you I cannot switch to a sniper fit to save your sorry ass, and if the other team pulls out several tanks? You really think you're enough of a badass to hold out on your own? Good luck with that. But how often do you see blueberries actually snipe the AV guys in a match? How often do you see blueberries put up a good fight once multiple tanks show up on the battle field, if nobody on the team has proto AV that can solo them? No very often yeah? So it comes down to hoping your blueberries do something smart and risk 2.2 mil, or take out the depot that is ALREADY RED (with no clear push by your team to take it back) and have fewer threats to deal with. Not to mention a hostile tank can sit next to said supply depot and gain the advantage of armor reps. Tell me, which of these seems more appropriate in the situation I presented, which more often than not is the situation in games? Most vet tankers are much smarter than you give credit to, and the thought process is not "lol lets get 50 WP." Instead its "given the circumstances of the battle is it more beneficial to my team to take out this structure?" Consider this- If the enemy has to remain in the suit they spawn, wouldn't it actually help the team if they were locked into an AV role to bust up the tank? Wouldn't that mean the infantry could rush in and only have to face a group of guys with swarm launchers in hand? The issue is that nobody thinks that far, as seen by your posts on the forums, and takes advantage of what the smart tankers are trying to do for you. I don't expect you take take what I said well because I'm not running around with an AR, so let the trolling begin. I've actually heard tankers on my teamchat saying things exactly like "yeah! Easy wp" as they proceed to blow up every neutral supply depot and turret on the friendlies side of the field and then go on to hide in the hills the rest of the map. This is who this thread and these posts are directed at. You are an exception to this if what you say is true and I am an exception to most people's views on infantry, meaning I actually try to help my team and be as big a pain in the ass to the enemy as possible. Just the other day I hacked a rail gun turret, killed two tanks, one and a half (assist) dropships and all enemy red zone turrets in about two minutes, body-shot ohk'd seven infantry before they blew the turret up, saw a tank on the hill exactly on the redline, went up to it, saw it was empty w two snipers in the redzone, killed them both with my smg, hacked the tank, blew up ANOTHER of their tanks with their own tank, and took out two more active red railguns before someone proto-raped the tank and finally gave me my first death. (Was standing too close when it blew and was only wearing a militia scout suit). While such a good streak is not common it would have been a LOT harder without the turret and the supply depot I used to switch my armour out. So in summation yes, it can be a good idea to take out turrets and depots but please at least wait until it actuly looks like they will be of no more use to your team. Your story is justification for some of the less capable tankers to destroy turrets. Without a SIGNIFICANT amount of SP invested, the tanker understands that its too risky to let an installation with a good vantage point live, especially when there isnt a blue presence nearby it, because the tanker probably understands that people like you are capable of miracles with it under their control. Alot of the time I'll bet its the people pulling a militia tank that go for this, too. Militia tank often means no little or no SP into vehicles, which translates into either new tanker or assault guy (thats your infantry friends that have been crying recently :\) in the driver seat. As an open invitation to all infantry and AV who want to try playing with real tankers, visit 'Honey Badger' chat. If you guys join up and are actually interested in using combined arms, teamwork, and communication to dominate the enemy by all means form some squads!
Sorry guys, I'd clear up some of these quotes but I'm on my iPhone.
I understand what you are getting at but I think that that ideology should only apply to turrets and depots that are in danger of becoming hacked by reds. In the match I described it was a skirmish match on the manus peak (i think, at least thats what it was before they took the mountain down) map with a railgun right against the closest objective (B) facing the enemy. There is no reason to blow that up at th beginning of a match, especially with the coverage it has against the enemy vs friendly. Because I was able to hold their vehicles down so hard and railsnipe all their av it allowed my friendly tanks to totally dominate, something that wouldn't have happened had they been greedy and blasted the turret away at the start. |
KING CHECKMATE
Bragian Order Amarr Empire
669
|
Posted - 2013.08.29 01:45:00 -
[106] - Quote
negative49er wrote:We don't want people switching to their Av
So I'm Sorry
This is OP.
Buff supply depos.
x3 HP.
:3 |
Lillica Deathdealer
Mango and Friends
276
|
Posted - 2013.08.29 03:26:00 -
[107] - Quote
Lmao some of you tankers are just silly.
You state how blueberries so rarely have proto AV. But the most common tanker complaint "my tank is UP Cuz everybody has proto AV!". lol, so which is it? Cmon guys stick with your story! [/quote] similarly, "tanks are OP cause they dominate the field!" Then they get popped. Was it just a matter of whether or not you tried to aim, lock on, and fire that swarm?[/quote] I think I have come to a stat of enlightenment between these two posts: if both sides are constantly bitching and moaning about the other side being op and their side being up, while both presenting circumstances that seem to validate their statements, you have finally built a perfectly balanced system. Don't change a thing CCP! [/quote] Well aren't you a smart one? Tell me, are you intending to give worthwhile feedback to CCP, or just looking to destroy any chances of them taking forumgoers seriously? Not that it matters, because you're not the only one acting this way. As you can see, I am to by deciding to talk to you. In any case I'm going to take what you just said at face value because I'm assuming you really do want to improve the game. How is an AV man UP when all he has to do is invest in AV? Tanks right now are fine, assuming that when adv. and proto modules are introduced they will scale up accordingly. This way they wont be outclassed simply by the numbers. Oh, let me include a face as well for dramatic effect. I'll use your favorite one, the eyeroll. Fun right? |
Another Heavy SOB
Pure Innocence. EoN.
661
|
Posted - 2013.08.29 06:13:00 -
[108] - Quote
Lillica Deathdealer wrote:Lmao some of you tankers are just silly. You state how blueberries so rarely have proto AV. But the most common tanker complaint "my tank is UP Cuz everybody has proto AV!". lol, so which is it? Cmon guys stick with your story! similarly, "tanks are OP cause they dominate the field!" Then they get popped. Was it just a matter of whether or not you tried to aim, lock on, and fire that swarm?[/quote] I think I have come to a stat of enlightenment between these two posts: if both sides are constantly bitching and moaning about the other side being op and their side being up, while both presenting circumstances that seem to validate their statements, you have finally built a perfectly balanced system. Don't change a thing CCP! [/quote] Well aren't you a smart one? Tell me, are you intending to give worthwhile feedback to CCP, or just looking to destroy any chances of them taking forumgoers seriously? Not that it matters, because you're not the only one acting this way. As you can see, I am to by deciding to talk to you. In any case I'm going to take what you just said at face value because I'm assuming you really do want to improve the game. How is an AV man UP when all he has to do is invest in AV? Tanks right now are fine, assuming that when adv. and proto modules are introduced they will scale up accordingly. This way they wont be outclassed simply by the numbers. Oh, let me include a face as well for dramatic effect. I'll use your favorite one, the eyeroll. Fun right?[/quote]
----------GÇö-----------------------------------------------------------
Dude please make enough effort to properly quote people, you totally lost me in that jumbled mess. I don't if you're bitching at me or one of the other poster in your jumbled epic quoting fail.
If it was directed at me I just want to say that I never once claimed that Tanks are OP, I simply stated that tanks are not UP with proper fitting and more importantly proper tactics and situational awareness.
And here's where I'm going to get flamed...People choose to tank under the guise that hiding behind those 180mm plate's and 20 tons of armor should ensure their unending survival, thereby pumping their k/d with relative ease. I say this because that was exactly the reason I have 15,000 kills In tanks on BF3. Not because I wanted to try it out tanks just for fun but because I know I was practically invincible to most classes, even Suicide C4 pricks are a minimal threat, with a decent gunner on coms and stacking abilities from each passenger, same with engineers and their RPG's. I don't care what any of you say the only reason to tank is the quick and easy road to high K/D ratios. As I could very rarely pull scores on foot anywhere neer what could be achieved in a tank. |
noobsniper the 2nd
The Corporate Raiders
42
|
Posted - 2013.08.29 06:30:00 -
[109] - Quote
Void Echo wrote:Sotapopthegrey gay wrote:Tanking (easy mode.) if easy mode means worrying every match of if your going to survive against 100+ things that can go at you any time and playing 10 matches just to break even, then yes its easy mode this^ tanks are expensive if you can limit the enemy av players ammo supply then hell why not if i see a blue hacking it ill let it go but if not imma blow it up srry |
Another Heavy SOB
Pure Innocence. EoN.
662
|
Posted - 2013.08.29 06:41:00 -
[110] - Quote
Damn, I had no idea there were 95 other AV options on top of Grenade, Forge guns, plasma cannons, swarm launchers and proximity mines.....Please tell me were on the market I can find the hundreds of AV threats to vehicles, I must have missed something... |
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nakaya indigene
0uter.Heaven
63
|
Posted - 2013.08.29 07:49:00 -
[111] - Quote
Bittersteel the Bastard wrote:negative49er wrote:Michael Arck wrote:I still think it's stupid though. Retake the objective. Why destroy a supply depot when the opposing team might pull a rabbit out of the hat that requires you going to get a special fit for?
Ok, I can understand a little bit about the blaster installations but Supply Depots? I hate when folks do that. It's a lazy effort IMO one word resupply Several words: Start contributing to the fight instead of ******* everyone over by destroying depots.
You're Blueberry tears are delicious. |
Void Echo
Echo Galactic Industries
1108
|
Posted - 2013.08.29 08:12:00 -
[112] - Quote
lrian Locust wrote:daishi mk03 wrote:I destroy each and every neutral/red installation (including CRUs) immediately and I don't care about you infantry guys. Tankers will take care for you. Just do your stupid hacking, shooting stuff. Now that's a contradiction: if you shoot everything, there's nothing for us "infantry guys" to hack. So apparently tankers don't take care of us that well. That confirms my experience: tanks are never there where I need them to be. But that's OK - like I need them anyways.
its not like you infantry don't kill the enemy AVers that are attacking me when they are right next to you. oh no, you just kill everyone with your AR, that's how you always go 20/11 every match. |
Void Echo
Echo Galactic Industries
1108
|
Posted - 2013.08.29 08:15:00 -
[113] - Quote
Another Heavy SOB wrote:Damn, I had no idea there were 95 other AV options on top of Grenade, Forge guns, plasma cannons, swarm launchers and proximity mines.....Please tell me were on the market I can find the hundreds of AV threats to vehicles, I must have missed something...
its called everything physical in this game, everything damages vehicles whether it be guns, terrain or other vehicles. |
Void Echo
Echo Galactic Industries
1108
|
Posted - 2013.08.29 08:16:00 -
[114] - Quote
Bittersteel the Bastard wrote:negative49er wrote:Michael Arck wrote:I still think it's stupid though. Retake the objective. Why destroy a supply depot when the opposing team might pull a rabbit out of the hat that requires you going to get a special fit for?
Ok, I can understand a little bit about the blaster installations but Supply Depots? I hate when folks do that. It's a lazy effort IMO one word resupply Several words: Start contributing to the fight instead of ******* everyone over by destroying depots.
statement of advice: actually defend supply depots from the enemy so they don't go to the enemy's side, then we wont destroy them. |
Lurchasaurus
SVER True Blood Public Disorder.
1145
|
Posted - 2013.08.29 08:24:00 -
[115] - Quote
Another Heavy SOB wrote:Damn, I had no idea there were 95 other AV options on top of Grenade, Forge guns, plasma cannons, swarm launchers and proximity mines.....Please tell me were on the market I can find the hundreds of AV threats to vehicles, I must have missed something...
well considering you can have proto swarms and proto packed av nades on any suit you want, that both home in requiring not a single ounce of skill, doing thousands of damage, and still have an smg.......
yeah....we got CCP telling us they dont think we should get pg or shield or armor anymore.... |
Rusty Shallows
Black Jackals
310
|
Posted - 2013.08.29 09:10:00 -
[116] - Quote
XiBravo wrote:Would be a crazy twist if the only way a tank can resuply ammo in 1.5 is supply depot Don't put it past CCP. I'm willing to bet that they won't let people get away with simple recalling and re-requesting vehicles. At a supply depot calling the same suit type will get you the same damaged armor value. Used equipment remains gone as well.
Of course it is also possible production limitations will result in recall/summoning to stay as is. Henceforth giving us all another good cynical laugh.
When it comes to blowing up open combat area Supply depots I don't blame tankers at all. When FGing if my side has given-up then going after enemy Assets is fair game.
All turrets need to die: Blue, Yellow, Red, doesn't matter.
When 1.5 drops and I'm out playing Death Race 514 those red-line supply depots will die. The notion of stopping red berry tanks from rearming gives me the giggles. The only reason to go after them now is if the battle has gotten boring or my side has HAVs. |
Flux Raeder
WarRavens League of Infamy
179
|
Posted - 2013.08.29 18:49:00 -
[117] - Quote
Another Heavy SOB wrote:Lillica Deathdealer wrote:Lmao some of you tankers are just silly. You state how blueberries so rarely have proto AV. But the most common tanker complaint "my tank is UP Cuz everybody has proto AV!". lol, so which is it? Cmon guys stick with your story! similarly, "tanks are OP cause they dominate the field!" Then they get popped. Was it just a matter of whether or not you tried to aim, lock on, and fire that swarm? I think I have come to a stat of enlightenment between these two posts: if both sides are constantly bitching and moaning about the other side being op and their side being up, while both presenting circumstances that seem to validate their statements, you have finally built a perfectly balanced system. Don't change a thing CCP! [/quote] Well aren't you a smart one? Tell me, are you intending to give worthwhile feedback to CCP, or just looking to destroy any chances of them taking forumgoers seriously? Not that it matters, because you're not the only one acting this way. As you can see, I am to by deciding to talk to you. In any case I'm going to take what you just said at face value because I'm assuming you really do want to improve the game. How is an AV man UP when all he has to do is invest in AV? Tanks right now are fine, assuming that when adv. and proto modules are introduced they will scale up accordingly. This way they wont be outclassed simply by the numbers. Oh, let me include a face as well for dramatic effect. I'll use your favorite one, the eyeroll. Fun right?[/quote]
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Dude please make enough effort to properly quote people, you totally lost me in that jumbled mess. I don't know if you're bitching at me or one of the other poster in your jumbled epic quoting fail.
If it was directed at me I just want to say that I never once claimed that Tanks are OP, I simply stated that tanks are not UP with proper fitting and more importantly proper tactics and situational awareness.
And here's where I'm going to get flamed...People choose to tank under the guise that hiding behind those 180mm plate's and 20 tons of armor should ensure their unending survival, thereby pumping their k/d with relative ease. I say this because that was exactly the reason I have 15,000 kills In tanks on BF3. Not because I wanted to try out tanks just for fun but because I know I was practically invincible to most classes, even Suicide C4 pricks are a minimal threat, with a decent gunner on coms and stacking abilities from each passenger, same with engineers and their RPG's. I don't care what any of you say the only reason to tank is the quick and easy road to high K/D ratios. As I could very rarely pull scores on foot anywhere neer what could be achieved in a tank.[/quote]
And if it was directed at me you obviously have a very limited/nonexistent sense of humour, an unfortunately common problem here on the forums.
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