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KingBabar
Ancient Exiles
1095
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Posted - 2013.08.28 10:30:00 -
[1] - Quote
I got totally stomped by a proto Freedom MD in yesterdays CBs.
The thing is that he can bunny hop, strafe like a madman and still hit me no problem, same as I can when I use my MD.
For me to track him with my Duvolle with the customary drop in framerate and hit detection was close to impossible. I had a moment where I went through 3 entire Duvolle clips at 10-15 M distance and I barely scratched his shields.
If he was using any other weapon in the game than the MD, he wouldn't stand a chance OF hitting me enough to take me out the way he moved.
The traditional dilemma in any FPS is that the more you move, the more bullets will you dodge and stay alive longer. This however, comes at the cost of your own accuracy being diminshed severely, and it will take you longer to kill your opponent the more you move.
This however is not the case with the MD, you are free to move like speedy Gonzales on crack, and still land shot after shot hitting your enemy.
MD = EZ mode.
No matter what you say, you are all deluding yourself , any good FPS player can pick up a MD with very little skill invested and dominate CQC gameplay.
NOT WORKING AS INTENDED. |
KingBabar
Ancient Exiles
1097
|
Posted - 2013.08.28 12:08:00 -
[2] - Quote
Monkey MAC wrote:KingBabar wrote:I got totally stomped by a proto Freedom MD in yesterdays CBs.
The thing is that he can bunny hop, strafe like a madman and still hit me no problem, same as I can when I use my MD.
For me to track him with my Duvolle with the customary drop in framerate and hit detection was close to impossible. I had a moment where I went through 3 entire Duvolle clips at 10-15 M distance and I barely scratched his shields.
If he was using any other weapon in the game than the MD, he wouldn't stand a chance OF hitting me enough to take me out the way he moved.
The traditional dilemma in any FPS is that the more you move, the more bullets will you dodge and stay alive longer. This however, comes at the cost of your own accuracy being diminshed severely, and it will take you longer to kill your opponent the more you move.
This however is not the case with the MD, you are free to move like speedy Gonzales on crack, and still land shot after shot hitting your enemy.
MD = EZ mode.
No matter what you say, you are all deluding yourself , any good FPS player can pick up a MD with very little skill invested and dominate CQC gameplay.
NOT WORKING AS INTENDED. No you are deluding yourself, if someone with a mass driver were to stand still he wouldn't stand a chance the militia ar has 3 times the dps, if you are engaging him at less than 20m this is md ideal situation, even more so if in a corridor. Try moving backwards while shooting you may notice some people will miss you!! If the md user isnt allowed to dodge than why do ar users do it. stop deluding yourself that your a decent fps player, because your story you can't aim, youll be getting aim assist soon and that'll just make ar users clairvoyant! I never said it takes skil to use, it takes skil to truly master, to take it out of its comfort zone,
Off course we all move all the time, the main difference is that all the direct weapons get less accurate the more you move, the MD doesn't.
Go check the leaderboards, I'm at 65-75th place, go check that stat vs your own and then come here and tell me if I'm decent enough.
And explain to me this: Why is it that so many of the top players in Dust can come form spending 3-4 M skillpoints on the AR to merely unlocking the MD and still dominate with it? I have yet to meet a single SKILLED player, at least that I've played with, that defends it in its current state.
When we get a fix to aiming and hit detection we'll see how things change. |
KingBabar
Ancient Exiles
1097
|
Posted - 2013.08.28 12:48:00 -
[3] - Quote
Monkey MAC wrote:KingBabar wrote:Monkey MAC wrote:KingBabar wrote:I got totally stomped by a proto Freedom MD in yesterdays CBs.
The thing is that he can bunny hop, strafe like a madman and still hit me no problem, same as I can when I use my MD.
For me to track him with my Duvolle with the customary drop in framerate and hit detection was close to impossible. I had a moment where I went through 3 entire Duvolle clips at 10-15 M distance and I barely scratched his shields.
If he was using any other weapon in the game than the MD, he wouldn't stand a chance OF hitting me enough to take me out the way he moved.
The traditional dilemma in any FPS is that the more you move, the more bullets will you dodge and stay alive longer. This however, comes at the cost of your own accuracy being diminshed severely, and it will take you longer to kill your opponent the more you move.
This however is not the case with the MD, you are free to move like speedy Gonzales on crack, and still land shot after shot hitting your enemy.
MD = EZ mode.
No matter what you say, you are all deluding yourself , any good FPS player can pick up a MD with very little skill invested and dominate CQC gameplay.
NOT WORKING AS INTENDED. No you are deluding yourself, if someone with a mass driver were to stand still he wouldn't stand a chance the militia ar has 3 times the dps, if you are engaging him at less than 20m this is md ideal situation, even more so if in a corridor. Try moving backwards while shooting you may notice some people will miss you!! If the md user isnt allowed to dodge than why do ar users do it. stop deluding yourself that your a decent fps player, because your story you can't aim, youll be getting aim assist soon and that'll just make ar users clairvoyant! I never said it takes skil to use, it takes skil to truly master, to take it out of its comfort zone, Off course we all move all the time, the main difference is that all the direct weapons get less accurate the more you move, the MD doesn't. Go check the leaderboards, I'm at 65-75th place, go check that stat vs your own and then come here and tell me if I'm decent enough. And explain to me this: Why is it that so many of the top players in Dust can come form spending 3-4 M skillpoints on the AR to merely unlocking the MD and still dominate with it? I have yet to meet a single SKILLED player, at least that I've played with, that defends it in its current state. When we get a fix to aiming and hit detection we'll see how things change. Please I dont give a Monkeys about leaderboards (see what I did there) mine is low because I came out of the academy bright eyed and bushy tailed only be stomped by people with twice my health, no they dont defend it because god forbid any weapon other than ar could possibly kill them! Why because the majority of maps and sockets involve ranges less than 20m that's why!! And yesn1.4 will show the true problems, like the fact the ar is far too effective!! If its so easy to use, then use it, get to the very top of the leaderboard if your are as good as you believe you are, hell in that example you gave why didnt you throw a grenade? The md user obviously had as bad an aim as you, or you would have been dead! (Or are you jacked up on extenders and plates?)
I would gladly use the MD if it didn't feel so damn cheap.
And lets not go into semantics of what happened in that CB. I ran my usual small HP fast shield regen setup. The fact of the matter is that the MD is God mode in CQC, which should be the role of the shotty, not an area denial AOE weapon.
And do you base your oppinion on CBs or pub battles? If you can't acknowlege that the framerate drop and hit detection losses we suffer in CBs compared to pub games greatly affects the AR user but hardly the MD user at all, then we are on different planets and the point of discussing it is lost.
And I have yet to hear the answer to:
Why is it that so many good AR players can merely unlock the MD and dominate with it? That can't be done with any other weapons in the game, least not to the same extent.
So sick of scrubby players thinking they're all that just cause they can wield a f@cking noobtube. |
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