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Eldest Dragon
0uter.Heaven
86
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Posted - 2013.08.28 09:54:00 -
[1] - Quote
My thought is this and may I quote the author...
( So a user and enemy 5m from blast will take damage while at 6.5 only the user will take damage, higher risk, discourages spam, rewards skill, what are people's thoughts?? )
That there is is exactly what I think....the problem is spamming...and hence the reason imo it needs a rof nerf or splash damge reduction. Else ppl will just make sure there 5-6m or w/e away, and then yup you guessed it, spamville. ( reminds me of the flaylock ) |
Eldest Dragon
0uter.Heaven
87
|
Posted - 2013.08.28 11:44:00 -
[2] - Quote
Monkey MAC wrote:Eldest Dragon wrote:My thought is this and may I quote the author... ( So a user and enemy 5m from blast will take damage while at 6.5 only the user will take damage, higher risk, discourages spam, rewards skill, what are people's thoughts?? ) That there is is exactly what I think....the problem is spamming...and hence the reason imo it needs a rof nerf or splash damge reduction. Else ppl will just make sure there 5-6m or w/e away, and then yup you guessed it, spamville. ( reminds me of the flaylock ) I think you may ge misinterpreting me, this is what it should be, the problem is you can put rounds between you and not take damage. With the change you are now forced to engage further apart, and if you can't get 7m away you need to launch slugs behind your opponent. Yes spam is a potential problem, but nerfing damage or ROF will just kill the weapon completely!! People who have at least half decent aim with an AR can outgun the MD in its niche environment.
Nooo, nerfing damage might, the rof wont unless they over do it. Currently it assaults people in assault suits with ar's on open ground and it needs to be fixed.
p.s. I'm an awesome aim find me in battle, furthermore my ( niche) range is close-mid, in an enclosed space or tight area you should drive me back but on open ground I should lay you down. |
Eldest Dragon
0uter.Heaven
87
|
Posted - 2013.08.28 11:51:00 -
[3] - Quote
Monkey MAC wrote:Eldest Dragon wrote:Monkey MAC wrote:Eldest Dragon wrote:My thought is this and may I quote the author... ( So a user and enemy 5m from blast will take damage while at 6.5 only the user will take damage, higher risk, discourages spam, rewards skill, what are people's thoughts?? ) That there is is exactly what I think....the problem is spamming...and hence the reason imo it needs a rof nerf or splash damge reduction. Else ppl will just make sure there 5-6m or w/e away, and then yup you guessed it, spamville. ( reminds me of the flaylock ) I think you may ge misinterpreting me, this is what it should be, the problem is you can put rounds between you and not take damage. With the change you are now forced to engage further apart, and if you can't get 7m away you need to launch slugs behind your opponent. Yes spam is a potential problem, but nerfing damage or ROF will just kill the weapon completely!! People who have at least half decent aim with an AR can outgun the MD in its niche environment. Nooo, nerfing damage might, the rof wont unless they over do it. Currently it assaults people in assault suits with ar's on open ground and it needs to be fixed. The ROF is already one a second, how much more would increase it by? Would you be wiling to give back damage so as to maintain there dps? An ar users are a bit thick sometimes, they never move furthef than a meter! ! 3 steps to the right jump to the left everytime, watch they all do it!!
lol, thats funny bro have to admit, and yes I would. Increase damage nerf rof. I would have to agree with that. |
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