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Jason Pearson
Seraphim Auxiliaries
2806
|
Posted - 2013.08.27 23:35:00 -
[1] - Quote
Title.
Shouldn't they be equipment? And if it's because "they're handheld useful explosive weapons" then why aren't Remote and Proximity explosives used in the Grenade slots?
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Thor Odinson42
Molon Labe.
1018
|
Posted - 2013.08.27 23:40:00 -
[2] - Quote
Why do they take more CPU/PG than a flaylock?
That's the ultimate question |
Jason Pearson
Seraphim Auxiliaries
2807
|
Posted - 2013.08.27 23:40:00 -
[3] - Quote
We were talking in the Tanker Chat (Yeah Tankers talking about Grenades) and how equipment for Grenades would make much more sense, add additional equipment to every suit, which allows more diverse builds such as a Demo Logi, carrying Flux, AV, Remotes and Proxy, or an Assault with two types of grenades, or equipment or a grenade and equipment.
That would make me assault more.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Monkey MAC
killer taxi company General Tso's Alliance
20
|
Posted - 2013.08.27 23:53:00 -
[4] - Quote
Jason Pearson wrote:We were talking in the Tanker Chat (Yeah Tankers talking about Grenades) and how equipment for Grenades would make much more sense, add additional equipment to every suit, which allows more diverse builds such as a Demo Logi, carrying Flux, AV, Remotes and Proxy, or an Assault with two types of grenades, or equipment or a grenade and equipment. That would make me assault more.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. Because putting grenades in equipment means your forced into an assault only role if you field grenades, assaults have the eqipment slot for adaptability!!
Also think about a logi like I dunno the cal logi ( pre nerf ) not only is jacked up on ehp, he can field enough grenades to orbit Arnold Schwarzenegger, sound like a lot of fun!!
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Bittersteel the Bastard
WarRavens League of Infamy
316
|
Posted - 2013.08.28 00:00:00 -
[5] - Quote
By doing that you mess up the potential of a grenadier role I've been imagining that uses a sidearm and 2 grenade slots. |
Jason Pearson
Seraphim Auxiliaries
2807
|
Posted - 2013.08.28 00:02:00 -
[6] - Quote
Bittersteel the Bastard wrote:By doing that you mess up the potential of a grenadier role I've been imagining that uses a sidearm and 2 grenade slots.
Does it? We were going to ask why not increase every equipment slot by one but remove the Grenade Slot, surely wouldn't this create more different suits? Grenadier Logi with 4 Explosive Slots say wut?
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Thor Odinson42
Molon Labe.
1023
|
Posted - 2013.08.28 00:10:00 -
[7] - Quote
Jason Pearson wrote:Bittersteel the Bastard wrote:By doing that you mess up the potential of a grenadier role I've been imagining that uses a sidearm and 2 grenade slots. Does it? We were going to ask why not increase every equipment slot by one but remove the Grenade Slot, surely wouldn't this create more different suits? Grenadier Logi with 4 Explosive Slots say wut?
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
But logi means medic in Dust doesn't it? |
Jason Pearson
Seraphim Auxiliaries
2807
|
Posted - 2013.08.28 00:12:00 -
[8] - Quote
Thor Odinson42 wrote:Jason Pearson wrote:Bittersteel the Bastard wrote:By doing that you mess up the potential of a grenadier role I've been imagining that uses a sidearm and 2 grenade slots. Does it? We were going to ask why not increase every equipment slot by one but remove the Grenade Slot, surely wouldn't this create more different suits? Grenadier Logi with 4 Explosive Slots say wut?
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. But logi means medic in Dust doesn't it?
Logistics, seems more like Engineers and Medic rolled into one, and Engineers often seems to be Demolition too.. Demolition involves explosives, grenades are explosives, Logi = Grenadier.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Bittersteel the Bastard
WarRavens League of Infamy
318
|
Posted - 2013.08.28 00:13:00 -
[9] - Quote
Jason Pearson wrote:Bittersteel the Bastard wrote:By doing that you mess up the potential of a grenadier role I've been imagining that uses a sidearm and 2 grenade slots. Does it? We were going to ask why not increase every equipment slot by one but remove the Grenade Slot, surely wouldn't this create more different suits? Grenadier Logi with 4 Explosive Slots say wut?
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
I meant grenadier as something to skill into that would give an explosives bonus. It's be a different class of dropsuits but would be limited by it's use of a sidearm (so no MD spam).
Using your idea the logistics role becomes the jack of all trades due its slot loadout. A logistics suit would then be able to run flux, AV, and locus or even just AV, AV, AV and f your precious vehicles up the a. |
Thor Odinson42
Molon Labe.
1023
|
Posted - 2013.08.28 00:14:00 -
[10] - Quote
I was referring to the massive QQ when a logi is spotted without rep tool in hand.
I think you make valid points.
Adding a second equipment slot to assaults and scouts adds a good deal of variety as well |
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Jason Pearson
Seraphim Auxiliaries
2808
|
Posted - 2013.08.28 00:20:00 -
[11] - Quote
Bittersteel the Bastard wrote:Jason Pearson wrote:Bittersteel the Bastard wrote:By doing that you mess up the potential of a grenadier role I've been imagining that uses a sidearm and 2 grenade slots. Does it? We were going to ask why not increase every equipment slot by one but remove the Grenade Slot, surely wouldn't this create more different suits? Grenadier Logi with 4 Explosive Slots say wut?
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. I meant grenadier as something to skill into that would give an explosives bonus. It's be a different class of dropsuits but would be limited by it's use of a sidearm (so no MD spam). Using your idea the logistics role becomes the jack of all trades due its slot loadout. A logistics suit would then be able to run flux, AV, and locus or even just AV, AV, AV and f your precious vehicles up the a.
Now we add some more things such as Grenadier suits, which offer what you've suggested with Suit bonuses, as well as suit debuffs, for example I still believe Logistic Suits should have a weapon damage debuff, so yes their four slots means they could do a lot, but an Assault Suit would be better with weapons, Grenadier Suits would be better with explosives, logi suits would have specializations in them also, with Triage Logistic Suits (Offering bonuses to Nanite Injectors) and Engineer Logistic Suits offering bonuses to Repair Tools :)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Bittersteel the Bastard
WarRavens League of Infamy
318
|
Posted - 2013.08.28 00:23:00 -
[12] - Quote
Jason Pearson wrote:Now we add some more things such as Grenadier suits, which offer what you've suggested with Suit bonuses, as well as suit debuffs, for example I still believe Logistic Suits should have a weapon damage debuff, so yes their four slots means they could do a lot, but an Assault Suit would be better with weapons, Grenadier Suits would be better with explosives, logi suits would have specializations in them also, with Triage Logistic Suits (Offering bonuses to Nanite Injectors) and Engineer Logistic Suits offering bonuses to Repair Tools :)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
I just feel that making grenades equipment really over complicates it though. I mean really what's to stop a logi from just loading up all his equipment slots with AV nades and then just killing every vehicle? And I don't believe debuffing the Logi would help because he'd still be the most flexible suit in every situation. |
Jason Pearson
Seraphim Auxiliaries
2808
|
Posted - 2013.08.28 00:26:00 -
[13] - Quote
Bittersteel the Bastard wrote:Jason Pearson wrote:Now we add some more things such as Grenadier suits, which offer what you've suggested with Suit bonuses, as well as suit debuffs, for example I still believe Logistic Suits should have a weapon damage debuff, so yes their four slots means they could do a lot, but an Assault Suit would be better with weapons, Grenadier Suits would be better with explosives, logi suits would have specializations in them also, with Triage Logistic Suits (Offering bonuses to Nanite Injectors) and Engineer Logistic Suits offering bonuses to Repair Tools :)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. I just feel that making grenades equipment really over complicates it though. I mean really what's to stop a logi from just loading up all his equipment slots with AV nades and then just killing every vehicle? And I don't believe debuffing the Logi would help because he'd still be the most flexible suit in every situation.
Why? Because this is taking into consideration that AV Grenades are balanced, and that you'd have to manually switch to each set of AV Grenades. If someone wants to take up all their slots to use AV Grenades instead of a Swarm Launcher? More power to them, but I can assure you they'd do better in an Assault suit with Swarms :P
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
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Master Jaraiya
Ultramarine Corp
566
|
Posted - 2013.08.28 00:29:00 -
[14] - Quote
Why not just rename the Grenade slot "Explosives" and move the Proxys and REs to this slot.
Grenades in Equipment slots is a terrible idea. If you thought the CalLogiASSault was bad you would absolutely loathe this. |
Jason Pearson
Seraphim Auxiliaries
2808
|
Posted - 2013.08.28 00:35:00 -
[15] - Quote
Master Jaraiya wrote:Why not just rename the Grenade slot "Explosives" and move the Proxys and REs to this slot.
Grenades in Equipment slots is a terrible idea. If you thought the CalLogiASSault was bad you would absolutely loathe this.
Why would it be bad though? All Logis would have equipment slots, but if suits had proper roll buffs and debuffs then the issues would probably go out the window, sure a Logi could be great at using Grenades, but what if they were more effective in a "Demolition" specialized suit for example.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Marston VC
SVER True Blood Public Disorder.
700
|
Posted - 2013.08.28 00:42:00 -
[16] - Quote
Jason Pearson wrote:We were talking in the Tanker Chat (Yeah Tankers talking about Grenades) and how equipment for Grenades would make much more sense, add additional equipment to every suit, which allows more diverse builds such as a Demo Logi, carrying Flux, AV, Remotes and Proxy, or an Assault with two types of grenades, or equipment or a grenade and equipment. That would make me assault more.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
I would have 5 equipment slots with 25% reduction to CPU/PG of all this equipment. Do you realize the potential OPness of having a suit like that?? I could field just about half the equipment in this game, and fulfill just about every role a logi could possibly fulfill in one suit.
1 triage nanohive, 1 gauged nanohive, 1 needle, 1 scanner, 1 drop uplink. That would let me spawn people, revive people, heal people, feed people, and find people all from just one suit. |
Monkey MAC
killer taxi company General Tso's Alliance
25
|
Posted - 2013.08.28 01:11:00 -
[17] - Quote
Master Jaraiya wrote:Why not just rename the Grenade slot "Explosives" and move the Proxys and REs to this slot.
Grenades in Equipment slots is a terrible idea. If you thought the CalLogiASSault was bad you would absolutely loathe this.
This makes more sense, take everything explosive into one slot, assaults can now run re and nanohives to replenish them, and grenadier slot can be characterised by swapping light weapon for three explosives. THIS would make me demo more!! The goal I ultimately believe your trying to achieve!! |
Dexter307
the unholy legion of darkstar DARKSTAR ARMY
130
|
Posted - 2013.08.28 01:12:00 -
[18] - Quote
But then us heavys couldent use grenades |
Bittersteel the Bastard
WarRavens League of Infamy
323
|
Posted - 2013.08.28 01:16:00 -
[19] - Quote
Even if grenades were "balanced" being able to spam them would be a problem.
And besides have you ever wondered why the AR is so popular? It's the jack of all trades;master of most. By moving the grenade slot to equipment you'd make logis super powerful by allowing them to do everything.
Everyone would run a logi with AV nades, Locus grenades, an AR, and a few WP farm equipment and would basically be able to accomplish most objectives and fill nearly every role. |
Rogatien Merc
Red Star. EoN.
826
|
Posted - 2013.08.28 01:46:00 -
[20] - Quote
I'd be cool with this. Grenade spam is stupid.
BUT, contention that remote explosives = grenade slot is silly.
http://www.looki.de/gfx/product/1/1612/additional/weapons/us/c4.jpg
^--- random google picture to highlight my point: They're bigger'n a baseball-sized grenade. |
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Jason Pearson
Seraphim Auxiliaries
2826
|
Posted - 2013.08.28 01:47:00 -
[21] - Quote
Dexter307 wrote:But then us heavys couldent use grenades
(Shh, they won't notice that you've got a nanohive because all suits get +1 Equipment slots..)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Sgt Kirk
SyNergy Gaming EoN.
1340
|
Posted - 2013.08.28 01:58:00 -
[22] - Quote
Thor Odinson42 wrote:Why do they take more CPU/PG than a flaylock?
That's the ultimate question Because CCP, that's why.
I'll be honest, grenades are ridiculous right now but the amount of CPU and PG required is ridiculous when you compare it to other weapons in the game. |
Dexter307
the unholy legion of darkstar DARKSTAR ARMY
130
|
Posted - 2013.08.28 02:35:00 -
[23] - Quote
Jason Pearson wrote:Dexter307 wrote:But then us heavys couldent use grenades (Shh, they won't notice that you've got a nanohive because all suits get +1 Equipment slots..)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. I would be fine with that |
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