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CrotchGrab 360
High-Damage
216
|
Posted - 2013.08.27 21:09:00 -
[1] - Quote
I'm sick of seeing teams instantly take all 5 letters whilst the other team is lucky to get 1 kill for every 30 the enemy does.
I'm seeing it more and more often. Literally the kill feed is RED for 30 sometimes 40 kills.
How many of those people getting stomped on will play another round of DUST after that? 0.
How many will be inclined to log on the next day? Less than half.
How many of those people will have a negative impression of DUST and then in turn, give a negative impression to their friends? All of them.
Also there's an increase in huge maps with little activity. Sometimes either team don't move, they just stay where they are because guess what happens every time one of them makes a move? An LAV or a Sniper gets them.
I've played rounds before where the enemy had snipers at every single letter so you got OHK'd every time you tried to take it. So take the sniper out you say? What, waste 2-3 minutes running on the ******* cliffs trying to find some ******* who's hiding? Yeh that sounds like fun.
The maps are far too big for that they are, they do not promote squad-based tactics at all. It's like Planetside 2. I ran around in that game trying to find out where the action is for 5 minutes before I uninstalled it.
Also I tried to exit a game and square didn't work. The cinematic showing the map from an aerial POV just glitched at about 1FPS. That's when I quit the game.
Introduce some basic matchmaking. It's no fun trying to level up an alternate account when you can't even stomach 3 games because they're all the same. People getting stomped on and crappy players using crutches such as high HP to win the game.
Whatever happened to everyone has the same amount of health? Imagine in a multilpayer game, you all have 100hp down the bottom but then your friend sitting next to you on the couch has 600hp.
Seeing a lot of crappy MAG clans who can just stomp on n00bs all day because they've played it more, do more damage and take more damage.
This would be fun as a handicap in an old-school couch-multiplayer game with advanced settings but it's not, it's actually the fundamental part of the game. And what do these people do when you shoot back? They run away. |
Arkena Wyrnspire
Turalyon 514
2781
|
Posted - 2013.08.27 21:10:00 -
[2] - Quote
Matchmaking is coming in 1.4. |
ZDub 303
TeamPlayers EoN.
1872
|
Posted - 2013.08.27 21:17:00 -
[3] - Quote
Agreed, maps in this game are FAR too large for 16v16. |
Uravm0d groundforce
Famous.OTF Only The Famous
17
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Posted - 2013.08.27 21:35:00 -
[4] - Quote
Its true what you say I find what happens is everyone tends play for 2 mins then once its established one team is weaker the weaker team gives ups and hides which makes it no fun for anyone. Here's what i think is the real cause of the problem Ambush is better you make more isk quicker and also die less, also you earn sp quicker especially once you have capped just no point in playing a longer battle. |
Pje251296
KILL ORDERS
116
|
Posted - 2013.08.27 21:37:00 -
[5] - Quote
ZDub 303 wrote:Agreed, maps in this game are FAR too large for 16v16.
Now you know how console bf players feel on the bigger maps. |
Kane Banned
Red and Silver Hand Amarr Empire
15
|
Posted - 2013.08.27 21:41:00 -
[6] - Quote
Pje251296 wrote:ZDub 303 wrote:Agreed, maps in this game are FAR too large for 16v16. Now you know how console bf players feel on the bigger maps. I was playing bf3 on console the other day and heard it was a lot more fun on PC so I got it on PC...... Let's just say you need to get bf3 on PC.... 32 vs 32 is very nice |
Chunky Munkey
Amarr Templars Amarr Empire
1272
|
Posted - 2013.08.27 21:47:00 -
[7] - Quote
Gamers are more resilient than you give them credit for. When I first played, every death to a Duvolle & Black suit I suffered made me covet those items all the more. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
919
|
Posted - 2013.08.27 21:52:00 -
[8] - Quote
Chunky Munkey wrote:Gamers are more resilient than you give them credit for. When I first played, every death to a Duvolle & Black suit I suffered made me covet those items all the more.
If you can't beat them, join them?
Where would be the diversity if we all did that? |
Chunky Munkey
Amarr Templars Amarr Empire
1272
|
Posted - 2013.08.27 21:55:00 -
[9] - Quote
Alaika Arbosa wrote:Chunky Munkey wrote:Gamers are more resilient than you give them credit for. When I first played, every death to a Duvolle & Black suit I suffered made me covet those items all the more. If you can't beat them, join them? Where would be the diversity if we all did that?
When I couldn't take down gun-game pros in shield tanked suits, I ran a dragonfly with a toxin and flux grenades. I think that counts as variety right? |
Rynoceros
Rise of Old Dudes
581
|
Posted - 2013.08.27 22:06:00 -
[10] - Quote
Other than matchmaking (which is inbound) and an All-MLT set of modes (which should also be in-game already) what else should/could we do to placate and cater to newberries?
I got slaughtered by every sniper and proto user in the game for the first month I played while I explored every bit of terrain Dust had to offer. No Academy. No Tutorials.
Just the will to eventually pwn some of those ********.
We used to call it "paying dues".
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ZDub 303
TeamPlayers EoN.
1872
|
Posted - 2013.08.27 22:08:00 -
[11] - Quote
Kane Banned wrote:Pje251296 wrote:ZDub 303 wrote:Agreed, maps in this game are FAR too large for 16v16. Now you know how console bf players feel on the bigger maps. I was playing bf3 on console the other day and heard it was a lot more fun on PC so I got it on PC...... Let's just say you need to get bf3 on PC.... 32 vs 32 is very nice
Makes you wonder how much more awesome Dust would be if it was on the PC with realistic render distances and 32v32 combat, smooth raw input mouse aiming, and 60 fps. |
Patrick57
GunFall Mobilization Covert Intervention
77
|
Posted - 2013.08.27 22:58:00 -
[12] - Quote
CrotchGrab 360 wrote:I'm sick of seeing teams instantly take all 5 letters whilst the other team is lucky to get 1 kill for every 30 the enemy does.
I'm seeing it more and more often. Literally the kill feed is RED for 30 sometimes 40 kills.
How many of those people getting stomped on will play another round of DUST after that? 0.
How many will be inclined to log on the next day? Less than half.
How many of those people will have a negative impression of DUST and then in turn, give a negative impression to their friends? All of them.
Also there's an increase in huge maps with little activity. Sometimes either team don't move, they just stay where they are because guess what happens every time one of them makes a move? An LAV or a Sniper gets them.
I've played rounds before where the enemy had snipers at every single letter so you got OHK'd every time you tried to take it. So take the sniper out you say? What, waste 2-3 minutes running on the ******* cliffs trying to find some ******* who's hiding? Yeh that sounds like fun.
The maps are far too big for that they are, they do not promote squad-based tactics at all. It's like Planetside 2. I ran around in that game trying to find out where the action is for 5 minutes before I uninstalled it.
Also I tried to exit a game and square didn't work. The cinematic showing the map from an aerial POV just glitched at about 1FPS. That's when I quit the game.
Introduce some basic matchmaking. It's no fun trying to level up an alternate account when you can't even stomach 3 games because they're all the same. People getting stomped on and crappy players using crutches such as high HP to win the game.
Whatever happened to everyone has the same amount of health? Imagine in a multilpayer game, you all have 100hp down the bottom but then your friend sitting next to you on the couch has 600hp.
Seeing a lot of crappy MAG clans who can just stomp on n00bs all day because they've played it more, do more damage and take more damage.
This would be fun as a handicap in an old-school couch-multiplayer game with advanced settings but it's not, it's actually the fundamental part of the game. And what do these people do when you shoot back? They run away. This is just your take on the game. Actually, you should be judging the game on the sandbox universe, the levels of customization, and everything else that sets this game apart from CoD or Battlefield (although I will admit that BF3 is a cool game).
The players literally create the world around them. Maybe EVE players have more control over it, but DUST side you can, like I said before, create the world around you. Yes, a lot of the game is centered around matches, but there is no reason that a player that is not good at this game should not be able to get better at it.
When I first started this game, I did not understand it and could not get a single kill. Now, I've had matches where I go 32-7. Everyone can get better.
Now, back to the point, the sandbox and customization alone should be what puts this game on a deeper and more complicated level. Again, matches are a big part of this game, but there is a lot more to it and it should not be judged on gameplay alone. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
919
|
Posted - 2013.08.27 23:03:00 -
[13] - Quote
Patrick57 wrote:CrotchGrab 360 wrote:I'm sick of seeing teams instantly take all 5 letters whilst the other team is lucky to get 1 kill for every 30 the enemy does.
I'm seeing it more and more often. Literally the kill feed is RED for 30 sometimes 40 kills.
How many of those people getting stomped on will play another round of DUST after that? 0.
How many will be inclined to log on the next day? Less than half.
How many of those people will have a negative impression of DUST and then in turn, give a negative impression to their friends? All of them.
Also there's an increase in huge maps with little activity. Sometimes either team don't move, they just stay where they are because guess what happens every time one of them makes a move? An LAV or a Sniper gets them.
I've played rounds before where the enemy had snipers at every single letter so you got OHK'd every time you tried to take it. So take the sniper out you say? What, waste 2-3 minutes running on the ******* cliffs trying to find some ******* who's hiding? Yeh that sounds like fun.
The maps are far too big for that they are, they do not promote squad-based tactics at all. It's like Planetside 2. I ran around in that game trying to find out where the action is for 5 minutes before I uninstalled it.
Also I tried to exit a game and square didn't work. The cinematic showing the map from an aerial POV just glitched at about 1FPS. That's when I quit the game.
Introduce some basic matchmaking. It's no fun trying to level up an alternate account when you can't even stomach 3 games because they're all the same. People getting stomped on and crappy players using crutches such as high HP to win the game.
Whatever happened to everyone has the same amount of health? Imagine in a multilpayer game, you all have 100hp down the bottom but then your friend sitting next to you on the couch has 600hp.
Seeing a lot of crappy MAG clans who can just stomp on n00bs all day because they've played it more, do more damage and take more damage.
This would be fun as a handicap in an old-school couch-multiplayer game with advanced settings but it's not, it's actually the fundamental part of the game. And what do these people do when you shoot back? They run away. This is just your take on the game. Actually, you should be judging the game on the sandbox universe, the levels of customization, and everything else that sets this game apart from CoD or Battlefield (although I will admit that BF3 is a cool game). The players literally create the world around them. Maybe EVE players have more control over it, but DUST side you can, like I said before, create the world around you. Yes, a lot of the game is centered around matches, but there is no reason that a player that is not good at this game should not be able to get better at it. When I first started this game, I did not understand it and could not get a single kill. Now, I've had matches where I go 32-7. Everyone can get better. Now, back to the point, the sandbox and customization alone should be what puts this game on a deeper and more complicated level. Again, matches are a big part of this game, but there is a lot more to it and it should not be judged on gameplay alone.
Where is the Sandbox in the Lobby Shooter?
Unless you're talking about the-lol-let's-pretend-we're-back-in-high-school-meta, I'm not seeing it.
@Chunky Yeah, that is true, though aspiring to be one of the Duvolle herd isn't a good thing IMHO. |
Patrick57
GunFall Mobilization Covert Intervention
77
|
Posted - 2013.08.27 23:26:00 -
[14] - Quote
Alaika Arbosa wrote:Patrick57 wrote:CrotchGrab 360 wrote:I'm sick of seeing teams instantly take all 5 letters whilst the other team is lucky to get 1 kill for every 30 the enemy does.
I'm seeing it more and more often. Literally the kill feed is RED for 30 sometimes 40 kills.
How many of those people getting stomped on will play another round of DUST after that? 0.
How many will be inclined to log on the next day? Less than half.
How many of those people will have a negative impression of DUST and then in turn, give a negative impression to their friends? All of them.
Also there's an increase in huge maps with little activity. Sometimes either team don't move, they just stay where they are because guess what happens every time one of them makes a move? An LAV or a Sniper gets them.
I've played rounds before where the enemy had snipers at every single letter so you got OHK'd every time you tried to take it. So take the sniper out you say? What, waste 2-3 minutes running on the ******* cliffs trying to find some ******* who's hiding? Yeh that sounds like fun.
The maps are far too big for that they are, they do not promote squad-based tactics at all. It's like Planetside 2. I ran around in that game trying to find out where the action is for 5 minutes before I uninstalled it.
Also I tried to exit a game and square didn't work. The cinematic showing the map from an aerial POV just glitched at about 1FPS. That's when I quit the game.
Introduce some basic matchmaking. It's no fun trying to level up an alternate account when you can't even stomach 3 games because they're all the same. People getting stomped on and crappy players using crutches such as high HP to win the game.
Whatever happened to everyone has the same amount of health? Imagine in a multilpayer game, you all have 100hp down the bottom but then your friend sitting next to you on the couch has 600hp.
Seeing a lot of crappy MAG clans who can just stomp on n00bs all day because they've played it more, do more damage and take more damage.
This would be fun as a handicap in an old-school couch-multiplayer game with advanced settings but it's not, it's actually the fundamental part of the game. And what do these people do when you shoot back? They run away. This is just your take on the game. Actually, you should be judging the game on the sandbox universe, the levels of customization, and everything else that sets this game apart from CoD or Battlefield (although I will admit that BF3 is a cool game). The players literally create the world around them. Maybe EVE players have more control over it, but DUST side you can, like I said before, create the world around you. Yes, a lot of the game is centered around matches, but there is no reason that a player that is not good at this game should not be able to get better at it. When I first started this game, I did not understand it and could not get a single kill. Now, I've had matches where I go 32-7. Everyone can get better. Now, back to the point, the sandbox and customization alone should be what puts this game on a deeper and more complicated level. Again, matches are a big part of this game, but there is a lot more to it and it should not be judged on gameplay alone. Where is the Sandbox in the Lobby Shooter? Unless you're talking about the-lol-let's-pretend-we're-back-in-high-school-meta, I'm not seeing it. @Chunky Yeah, that is true, though aspiring to be one of the Duvolle herd isn't a good thing IMHO. Wow, I actually thought people would understand that. I guess I shouldn't have expected so much from people in the forums... |
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