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Thread Statistics | Show CCP posts - 0 post(s) |
Beren Hurin
The Vanguardians
1247
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Posted - 2013.08.27 13:07:00 -
[1] - Quote
https://twitter.com/DUSTAlerts
It apparently gives updates on district changes based on the new API tool. You could probably do some other cool stuf with IFTTT with that feed then.
Anyway, I noticed some Eon. districts are starting to flip, but lately they are cannibalizing themselves? Are they blocking attacks in the team players vs. pure innocense attacks? |
Beren Hurin
The Vanguardians
1250
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Posted - 2013.08.27 14:31:00 -
[2] - Quote
Nobody has an answer for the Pure Innocense vs. Team Players issues? |
Beren Hurin
The Vanguardians
1251
|
Posted - 2013.08.27 15:16:00 -
[3] - Quote
Bittersteel the Bastard wrote:Anarchide wrote:Ouroboros I'll be surprised if anyone else gets this.
I get the imagery, but I don't really know how it applies to the corps. |
Beren Hurin
The Vanguardians
1251
|
Posted - 2013.08.27 16:12:00 -
[4] - Quote
When you get clone payouts from biomassing the enemy clones, is that 'whatever is killed after the 150 minimum' or after you kill at least 150 clones can you make isk based off of all of your killed clones?
So if you kill 100 clones and win you get 0 isk from biomassing.
If you kill 151 clones and win how much isk do you get from biomassing? |
Beren Hurin
The Vanguardians
1251
|
Posted - 2013.08.27 16:31:00 -
[5] - Quote
virgindestroyer7 wrote:The war and tournament is starting to wear on their players, especially their better ones so they are locking up their own districts against themselves so that the FEC cannot attack more than they feel they can defend appropriately.
Its not only the Pure Innocence districts I think TeamPlayers probably has their own "trainer corp" or whatever you want to call it where they attack themselves. Easily manageable with someone who has organizational skills and a spreadsheet.
honestly, if i do my math correctly with the ISK Eon. has vs how many districts they have they could by all means attack eachothers districts until around november before they start to sweat.
With corporate taxes coming in considering these people play alot with high scores making the tax profit higher than most people would get i'm sure it would last even longer.
I guess this can make sense...
If you have 2 districts, A and B, both making 100 clones each day. If they each start with the maximum 300 clones...
You can have them continue to trade attacks with each other, and even a third district, perpetually locking 2 of the 3 and generating clones at least at the rate that you are losing them? No? |
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