|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Himiko Kuronaga
SyNergy Gaming EoN.
1344
|
Posted - 2013.08.27 09:22:00 -
[1] - Quote
All I got out of this is you're going to nerf vehicles some more by introducing more restrictions to how they work. Also the ammunition idea is terrible, to be perfectly blunt. They already overheat, they don't need another restriction.
The philosophy for how modules are working is basically how they work already. And what we've learned is that it's a pretty terrible philosophy for the investment unless you plan to make all vehicles absolutely dirt cheap.
Why don't you just copy the EVE capacitor and resistance scheme over to Dust instead of continually dumbing it down? You're underestimating the intelligence of the playerbase. |
Himiko Kuronaga
SyNergy Gaming EoN.
1345
|
Posted - 2013.08.27 09:57:00 -
[2] - Quote
dustwaffle wrote:Himiko Kuronaga wrote:All I got out of this is you're going to nerf vehicles some more by introducing more restrictions to how they work. Also the ammunition idea is terrible, to be perfectly blunt. They already overheat, they don't need another restriction.
The philosophy for how modules are working is basically how they work already. And what we've learned is that it's a pretty terrible philosophy for the investment unless you plan to make all vehicles absolutely dirt cheap.
Why don't you just copy the EVE capacitor and resistance scheme over to Dust instead of continually dumbing it down? You're underestimating the intelligence of the playerbase. Maybe see the actual implementation instead of criticizing the design philosophy behind it before you get a chance to see what the implementation will be? Dunno, just seems short-sighted to complain now. Feedback = good, whinage = bad.
It's not whinage.
If you remove the part about ammo, basically nothing Wolfman said here is any different at all to what we currently have, except the modules will be dumbed down even further.
I don't need to see the implementation because it's already implemented. He did not announce anything new. |
Himiko Kuronaga
SyNergy Gaming EoN.
1346
|
Posted - 2013.08.27 10:49:00 -
[3] - Quote
Noc Tempre wrote:Ultimately, it appears CCP gave up on capacitor. Not necessarily the end of the world but their solution is oversized infantry mechanics with heavy reliance on burst powers. They are making vehicles super glass cannons. With all these active modules, I officially ask that we get a split between driver/gunner and vehicle locking tools. I don't see it being workable any other way unless you overhaul the controls as well for one button activation of modules.
This is so silly.
Why did they run into such issues with capacitor, anyway? It works just fine in EVE. These are New Eden vehicles and they should behave like New Eden vehicles. A heavy investment in a tank with a working capacitor and strategic resistance allocation makes sense.
For ten second hulk-mode, it doesn't.
I understand Wolfman is trying to appeal to the lowest common denominator with this vehicle philosophy, but seriously it's not worth it. Just use EVE mechanics here. They are cool.
Stupid people are always going to die-and-cry, there is no need to appeal to them whatsoever. Let them buy their terrible milita-grade pre-built aurum tanks. The serious tankers aren't going to mind actual depth being added to the game. |
Himiko Kuronaga
SyNergy Gaming EoN.
1349
|
Posted - 2013.08.27 12:00:00 -
[4] - Quote
Seriously, all of the really stupid CoD players stick to militia-grade crap anyway. Anyone venturing seriously into the wonderful world of vehicles knows that they are taking incredible risks when doing so and are usually prepared to apply the use of their intelligence to keep themselves alive.
Most also like customizing stuff and nerding out over fits.
Why insult tankers by basically dumbing down the mods and the mechanics? |
|
|
|