|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CLONE117
Planetary Response Organization Test Friends Please Ignore
198
|
Posted - 2013.08.26 21:38:00 -
[1] - Quote
a module that extends the amount of time that can be spent in a redzone before magically dieing..
of course u could only fit it on a mlt or std...
it would really take up much cpu or pg as as so mlt gear efficiency would remain largely unaffected...
this module is specifically designed to add more time that a player can last in the redzone giving the player a good amount of time to fly a dropship up into the mcc to kill afkers..
or fly ontop of the mcc to kill the snipers..
it would also give enough time time to charge up that tall hill and kill that annoying thale sniper in teh redzone...
and as i said it can only be fitted on a mlt or possible a std suit and now proto gear would be allowed for this as to make sure its not abused by pubstompers...
it would not work for lavs or havs..
mainly only for the individual player...
would increase the amount of time the dropship can last in the redzone before blowing up though...
does this sound like a usefull mod for finaly suicide running that annoying sniper afker or tank?
im not seeing much to complain about with this idea... |
CLONE117
Planetary Response Organization Test Friends Please Ignore
198
|
Posted - 2013.08.26 22:28:00 -
[2] - Quote
this idea is for the slower suits and not everyone wants to can run scout...
i would like to blow those redzone campers up with an fg or hmg...
this is basicly for the hard to reach sniper nests and so on..
|
CLONE117
Planetary Response Organization Test Friends Please Ignore
198
|
Posted - 2013.08.26 22:50:00 -
[3] - Quote
in any case even with the speed of the scout i have to worry about the redzone sniper in full pro also having an smg..
a scout suit isnt going to stand much of a chance against an hav either..
this is about tanks snipers all of the redzone stuff.. a single scout suit with an ar might kill the sniper but its sure as hell wont kill that tank... |
CLONE117
Planetary Response Organization Test Friends Please Ignore
200
|
Posted - 2013.08.27 01:14:00 -
[4] - Quote
but we still have redzone snipers |
CLONE117
Planetary Response Organization Test Friends Please Ignore
200
|
Posted - 2013.08.27 01:55:00 -
[5] - Quote
but flying derpships and landing on them would be more fun...
if only those snipers were out of the redzone...
its funny how they r blind to everything around them
giant exploding derpships is one of them lol...
of course its harder to get to those redzone snipers in that one specifice map with just the 3 objectives...
if there was a faster way to get up their other than derpship id like to here it.
although the point im trying to make is that 30 or so secs just isnt enough time to do all of that stuff or is it 15? |
|
|
|