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Nemo Bluntz
TeamPlayers EoN.
449
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Posted - 2013.08.26 21:23:00 -
[1] - Quote
Master Jaraiya wrote:It isn't that difficult to evade a FG long enough to get to the flight ceiling. Once you are there you just need to wait for your other squad mates to to coordinate their efforts to either distract the Forge Gunner or take him out. Then lower your DS to the tower. It is called "tactics" maybe you have heard of this? The FG range is not "LOLthewholemap" It is 299m. I can see tanks and installations in my LoS that are out of range of my FG and take no damage if I shoot from out of range.
Hear that, guys? Its super easy to take out a forge gunner. All you have to do is coordinate an entire squad, with a vehicle he can easily shoot down if you're not careful, to take down a single guy in a cheap heavy suit.
There's nothing OP about that at all. |
Nemo Bluntz
TeamPlayers EoN.
450
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Posted - 2013.08.26 21:30:00 -
[2] - Quote
BLKDG wrote:Nemo Bluntz wrote:Master Jaraiya wrote:It isn't that difficult to evade a FG long enough to get to the flight ceiling. Once you are there you just need to wait for your other squad mates to to coordinate their efforts to either distract the Forge Gunner or take him out. Then lower your DS to the tower. It is called "tactics" maybe you have heard of this? The FG range is not "LOLthewholemap" It is 299m. I can see tanks and installations in my LoS that are out of range of my FG and take no damage if I shoot from out of range. Hear that, guys? Its super easy to take out a forge gunner. All you have to do is coordinate an entire squad, with a vehicle he can easily shoot down if you're not careful, to take down a single guy in a cheap heavy suit. There's nothing OP about that at all. Hey boss if it takes you a squad to take down a FG your doing it wrong. I was responding to that ridiculous post.
I really dislike tower FG tactics. But I totally see why people do it.
I'm also against OHK weapons, especially in a "high health" shooter. |
Nemo Bluntz
TeamPlayers EoN.
451
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Posted - 2013.08.26 21:50:00 -
[3] - Quote
BLKDG wrote:what is a high health shooter, if you mean by having armor, shields and etc, do tanks and DS and Lavs make this a conventional shooter?
And by balance how do you counter logi lavs? (even a bisnitch to hit with a FG)
...its a shooter where the characters have high health. Every suit in this game can take multiple hits from most of the guns (you know, barring point blank shotgun blasts, for obvious reasons). The Forge Gun is basically the "Counter Strike AWP". Takes a second between shots, but its a OHK on impact and has great range. The tower forge gunning is really my personal only issue with it. You can hit people, but they can't hit you annnnd even if you manage to get some hits in, this being a high health shooter, they can just take a few steps back, recharge their shields, then its game-on again.
Balance the LLAVs? If you want that conversation again on these here forums. I'm in camp "No Collision Damage." Its the instant fix that makes sense as far as gameplay goes that everyone hates because "realism and physics." |
Nemo Bluntz
TeamPlayers EoN.
452
|
Posted - 2013.08.27 15:54:00 -
[4] - Quote
Its not.
But there's a Street Fighter reference, so I approve.
Now we can all rest easy knowing that I approve. |
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