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Italian dude 93
D3LTA FORC3 Inver Brass
9
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Posted - 2013.08.26 19:34:00 -
[1] - Quote
Mercs do a lot more then just fight wars they also do security work and protection work. Like guarding property and protecting V.I.P'S.
Here are some of my ideas.
1: Make it that EvE pilots need to hire Dust mercs to protect there ships from pirates or other players when they travel through certain sectors. For example a EvE pilot goes through a certain sector alone knowing it's very dangerous and doesn't hire Dust mercs to protect there ship. A swarm of pirates come attack the ship and there will be a count down until the ship is taken over the EvE pilot can evacuate the ship or request another EvE ship that has Dust mercs on board to come and kill the pirates.
2: Make it so that Dust Mercs have to hire EvE pilots to take them to a planet, so they can attack district's for PC. Dust Mercs will need to hire 2 EvE pilots one that flys the war barge and one that flys the MCC. The new re-supply system, MCC's will have to stocked with vehicles, installations, CRU's, supply depots. Before the battle and instead of RDV'S the MCC'S will have a matter ray a Dust merc wants a tank all he has to do is get below the MCC and request and the MCC will beam it down star trek style. Oh also if the MCC runs out of vehicles etc the EvE pilot on the MCC will request the EvE pilot on the war barge to manufacture more stuff and beam it down to the MCC this isn't the 21th century RDV's should go. It will be a team effort this way and more fun.
3: The ability to go prone.
4: MCC fitting, MCC's will be able to hold 10 tanks 10 dropships 10 lav's 2 installation's 2 supply depots and 1 CRU, 1 matter ray I explained what the matter ray is in 2:. A armory this will have to be stocked before the battle.
5: Anti-Personnel mines we have Proximity mines that do damage to vehicles but no mines that work against infantry.
6: A grenade that is anti-armor only.
7: Different types of ammunition anti-shield ammunition or anti-armor or hybrid that does equal damage to both.
8: Seriously how about putting East, West, South, North West, North East, etc on the compass.
9: Artillery tanks.
10: IFV think Bradley, hopefully this is what the MAV will be.
11: Make proto L.A.V. and proto H.A.V. hover instead of using tracks and wheels and tires. It's proto it should be OP.
12: Mortars.
13: Drop ships can drop mini orbitals.
14: The new salvage system, the salvage you get will be from the people you kill. But you will need to repair it so you will need to skill into work benches a standard work bench will repair standard gear an advanced work bench will repair advanced gear and a proto work bench will repair proto gear and this work bench will be in your apartment.
15: My vehicle lock system, only the owner can do this to lock a vehicle hold down R2 just like the squad commands and either select lock or unlock.
16: Drop ships can be fitted with gravity turrets that can pull in a squad mate into the drop ship for quick extractions. |
Operative 1171 Aajli
Bragian Order Amarr Empire
168
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Posted - 2013.08.26 21:19:00 -
[2] - Quote
FIre CCP and get a real game company to design it. |
Benjamin Ciscko
S.e.V.e.N.
5
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Posted - 2013.08.26 21:33:00 -
[3] - Quote
Add Heavy and light aircraft after null sec maps added
Unique maps
interactive environment
24 vs 2 4maps think this referred to as null sec |
Sarducar Kahn
xCosmic Voidx The Superpowers
55
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Posted - 2013.08.26 21:37:00 -
[4] - Quote
Bomber DS is incoming at some point. Will be OP or useless depending on the situation as with all other vehicles ATM. (1 proto AV = useless) |
Benjamin Ciscko
S.e.V.e.N.
5
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Posted - 2013.08.26 23:17:00 -
[5] - Quote
Sarducar Kahn wrote:Bomber DS is incoming at some point. Will be OP or useless depending on the situation as with all other vehicles ATM. (1 proto AV = useless) proto AV makes me very sad, my tank does not get the chance to be sad he is destroyed too quickly. I just hope my Madrugar's are reincarnated as Surya's. |
Benjamin Ciscko
S.e.V.e.N.
5
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Posted - 2013.08.26 23:32:00 -
[6] - Quote
They should make it so you can precision strike's the farther you drag it the less damage it does closer you bring it the more damage it does. If there are no vehicles it is over kill to be doing 10,000 damage to an area. My armor tank eats precision strikes for breakfast I rarely die by them only right after I have been in combat. This would allow a skilled person to take out a Tank like mine with a precision strike, it also adds a skill factor no point click kill. They also need to make them more visible it seems lately they have been a duller blue and it's hard to tell were one is being dropped sometimes. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
22
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Posted - 2013.08.27 00:35:00 -
[7] - Quote
Lots of great ideas...well thought out and you took the time to articulate some nice ideas. I hope the Devs take a look and it generates some ideas for them.
My comments in BOLD below. ps..had to condense your first 2 comments to get under the character limit.
Italian dude 93 wrote:Mercs do a lot more then just fight wars they also do security work and protection work. Like guarding property and protecting V.I.P'S.
Here are some of my ideas.
1: EVE and Dust links for new maps or game play so that Mercs can operate onboard EVE ships(paraphrase) Great call. Anything we can use to generate EVE linkages is probably helpful. Essentially you are proposing a couple indoor (shipboard) maps where you duke it out with PVE pirates or another Merc squad hitting a ship. Sounds like a pretty solid idea, the mechanics of tieing it to EVE would have to work like something out of PC so that there is a known time for the fight. I think you would need to have a significant positive incentive for the EVE pilot to essentially offer his/her ship as our playground and something where it would hurt if they lost...could give incentives to pick the best Mercs and we set prices.
2: MCC Uprades stuff...(paraphrase).I'm all on board with this except for the "matter ray" stuff. I think RDVs are fine but the idea you need to higer EVE pilots for PC is spot on.
3: The ability to go prone. Should have been in the beta...
4: MCC fitting, MCC's will be able to hold 10 tanks 10 dropships 10 lav's 2 installation's 2 supply depots and 1 CRU, 1 matter ray I explained what the matter ray is in 2:. A armory this will have to be stocked before the battle. I like this for PC matches only. Recommend the number of items the MCC can hold is dependant on the kind of ship the EVE pilot can supply. Gives Mercs the incentive to find the right Pilots and they can set the price much like we can in item #1.
5: Anti-Personnel mines we have Proximity mines that do damage to vehicles but no mines that work against infantry. Not bad...i think the remote explosives are a better idea. I don't like the area of turning swaths of the environment a minefield unless you can a) find the mines and b) reliably defuse or detonate them without getting killed.
6: A grenade that is anti-armor only. Pretty sure that's what the AV grenade is...
7: Different types of ammunition anti-shield ammunition or anti-armor or hybrid that does equal damage to both. I think if you did this for mass drivers and swarms that would actually be a great upgrade to deepen the game. For anything else it detracts from the reason for other types of weapons such as AR, SCR, ect..
8: Seriously how about putting East, West, South, North West, North East, etc on the compass. hell yes...I would even go one further and have a rudimentary grid system on the tactical map that you can call out "sniper, grid A3" or "put orbital on two tanks at C1".
9: Artillery tanks. Not in favor of this...or at least I'm not sure about this one. I don't dislike the idea but having mini-orbitals would probably break the game. Not a killer need for the game to be better, particularly on the size of maps and # of players in a match.
10: IFV think Bradley, hopefully this is what the MAV will be. Not bad. Don't think it's particularly needed though. The easier way is just make a personnel carrier variant of the existing LAVs. Load 4x guys in the back but no weapon system. 11: Make proto L.A.V. and proto H.A.V. hover instead of using tracks and wheels and tires. It's proto it should be OP.
12: Mortars. Not requried. See #9 13: Drop ships can drop mini orbitals.
14: The new salvage system, the salvage you get will be from the people you kill. But you will need to repair it so you will need to skill into work benches a standard work bench will repair standard gear an advanced work bench will repair advanced gear and a proto work bench will repair proto gear and this work bench will be in your apartment. Only after they get the abililty to sell/trade your inventory to other Dust players AND have EVE guys manufacture or trade our inventory should they even remotely consider this.
15: My vehicle lock system, only the owner can do this to lock a vehicle hold down R2 just like the squad commands and either select lock or unlock then aim at the vehicle and press R1. Sounds good. My tanker brothers rage after getting jacked by blueberries...
16: Drop ships can be fitted with gravity turrets that can pull in a squad mate into the drop ship for quick extractions. that would be a really nice feature....not sure how hard it is to implement but would make Dropship work that much more critical. Very good idea.
17: A tool that repairs shields. Shields rep themselves...so sayeth the skill tree.
18: Cloak device for equipment slot. Very legit...good counter to the Active Scanner. |
Happy Violentime
OMFGZOMBIESRUN
125
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Posted - 2013.08.27 00:51:00 -
[8] - Quote
If a team wants to play PC they should have to buy there own MCC :) |
Xero The Mishima
Vherokior Combat Logistics Minmatar Republic
339
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Posted - 2013.08.27 00:52:00 -
[9] - Quote
Not letting somebody run around competitive matches abusing exploit glitches would be a good start... |
Raymundo Kagestad V
Sinq Laison Gendarmes Gallente Federation
40
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Posted - 2013.08.27 01:07:00 -
[10] - Quote
If CCP Shanghai worked like CCP Reki...Iceland. This game would already be better than most other FPS out there. Just an observation, it's not CCP it's just the division that's working on it.
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GHOSTLY ANNIHILATOR
the unholy legion of darkstar DARKSTAR ARMY
29
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Posted - 2013.08.27 01:19:00 -
[11] - Quote
BATTLEFIELD DEV,S CAN DO ALL THAT :D give them a call |
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