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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5549
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Posted - 2013.08.26 16:20:00 -
[1] - Quote
[IDEA 1]: Kind of inspired by the anti-air artillery from MAG; when active, it prevented the attackers from spawning from the airplane (which would be a major distance advantage), and forces them to spawn back in the beginning of the map. Was a very important sub-objective for attackers to eliminate. For Dust I would like to see something similar, a spawn denial installations that broadcast a signal to shut down all enemy drop uplinks, CRUs, mobile CRUs, and objective-spawning when activate. This would force one team to spawn back at their base. Something like this powerful should be reserved as an objective in an attack/defend mode since it would give the team that controls it too much of an advantage. We will eventually get an attack/defend mode similar to the original Skirmish 1.0 sometime in the unreasonably far future where this would fit.
For neutral game modes (like the current Ambush, Skirmish, and Domination), smaller spawn denial installations could be present, but it could have a very limited area of effect.
[IDEA 2]: Inspired by Section 8, and originally proposed by Cat Merc https://forums.dust514.com/default.aspx?g=posts&t=47429 Everyone should be able to select anywhere on the map that isn't in the redzone to drop into battle from the sky. What should limit where you can spawn are anti-air installations (AAI) that shoot down spawning enemies that try to spawn within their 200 meter radius of the AAI. When selecting your spawn location, you will be able to see the radii of the AAI so you know where to avoid. This method of spawning not only makes more sense than magically appearing out of nowhere, it also gives players much more freedom in choosing exactly where they want to spawn. For an attack/defend mode, defenders should start off with several AAI covering their objectives.
Such a big change will have effects on CRUs and drop uplinks, but it doesn't have to make them obsolete: Drop uplinks could allow players to spawn in its location, even if the area is covered by an AAI.
CRUs could do the same, but also grant the team which controls it 15 extra clones to give it more tactical value.
"If you activate inertia dampeners early in the air, you will land "softly", you instantly look up once you hit the ground and you are ready to shoot. If you do it this early the AA will 100% kill you since you spend a long time in the air. If you activate inertia dampeners right in time you will have a 3 second animation of standing up. You will take severe damage from the AA and if there is more than one in that area you are toast. If you activate inertia dampeners late, then the the AA will only moderately damage you but you will take at least 6 seconds to stand up and shoot. If you don't activate the dampeners then... splat. Also, the spawning timer can be removed (Or shortened to like 3 seconds), because the orbital drop will take 10 seconds alone"
Idea 2 is my ideal system, though idea 1 would be easier to implement with the current spawn system. Feedback welcomed. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5550
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Posted - 2013.08.26 22:29:00 -
[2] - Quote
Any thoughts? |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5553
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Posted - 2013.08.27 11:55:00 -
[3] - Quote
We need better variety in our installations. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5587
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Posted - 2013.08.29 20:09:00 -
[4] - Quote
Still would like to see one of these happen |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5655
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Posted - 2013.09.01 04:25:00 -
[5] - Quote
I want to fall from the sky |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5786
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Posted - 2013.09.06 07:09:00 -
[6] - Quote
Still would like |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6070
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Posted - 2013.09.20 14:52:00 -
[7] - Quote
I still want to see nice non-boring things in Dust |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7133
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Posted - 2013.11.20 22:32:00 -
[8] - Quote
I still like the idea
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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