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Knight Soiaire
Better Hide R Die
2005
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Posted - 2013.08.25 14:33:00 -
[1] - Quote
Nope.
The game needs more anti-shield AV.
(Once shield tanks/DSes are balanced of course)
All AV we have now is armour based.
Except for Flux. |
Knight Soiaire
Better Hide R Die
2005
|
Posted - 2013.08.25 14:44:00 -
[2] - Quote
Patrick57 wrote:Knight Soiaire wrote:Nope.
The game needs more anti-shield AV.
(Once shield tanks/DSes are balanced of course)
All AV we have now is armour based.
Except for Flux. Oh, you must be a Charybdis driver! Get out. I do agree with anti-shield AV, but the Charybdis needs to be nerfed. The shield resistance makes it almost impossible to take out.
It takes 3 REs for me to kill a Limbus, its not hard.
Imagine if we had Flux REs or Proximities.
I do drive a Charybdis, I do have SP invested into AV.
If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. |
Knight Soiaire
Better Hide R Die
2008
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Posted - 2013.08.25 14:50:00 -
[3] - Quote
Patrick57 wrote:Knight Soiaire wrote:Patrick57 wrote:Knight Soiaire wrote:Nope.
The game needs more anti-shield AV.
(Once shield tanks/DSes are balanced of course)
All AV we have now is armour based.
Except for Flux. Oh, you must be a Charybdis driver! Get out. I do agree with anti-shield AV, but the Charybdis needs to be nerfed. The shield resistance makes it almost impossible to take out. It takes 3 REs for me to kill a Limbus, its not hard. Imagine if we had Flux REs or Proximities. I do drive a Charybdis, I do have SP invested into AV. If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. What? This is my thread. Please tell me how it is already balanced. Tell me ONE disadvantage the Charybdis has.
Less Turret Damage. You gain no WP for using it as a Logi vehicle.
Its only advantage is its ability to run people over while going at slow speeds, and the fact that every AV Weapon in the game is Armour based.
More Weapons! Less nerfs! |
Knight Soiaire
Better Hide R Die
2008
|
Posted - 2013.08.25 14:55:00 -
[4] - Quote
Stefan Stahl wrote:Knight Soiaire wrote:If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. Recently I saw a Charybdis driver do donuts in front of two guys with swarm launchers until the guys with the launchers walked away in shame. Something tells me that this is not the role the LLAV was designed for.
And the role the LLAV was designed for doesn't reward us with WP.
And Swarm Launchers are Armour based, if it was a Limbus it'd be an entirely different story. |
Knight Soiaire
Better Hide R Die
2008
|
Posted - 2013.08.25 15:01:00 -
[5] - Quote
Patrick57 wrote:Knight Soiaire wrote:Stefan Stahl wrote:Knight Soiaire wrote:If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. Recently I saw a Charybdis driver do donuts in front of two guys with swarm launchers until the guys with the launchers walked away in shame. Something tells me that this is not the role the LLAV was designed for. And the role the LLAV was designed for doesn't reward us with WP. And Swarm Launchers are Armour based, if it was a Limbus it'd be an entirely different story. Dropships don't get points for mobile CRU spawns or shield repping tanks, but we still use it for what it was meant to be used for. At least, I do.
Lol, thats 'cause you'd have to be stupid to try and roadkill with a DS. |
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