Another Heavy SOB wrote:I must admit I can kind of see where the sentiment comes from.
I have seen many tankers top 30 kills and No death's, Although admittedly they were smart and there was only a couple guys actually trying to take them down. Yet those same tankers claim their tanks are UP, where considering the same situation with a buffed tank the pilot may have gone 60-0.
Also there's the common tanker excuse of "well my tank costs more" as if it entitles them to an "I win" button. Now I'm not saying all tankers share this attitude but I see it frequently. And to most infantry that creates the perception that most tankers feel they should be able to solo the entire enemy team.
Finally when I see a decent tanker roll on the field causing Hell, and my squad plus another immediately clamoring to take out that tank and spending the next 15 minutes to do so thus losing objectives suggests that tanks are in No way UP, and those claiming they are UP are simply bad or really do expect to be near invincible.
I think the isk argument is a silly one as well.. after all a Monet can fetch in the hundreds of millions of dollars, and it can't tank a pocket knife.
I really do not like this idea of moaning about a generic portion of the player base "top 30 kills and No death's", when any good player can achieve such stats, and that merely jumping into a tank will not suddenly allow such a performance. My tanker alt sits at around 4mil SP and has once gone 35/x, and that was in a domination with only a single focus point, and only because the pub blueberries rallied and protected my tank, we reversed a loss (i got angry at the LLAV spam and dropped my SR :P).
Taking out a "decent tanker" doesn't take much. If two full squads changed to AV gear to take out a tank, then they probably shouldn't be surprised at losing objectives. Mind if i ask why it took 15 minutes to take the tank out? Surely you don't want us to believe you were hitting the tank for 15 minutes with AV weapons? That would be "beyond belief".
>.< i don't know how CCP can fix the situation, but i am trying to argue both sides where i feel its necessary. This toon started off as an AV, and i have a mild HAV pilot alt. I want both play styles to be viable. What i don't agree with is the amount of hyperbole and utter outright lies that people are touting as truths in order to satisfy whatever directive drives them to such callous and ultimately childish behaviour, which lessens the breadth of the game, as well as the possible play styles and thus limits player interaction with the game.... maybe some of us should go look at the first games we had with computers...
"you can move this paddle up and down the screen and bounce this dot back and forth!!!"
"move side to side shooting blobs as they slowly move towards you!!!"
immersive interaction is the massive drawcard that games have nowadays. Limiting a games possible breadth because of prejudice should be a cardinal gamer crime, punishable by the removal of ones thumbs :P.