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Thread Statistics | Show CCP posts - 0 post(s) |
TEXA5 HiTM4N
ROGUE SPADES EoN.
181
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Posted - 2013.08.25 10:47:00 -
[1] - Quote
I would like battles similar to the ones they have in EVE. if there is going to be a battle bring everyone you can gather and the victor is the one that hasn't retreated or lost all their resources, in this case: clones and the MCC. I am sure these kind of battles are a long way off or probably will never happen. But I really want to see people throwing 500+ clones at someones district and bringing in around 60 people and a custom MCC to the party. of course districts would need a gain in clone capacity to compensate this kind of raid. imagine you and your corp members are defending your district and the enemy is pushing you back with sheer numbers and force. then, either your alliance, or some mercs you paid, show up and turn the tide.
Would ya'll also like to see these kind of battles, or are ya'll okay with the equal number of players idea? |
TEXA5 HiTM4N
ROGUE SPADES EoN.
183
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Posted - 2013.08.26 00:12:00 -
[2] - Quote
anyone? |
TEXA5 HiTM4N
ROGUE SPADES EoN.
184
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Posted - 2013.08.26 00:51:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:The battles could span over multiple districts so the defenders can access a bigger clone supply, would likely require the ability to select more than one district on a planet to attack.
oh hell yes. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
186
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Posted - 2013.08.26 03:14:00 -
[4] - Quote
I wonder if we can get foxfour's opinion on this.
The advantages greatly outweigh the cons. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
190
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Posted - 2013.08.26 16:28:00 -
[5] - Quote
hell, I wouldn't mind if the teams could buy drones that would fight beside them. That would add more interesting battles instead of just 16v16. 16 players + 20 drones; now that would satisfy me until we get the full effect of what this game can live up to. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
193
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Posted - 2013.08.27 06:10:00 -
[6] - Quote
SickJ wrote:I'm on the other end from TEXA5 HiTM4N. I want to be able sneak into other corps' districts SpecOps-style and sabotage their stuff - Clone production, defenses, supplies - either to prepare for a full attack, or just to troll them.
To defend against this, players could go free roam in any districts their corp owns. (EDIT: or they could get drones)
that would be awesome, but would be difficult to implement. Imagine all the carnage one elite squad can cause with all the mayhem going on. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
193
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Posted - 2013.08.27 06:24:00 -
[7] - Quote
ALPHA DECRIPTER wrote:I smell lag
`Sigh. Just another fun game of DUST .
There should be no reason for lag until you get up to the 200 people per team. on the ps2 there was a game that could run 20v20 no problem. I believe mag could run even more. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
197
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Posted - 2013.08.27 23:08:00 -
[8] - Quote
SickJ wrote:TEXA5 HiTM4N wrote:SickJ wrote:I'm on the other end from TEXA5 HiTM4N. I want to be able sneak into other corps' districts SpecOps-style and sabotage their stuff - Clone production, defenses, supplies - either to prepare for a full attack, or just to troll them.
To defend against this, players could go free roam in any districts their corp owns. (EDIT: or they could get drones) that would be awesome, but would be difficult to implement. Imagine all the carnage one elite squad can cause with all the mayhem going on. What I meant by 'SpecOps-style' is that they'd be going in with no orbital support, no RDVs, no respawns... So a squad of protos would **** sh*t up on a massive scale, but they'd have to be careful not to trip and die.
OK. that would be even better. I can see that happening if they give us shuttles or get dropped off by an EVE pilot. |
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