Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
140
|
Posted - 2013.08.25 01:12:00 -
[1] - Quote
There are several ways to balance it
1) Only Squad Shared and Reduced WP ---While they will still be spammed, they will be much less useful because the wps totals for them will be lowered and as it stands they are too high. I have Uplinks to level 5, I spam them myself due to the wps invovled, despite the fact that I love using other equipment more (RE and AS). If I can be cut off of my UL wp pool, I would use it less myself. It would also make revives more common as well.
2) Radius Interference --- If there are too many in a given area then you are unable to use any of them, or you could have first dropped priority, though I see too many meta game backstabbing with this method.
3)EWAR --- An equipment that steals the hostile player from their drop uplink to the EWAR equipment if within a certain radius of a drop uplink, or some inhibitor that suppresses them.
4) Your suggestion *Limited number*
I personally favor squad only and spawn wp reduced to 10 as a method to get people to leave ULs with EWAR counters. |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
140
|
Posted - 2013.08.25 04:04:00 -
[2] - Quote
Cross Atu wrote:
This is a nerf to support play, a nerf to uplinks, and a nerf based on out of context assessments. It makes as much, and the same kind, of sense as limiting the number of ARs (or other specific weapon types) which can be active on the field at one time.
0.02 ISK Cross
PS ~ My above questions are not to be taken as rhetorical, I really do want you to describe in detail why and how the current mechanics of an uplink are imbalanced or problematic.
Uplinks are the ARs of the equipment world with nano hives as the mass drivers, they vastly overshadow the other equipment options with wp potential and utility, this is my main concern, what the op is concerned with is that pc is literally decided who can drop the first 15-30 uplinks in the good spot first, since uplink spam severely limits hostiles from being pushed back or routed.
Again I think Wp should be reduced to 10, should be squad based usage only, I think we should get EWAR to counter them. I have level 5 in uplinks and I"m not proud of that, but it is really that good though. |