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Midas Fool
Guardian Solutions DARKSTAR ARMY
192
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Posted - 2013.08.25 07:36:00 -
[1] - Quote
Foundation Seldon wrote:I AM a pilot but you're welcome to think what you'd like about me. The fact that Dropships are useless in Uprising can be a bitter pill to swallow and this upcoming update, 1.4, surely won't be making things better for your and my situation. When taking out a Dropship takes more effort than going to the redline and calling a rail tank to put them out of their misery in 2 shots I'll be happy to acknowledge roles for them that go beyond what I mentioned in previous posts. But as is, Assault or Standard or Logistics, it's all the same to a Forge Gunner or Rail Tanker.
:P All most of you vehicle drivers/pilots want is to be invincible and solo clear entire teams. You won't be happy now and you won't be happy later. Why do you have to be so contrary?
Forge Guns/Railguns experienced a serious NERF in Uprising because of the introduction of falloff damage. They are the easiest they've ever been to survive. Bear in mind that these are weapons designed to be your hard counter. The real problem lies in the size of the maps.
When they get larger Forge gunners will be here crying |
Midas Fool
Guardian Solutions DARKSTAR ARMY
192
|
Posted - 2013.08.25 09:10:00 -
[2] - Quote
Foundation Seldon wrote:These posts crack me up, should I be happy about the current state of Dropships? Really when the entire vehicle class is negated by a single forge gunner chilling god knows where on a map and that's able to shoot me down before I can even activate my reppers should I be satisfied?
No one here is asking for invincibility, they're asking for a defined role in the game that justifies their use on a battlefield. If you genuinely believe their current incarnation in Uprising is satisfactory then we have no common ground to have a conversation. No, you want to be invincible. All it takes is a squad with mics and vehicles suddenly become extremely powerful. "No they don't" will tell me you've never done/even attempted this. Dropships want to be gunships, tanks want to be invincible (solo), LAV's want to not need a gunner to get kills. LAV's already got their wish unfortunately.
Besides that you missed the point entirely. I implied that maps (including objectives, spawns, etc.) should be larger and more spread apart. This would be a massive buff to dropships as they could simply operate about to the "wait a sec I can get sniped in a vehicle" gun's range.
"But wait how will I know where they are" read this post again. Also Numnutz gave you a nice list of clearly defined roles.
"If you disagree with me then I'm not talking to you". Sigh, I don't know why I even come to the forums.
Is the current incarnation of vehicles perfect? No, of course not. But is it as horrible as you all are making it out to be? Then why do I still see tanks everywhere? Why do Assault DSes always seem to find my sniper perches? Using vehicles effectively is very reliant on extreme skill. Yes, it's probably the most challenging thing to do this game. And sorry, but full potential only comes out with teamwork. If anything vehicles could use a solid price reduction. I suppose I'd agree that they aren't quite worth the ISK invested, but then again this is part of EVE, where you pay ten times as much for an extra 2% on a module/ship |
Midas Fool
Guardian Solutions DARKSTAR ARMY
192
|
Posted - 2013.08.25 09:54:00 -
[3] - Quote
Foundation Seldon wrote: this isn't the case for LAVs or Tanks who at least have numerous places where they can take cover from enemy fire while still advancing into enemy territory. Oh like the flight ceiling? Or the extended redline just for aircraft?
I feel like your problem is twofold: 1. You need more practice. Dropships are in fact very very very very hard to use correctly. 2. You really should get a squad. Preferably a more competent one than you play with now.
I personally play with Numnutz often and I can confirm that it's taken him hundreds of downed dropships for him to be remotely this positive about flying them |
Midas Fool
Guardian Solutions DARKSTAR ARMY
192
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Posted - 2013.08.25 10:35:00 -
[4] - Quote
Midas Fool wrote:hundreds of downed dropships You think maybe there's a reason Numnutz fits the way he does?
Foundation Seldon wrote: Considering Numnutz doesn't run Afterburners I'd love to see how that transition from being in the thick of battle to a place where you can avoid enemy AV works out for you guys. I've played the fun game of cat and mouse while retreating to the redline / flight ceiling and hoping the enemy AV gets bored waiting for me to come down so I can be granted another 5 whole minutes of near useful gameplay again but I've found I'm infinitely more useful to my team and squad when I'm simply running a more effective vehicle class.
We'll agree to disagree. I'll keep on the eye out for your Squad though, I'd love to be proven wrong.
Fair enough, Challenge accepted
Bring something you can be "useful" in. |
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