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Komodo Jones
Chaotik Serenity
56
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Posted - 2013.08.24 04:57:00 -
[1] - Quote
I don't know if this is news anymore but with all of these talks of nerfing and fit of the month and throwing around the OP label and complaints in general, I just have to ask has anyone thought about spreading points around in weapons?
I genuinely think players are so afraid to "waste" skill points that they get the idea in their head to pick one gun and put all of their points into it so they can feel safe that this gun is very powerful for them and they know how to use it and blah blah blah. Now for some people I may not be one to talk, I have about 12.5 mil SP but I've invested about 1 mil in the entire weaponry skill tree, I also run logistics so I know how important relying on a single gun can be. I spent alot of time figuring out what the "one best gun for me" would be and something that I figured out is there's really no such thing (either that or it's not out yet). Anyone can invest a ton of points in one weapon and be great with that weapon but that weapon won't handle every situation, no matter what.
It's my honest opinion that the reason there's so much general complaining about weapon balancing and certain guns, which leads to complaints about the game as a whole and player boredom and frustration, is that people get so attached to one gun by investing into it. If you get attached to any gun and always run that gun and nothing else, eventually you will be killed and since you have everything in that skill tree maxed out and you're doing amazing amounts of damage and you have ridiculous aim, the conclusion is that the gun that killed you is OP. Or maybe weapon balancing takes effect and your gun gets nerfed or others get buffed and suddenly your game is different and that puts a sour effect on your score. That combined with some peoples' apparent obsession with K/d ratio and wins, It's no wonder people aren't happy with the game or having fun, but it's not the game's fault if you don't spread some points around and try something new. I laughed at this the first time I heard it but seriously...there's no such thing as wasted skill points, if you can find a way to make it fun then put your skill points wherever you want. |
Charlotte O'Dell
0uter.Heaven
1079
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Posted - 2013.08.24 04:59:00 -
[2] - Quote
I have half my sp in tanks and half in callogj MD |
Logi Bro
Greatness Achieved Through Training EoN.
2101
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Posted - 2013.08.24 05:02:00 -
[3] - Quote
People know what works for them. Why would they waste SP in weapons that may or may not work for them when CCP has made it so grind-y to get that SP? It's just wasted time. |
Komodo Jones
Chaotik Serenity
56
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Posted - 2013.08.24 05:04:00 -
[4] - Quote
Lol I say all of this while I only have points in 1 type of suit. but I'm maxing out core so I can pretty much run any suit effectively, I've been using militia heavies, both dragonflies, I use militia tanks sometimes, all can be put to use if you get bored doing the same thing. That is a crazy combo though, I can't wait to get into vehicles, running even a half decent tank would be alot of fun I think lol |
DeadlyAztec11
Red Star Jr. EoN.
1992
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Posted - 2013.08.24 05:04:00 -
[5] - Quote
You know what people are afraid of!? Seeing old Azztech, I mean Aztec ;) , on the battlefield.
To be honest most players are completely aloof(yeah I said it! FIGHT ME!) to the fact that we even have forums. The thing most players fear are things they don't understand. Like Redline tanks, snipers into if towers, proto forge guns and really goo. Nova Knifers. |
Komodo Jones
Chaotik Serenity
56
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Posted - 2013.08.24 05:12:00 -
[6] - Quote
Logi Bro wrote:People know what works for them. Why would they waste SP in weapons that may or may not work for them when CCP has made it so grind-y to get that SP? It's just wasted time. Well sure, scrambler rifle worked for me for a time, mass driver works great right now, and I can certainly make the shotgun work. I mean maybe I'm just reluctant to spend points in weapons because either they're not all out yet or they're not balanced yet but still I don't see the point in ALWAYS running the same gun. Maps change, tactics change, situations change, if your suit doesn't change with it you might have a difficult time. Hell I use cheap ass guns and still take down people running the most expensive setups I've ever seen and they can't be cheap in terms of isk or SP.
My thought is that when your just a boot on the ground nothing is going to make you invincible, I probably am going to put a few more points into guns that I like too but I'd never get attached to it. I've never said a gun was OP and it's hard to understand why people do. |
Komodo Jones
Chaotik Serenity
57
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Posted - 2013.08.24 05:19:00 -
[7] - Quote
DeadlyAztec11 wrote:You know what people are afraid of!? Seeing old Azztech, I mean Aztec ;) , on the battlefield.
To be honest most players are completely aloof(yeah I said it! FIGHT ME!) to the fact that we even have forums. The thing most players fear are things they don't understand. Like Redline tanks, snipers on top of towers, proto forge guns and really goo. Nova Knifers. Most of the people complaining on the forums are just complaining, they aren't really affecting the game much. Lol fair enough. I really just hate all the whining that's going on, come on just grow up and play the game, nothing is impossible to kill just get your **** together and be flexible, no need to write a blog about how upset you are with something. As I'm writing I'm just thinking about how interesting 1.4 is going to be, I'm going to have alot more health sure but so is everyone else, and the cheap guns might not cut it. but oh well, not afraid to spend some skill points in things I wasn't planning on, maybe my trusty scrambler rifle will make a comeback :) |
Morrigan Uroboros
The Phoenix Federation
22
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Posted - 2013.08.24 05:22:00 -
[8] - Quote
Logi Bro wrote:People know what works for them. Why would they waste SP in weapons that may or may not work for them when CCP has made it so grind-y to get that SP? It's just wasted time.
I dont think weapons are that grindy though, the advanced weapon is easy enough to get, and if you plan to use lots of weapon types, a complex damage mod can make up for points in proficiency. Once I realised this, Ive been having fun making lots of different weapon fits to keep me entertained. So far I have proto AR (really wish I didn't) ADV SMG, swarms, flaylock, lazer, shotgun, scrambler pistol with all other weapons to basic. And around 5 different suits I can use, compare this to a similar 7mil sp proto cal assault with douvole and I can tell you who is having more fun in this game |
Komodo Jones
Chaotik Serenity
57
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Posted - 2013.08.24 05:26:00 -
[9] - Quote
Just got one thing to say to that, LAZORS! I should get in on that for ***** and giggles, but I feel like it requires alot of patience, maybe not a good combination with logi too, dunno. |
Jade Hasegawa
Intrepidus XI EoN.
57
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Posted - 2013.08.24 07:02:00 -
[10] - Quote
I have nearly 10 mill SP but not yet a proto suit as I wanted to get my passives up, I also wasted some SP trying MD (dont like them, cant hit anything) But am specced into sniper rifles, AR Swarm launcher and scramblers, alot of my SP has gone of late into passives to increase the CPU and PG on my assault suit as well as improving the level of grenade/equipment I can deploy |
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Sarducar Kahn
xCosmic Voidx The Superpowers
51
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Posted - 2013.08.24 07:10:00 -
[11] - Quote
I think proficiency skills are too powerful, a fully skilled mlt AR probably puts out more DPS than a no proficiency Proto AR. I don't like passive skills much but a 25% damage increase can make anything look OP real fast. |
Komodo Jones
Chaotik Serenity
57
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Posted - 2013.08.24 07:23:00 -
[12] - Quote
Solid plan, if you don't really focus on kills you can work on way more important things, I spent about 4 mil total getting the gallente logi to level 5, only have 1 million in weapons, the rest is just core, making any suit awesome and at peak functionality. Think it costs 21.3 mil to max out dropsuit upgrades but if you don't count equipment it's like 16.6. Huge investment but once you're there you can pretty much do whatever you want. |
Cosgar
ParagonX
4542
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Posted - 2013.08.24 07:27:00 -
[13] - Quote
Afraid? More like pissed off!
I'm literally sitting on my SP to spec into Caldari assault and an AR because thanks to forum whining, my suit and weapon are probably going to get hit by the nerf bat. |
Komodo Jones
Chaotik Serenity
57
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Posted - 2013.08.24 07:30:00 -
[14] - Quote
Sarducar Kahn wrote:I think proficiency skills are too powerful, a fully skilled mlt AR probably puts out more DPS than a no proficiency Proto AR. I don't like passive skills much but a 25% damage increase can make anything look OP real fast. It's only 15%, but with a complex damage mod... well yeah whatever it is is going to be good, as well it should be, I mean really if you're willing to invest 3 mil just to make 1 gun really good why shouldn't you get rewarded, then to make it more badass you can stack on like another 4 mil for the rapid reload and other skills, if you REALLY want to then go for it but that much of an investment comes with a price. Still it would have It's benefits, you could run with the cheapest assault rifle and wield it like its a krin or something lol. Or just use the krin and make it as powerful as a blaster turret. |
Komodo Jones
Chaotik Serenity
57
|
Posted - 2013.08.24 08:00:00 -
[15] - Quote
Cosgar wrote:Afraid? More like pissed off!
I'm literally sitting on my SP to spec into Caldari assault and an AR because thanks to forum whining, my suit and weapon are probably going to get hit by the nerf bat. Probably, think we all wish the nerfing spree would end but someone is gonna find something to complain about. I hope CCP isn't just reading the forums and throwing nerfs around to shut people up, mistakes like the initial flaylock should be caught before they're released or should be brought to analysis at the company. The only complaint I have about AR is that its boring. The way the weapons should be set up is that they're all decent to start but if you spec into it and spend more isk it will become marginally better. Maybe up to like a 25% overall improvement on performance just with passive skills (by that I mean like just the player getting 25% more kills or something), none of the crap where it's like the first gun is awful but if you spec into it the proto version becomes unstoppable because that's what leads to FoTM.
For example, even though I've been using mass driver recently I can see why so many people are all steamed up about it. An increase in blast radius by 25% doesn't seem like too much on paper but using that and proficiency with the assault variant and you're basically talking about a handheld rapid fire mortar, damage per sqft increases dramatically. Now take the scrambler rifle, skills were pretty much crap, but in 1.4 the cooldown bonus will give investors a significant boost in DPS, perhaps too significant, the cooldown is sorely needed but at the same time I can see the next fit of the month being amarr assault with the scrambler, and the scrambler will probably go the way of the tac AR.
I guess my point in all of this is that I don't see a point in investing too much in weapons right now, with the balancing and the un-introduced weapons it's going to be a bumpy ride. Now I feel like it would be a good idea to find a weapon you're comfortable using and get it to the advanced level, then focus on stuff that won't be changed, that people can't complain about, like just more defense or more PG and CPU. Build a good foundation while we wait for all of this stuff we're being promised, weapons are risky and shifty, suits too but less so. |
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