|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Exmaple Core
Ancient Exiles
907
|
Posted - 2013.08.24 02:29:00 -
[1] - Quote
I have created threads for all the current AV weapons of Dust to attempt constructive feedback and to create balance between vehicals and AV with the ideas of the entire Dust community. CCP Wolfman, i present to you all the tools you need here to form your AV changes in these threads:
*The Forgegun: https://forums.dust514.com/default.aspx?g=posts&t=103282 *The plasma Cannon: https://forums.dust514.com/default.aspx?g=posts&m=1145262#post1145262 *The Swarm Launcher: https://forums.dust514.com/default.aspx?g=posts&t=101971 *The AV Grenades: https://forums.dust514.com/default.aspx?g=posts&find=unread&t=99452
Perhaps this could be posted as a sticky in feedback/requests or even General discusion? We would always be able to give you our ideas here if we are able to keep track of this thread. I will be bumping this thread untill i get some sort of response, and will be starting the "what do we want" threads for the various aspects of vehicles as well |
Exmaple Core
Ancient Exiles
909
|
Posted - 2013.08.24 03:17:00 -
[2] - Quote
Cosgar wrote:All of this could have been avoided of they simply buffed the vehicle engineering skill back up.
yeah. Funny how things work |
Exmaple Core
Ancient Exiles
911
|
Posted - 2013.08.24 03:25:00 -
[3] - Quote
Breakin Stuff wrote:Maybe you should ask CCP to buff vehicles back to chromosome stats instead of making threads about how OP AV is.
AV is there to blow your toys up. Quit campaigning to make them impotent.
We did? We asked for our PG back in Uprising 1.0, and we were given a responce back in 1.1 with all infaintry weapons getting a 10% damage buff, including AV. Cosgar remembers this event with this statement:
Cosgar wrote:All of this could have been avoided of they simply buffed the vehicle engineering skill back up. I am simply gathering the ideas of the community in the most constructive manner possible and presenting it to the devs to help ensure we have a say in the growth and direction of the game we play |
Exmaple Core
Ancient Exiles
916
|
Posted - 2013.08.24 03:28:00 -
[4] - Quote
Bright Cloud wrote:mad tanker is mad. im gonna keep spamming my massdriver, forgegun and soon swarms at people. Next up in 1.5:
CCP announces 1.5 AV changes:
weapons: -forgegun blast radius is beeing increased from 3.0 meters to 5.0 meters -massdriver reload time is beeing lowered by 50% -plasma canon direct impact damage increased to 2500HP -proximity mines damage increased to 6000HP omni damage
well yeah, mad tanks have every right to be mad, were agreeing with your prediction. This sorta thing already happened, see? https://forums.dust514.com/default.aspx?g=posts&t=104260&find=unread That thread kinda defeats the purpose of this one but... hey. One last chance to make a difference |
Exmaple Core
Ancient Exiles
917
|
Posted - 2013.08.24 04:22:00 -
[5] - Quote
bizump |
Exmaple Core
Ancient Exiles
923
|
Posted - 2013.08.24 05:36:00 -
[6] - Quote
Zeylon Rho wrote:You don't mention Proximity Mines, which are a vehicle-specific weapon.
Oh poop, your right. Ive never used these, never thought much of them cuz they suck. Or at least, i think they do... really have no idea. Geuss thats not included :/ dunno what to say about them. If anyone has a review of the mines then feel free to throw it in :) |
Exmaple Core
Ancient Exiles
927
|
Posted - 2013.08.24 14:59:00 -
[7] - Quote
Cosgar wrote:Exmaple Core wrote:Cosgar wrote:All of this could have been avoided of they simply buffed the vehicle engineering skill back up. yeah. Funny how things work I think it's more ironic. The whole reason they nerfed the PG was to give new players a chance to compete. If that were the case, why didn't they just work on matchmaking instead of saying it wasn't a top priority instead of widening the gap between newbie and veteran pilots? Who's going to want to try piloting anything when it's nearly impossible to fit anything at max skill? Yeah it was Sims pretty terrorable reasoning, I'm glad that guys fired he mercenaries to us anyways. Could've avoided that easy Israel by taking advantage of our posts like these and getting our opinions... |
Exmaple Core
Ancient Exiles
927
|
Posted - 2013.08.24 15:11:00 -
[8] - Quote
IMO proxy mines do need a buff, they are too weak and minor do to any damage to vehicular targets, the only target they can trip on. They need a buff in damage, not the amount you can deploy to avoid mine spam. I belive the proto mine should be doing about 1200 damage a pop, being able to OHK a milita armor lav and puting the shield lav on fire. That would give purpose to have proton mines and would do decent damage to tanks considering you can have 6 active on the feild per person? However, the counter measures, the beeping noise the tank makes warning the pilots AV mines are present, need to remain. Can't Todd blindly onto 6x1200 damage without a way to avoid it :) |
Exmaple Core
Ancient Exiles
927
|
Posted - 2013.08.24 15:41:00 -
[9] - Quote
CCP Logibro wrote:Thanks for the threads, I'll go through them and pass them on. If you're looking to attract CCP Wolfman's attention in the future, I suggest laying out honeyed lamb as a suitable bait.
Sweet! i thought the same Logibro but i dident wanna be the boy who cried wolf ;D |
Exmaple Core
Ancient Exiles
930
|
Posted - 2013.08.24 16:39:00 -
[10] - Quote
D legendary hero wrote:Breakin Stuff wrote:Maybe you should ask CCP to buff vehicles back to chromosome stats instead of making threads about how OP AV is.
AV is there to blow your toys up. Quit campaigning to make them impotent. dude when 1 one guy with AV can kill a tank solo. its a problem. i called out a tank with 5000+ ehp. one guy with swarms fired 1 vooley, and throw 1 AV grenade. my tank explodes. WTF. kinda beats the point to having a tank, or even team work. i mean 15 players on your team can run caldar assaults with duvolles, and then 1 guy uses swarms and Av nades and kills all enemy vehicles? WTF?
I think its okay for one person with proto AV to solo the standard tanks. Of course, not as quickly as they do now. For Exmaple soloing a tank with one clip is unacceptable, happens to my shield tank if im caught |
|
Exmaple Core
Ancient Exiles
930
|
Posted - 2013.08.24 16:52:00 -
[11] - Quote
THE TRAINSPOTTER wrote:Exmaple Core wrote:D legendary hero wrote:Breakin Stuff wrote:Maybe you should ask CCP to buff vehicles back to chromosome stats instead of making threads about how OP AV is.
AV is there to blow your toys up. Quit campaigning to make them impotent. dude when 1 one guy with AV can kill a tank solo. its a problem. i called out a tank with 5000+ ehp. one guy with swarms fired 1 vooley, and throw 1 AV grenade. my tank explodes. WTF. kinda beats the point to having a tank, or even team work. i mean 15 players on your team can run caldar assaults with duvolles, and then 1 guy uses swarms and Av nades and kills all enemy vehicles? WTF? I think its okay for one person with proto AV to solo the standard tanks. Of course, not as quickly as they do now. For Exmaple soloing a tank with one clip is unacceptable, happens to my shield tank if im caught most tankers as soon as they hit , even if they lose little shield try to run away or hide behind hill they dont care from where and how , they just hide rinse and repeat i dont condemn them for that ,its normal , thats why tanks need to die from 1 clip , if not they just run and hide and its a game of cat and mouse with a tank... are... you serious? this is the most BS statement ive read to date, this community is getting dumber as time gos on, im developing autism in my ass. Its not enough for a single AV man to solo a tank, but you need to do it in one clip? Come on, thats rediculas one clip of a forge can be 8 seconds, thats almost as long it takes a tank to reach top speed from standing still. Yes, you need to work to get a kill, we hide behind things because we have no choice, you are PROTO AV and we are a STANDARD TANK. we have to run away and i, a tanker, just agreed you should be soloing us!! at least come to your sences and agree you can solo us, but give us an additional couple seconds to get away?? You AV players are so greedy, i cant belive you just said that |
Exmaple Core
Ancient Exiles
931
|
Posted - 2013.08.24 17:07:00 -
[12] - Quote
[/quote] are... you serious? this is the most BS statement ive read to date, this community is getting dumber as time gos on, im developing autism in my ass. Its not enough for a single AV man to solo a tank, but you need to do it in one clip? Come on, thats rediculas one clip of a forge can be 6 seconds, thats how long it takes a tank to reach top speed from standing still. Yes, you need to work to get a kill, we hide behind things because we have no choice, you are PROTO AV and we are a STANDARD TANK. we have to run away and i, a tanker, just agreed you should be soloing us!! at least come to your sences and agree you can solo us, but give us an additional couple seconds to get away?? You AV players are so greedy, i cant belive you just said that[/quote]
im talking from what ive seen in game , for example there was this tanker in our team , up on the mountain as usual and i was making my way up there , so i see him getting hit , he lost little shield , he back up to restore ...
and he is not the only one , tankers are basically cowards who hide behind lots of armor/shield and they are still afraid to play
now you can resume developing autism in yo ass lol [/quote]
yeah i can because your trying to defend your statement despite everything i just said, dident even touch the statements i said your ignored them and continued to make your point. This is official ass autism awareness month, thanks bro. Tanks HAVE to play like cowards because were standard tanks and your proto AV. End of story, if you dont play your tank like a p*ssy at the first sign of AV then you loose it. No matter what, you lost your tank if you dont hide. And your saying, AV should be even more powerful and be able to solo a tank in one clip, so they cant hide. Do you not see the promblem in that?? Agree, your proto AV SHOULD SOLO US!!! Okay, were your ***** we get it, we are powerless to defend ourselfs to your soloness we got that, thats cool but we have to be able to have a runnings chance to get away on your reload. Thats it, were a standard tank thats all that needs to be expected. Now stop posting here your going to break tanks and AV alike |
Exmaple Core
Ancient Exiles
931
|
Posted - 2013.08.24 17:16:00 -
[13] - Quote
Takahiro Kashuken wrote:You really think they will listen? or read?
I did my own vehicle threadnaught, many ppl have made threads and what does CCP do?
They buff the easiest AV weapon beyond OP limits
At first i said the same thing about reading/listening
CCP Logibro wrote:Thanks for the threads, I'll go through them and pass them on. If you're looking to attract CCP Wolfman's attention in the future, I suggest laying out honeyed lamb as a suitable bait.
Seems they proved us wrong in a good way :) ill give it one more shot, this is my attempt |
Exmaple Core
Ancient Exiles
939
|
Posted - 2013.08.25 16:01:00 -
[14] - Quote
Kekklian Noobatronic wrote:Your personal viewpoints on AV weaponry do not constitute a community viewpoint, and I'm very discouraged and disappointed that a Dev actually bothered to post in this thread.
Thats why i have the entire community posting on those threads? Everyone else can see that and so can the devs, im disappointedi that you cant |
Exmaple Core
Ancient Exiles
939
|
Posted - 2013.08.25 16:03:00 -
[15] - Quote
Absoliav wrote:Wait, the Plasma Cannon isn't an AV weapon, the weapons description states it's meant for "confined space combat", unless well be fighting tanks in hallways, I don't think cannons should be in this thread.
It does 1200 direct damage and has a clip of one, its an AV weapon. The description of the weapon means literally nothing, thats just lore and is only slightnly more valuable to dust than the in game effects of real life mechanics |
Exmaple Core
Ancient Exiles
943
|
Posted - 2013.08.26 01:07:00 -
[16] - Quote
Absoliav wrote:Exmaple Core wrote:Absoliav wrote:Wait, the Plasma Cannon isn't an AV weapon, the weapons description states it's meant for "confined space combat", unless well be fighting tanks in hallways, I don't think cannons should be in this thread. It does 1200 direct damage and has a clip of one, its an AV weapon. The description of the weapon means literally nothing, thats just lore and is only slightnly more valuable to dust than the in game effects of real life mechanics It has very little AV abilities for a reason, the lore supports the role it excels at, if it were meant to kill tanks/LAVs/DS it would have features to support that kind of play. We have Assault Forge Guns, which work far better at doing AV, PC is meant for infantry, if all a weapon needs is damage to be AV, we might as well call a Charge Sniper Rifle AV. AV weapons have certain traits that make them AV other than damage, FGs do huge damage over a long distance, but require a charge time and have little splash, limiting it's anti-infantry abilities, Swarms can't dumb fire anymore, so they can only do AV, AV nades track vehicles within range, and do nothing if there isn't a vehicle, Proxies need some work, PCs have about a 4 meters splash radius and a huge amount of splash damage, the reason it has a low clip and slow projectile speed is cause if it didn't the AR would have been replaced. I'm not saying it doesn't have AV capabilities, I'm just saying it isn't an AV weapon for the reasons you purpose. again i disagree. Its not a very good AV weapon but it does retain its 100% efficentcy ratting vs vehicals and other high damage weapons like charge sniper rifles and shotguns do not, they cant do AV because their not meant to be AV but a plasma cannon has all the features that an AV weapon describes and none of that of anti infantry weapons have. Anti infantry weapons have large clips, zero bullet time (rounds hit instantly), and do not have splash. They also do not do 1200 damage per shot, its clearly meant for AV, dispite the description of the weapon |
Exmaple Core
Ancient Exiles
945
|
Posted - 2013.08.26 03:21:00 -
[17] - Quote
Absoliav wrote:Exmaple Core wrote:Absoliav wrote:Exmaple Core wrote:Absoliav wrote:Wait, the Plasma Cannon isn't an AV weapon, the weapons description states it's meant for "confined space combat", unless well be fighting tanks in hallways, I don't think cannons should be in this thread. It does 1200 direct damage and has a clip of one, its an AV weapon. The description of the weapon means literally nothing, thats just lore and is only slightnly more valuable to dust than the in game effects of real life mechanics It has very little AV abilities for a reason, the lore supports the role it excels at, if it were meant to kill tanks/LAVs/DS it would have features to support that kind of play. We have Assault Forge Guns, which work far better at doing AV, PC is meant for infantry, if all a weapon needs is damage to be AV, we might as well call a Charge Sniper Rifle AV. AV weapons have certain traits that make them AV other than damage, FGs do huge damage over a long distance, but require a charge time and have little splash, limiting it's anti-infantry abilities, Swarms can't dumb fire anymore, so they can only do AV, AV nades track vehicles within range, and do nothing if there isn't a vehicle, Proxies need some work, PCs have about a 4 meters splash radius and a huge amount of splash damage, the reason it has a low clip and slow projectile speed is cause if it didn't the AR would have been replaced. I'm not saying it doesn't have AV capabilities, I'm just saying it isn't an AV weapon for the reasons you purpose. again i disagree. Its not a very good AV weapon but it does retain its 100% efficentcy ratting vs vehicals and other high damage weapons like charge sniper rifles and shotguns do not, they cant do AV because their not meant to be AV but a plasma cannon has all the features that an AV weapon describes and none of that of anti infantry weapons have. Anti infantry weapons have large clips, zero bullet time (rounds hit instantly), and do not have splash. They also do not do 1200 damage per shot, its clearly meant for AV, dispite the description of the weapon From what I've gathered, you see it as an AV weapon that needs some work, while I see it as an infantry weapon that needs some work, for the good of the discussion, I will drop the subject and stay on topic. As an AV weapon, I would say the PC could use a projectile speed buff and maybe 400 extra damage to the STD, with some better scaling across the tiers, I would also propose to have the Assault FG removed, as we can't have two guns performing the exact same job. geuss it could go ethire way huh? but for av i agree, tho i dont think it should replace the forge. need variety |
Exmaple Core
Ancient Exiles
950
|
Posted - 2013.08.26 06:12:00 -
[18] - Quote
Wakko03 wrote:This is almost as sad as the end of M.A.S.H around here.
First off, Ex is a bit off, he is too busy driving around in a LLAV that took 9 Lai Dai's to blow up while I was not the only one throwing heat that way. So whatever he says is so trollish that I'm sure CCP took note, and will make the changes to cater to his style of play exclusively and I can only assume that ccp's lack of understanding of english and the OP's dyslexia is going to make these thoughts seem relevant when a vast majority of the things they (vehicle users) are saying is untrue.
Yes Grenades should be made stronger, it should only take 3 Lai Dai to blow up any vehicle.
Yes Grenades should not just disappear the basic should last 1 minute on the ground, the advanced 1.5 and the proto 2 min. Their homing range needs to be made bigger and more effective as I have thrown AV grenades over a dropship that tried to crush someone.
Yes Swarm launchers should be able to hit a dropship trying to go all the way to the top of the map, and also assault 2 target possibles should be able to lock on to the same vehicle twice in order to blow them up.
Yes Just like the Swarm Launcher the forge gun should only work against the vehicles.
Yes the Number of Grenades one can carry for AV should be increased to 6 since the first 2 like to bounce off the vehicle.
Nano-hives need to give grenades faster I am tired of throwing down 3 of them just to maybe get a chance to blow them up.
I can spout off nonsense but I know for a fact only the weakest tanks die to my grenades along with the dumbest drivers, you let me throw out 6 right in front of you and enticed you to try to engage me, thus rolling over 6 and then getting hit by 2-3 more.
SO MAD!! lolol you are so butthurt over a lav. PPl, ignore this man. Hes speaking nonesense |
Exmaple Core
Ancient Exiles
951
|
Posted - 2013.08.26 06:35:00 -
[19] - Quote
Spkr4theDead wrote:Wakko03 wrote:Spkr4theDead wrote:Wakko03 wrote: Yes Grenades should be made stronger, it should only take 3 Lai Dai to blow up any vehicle.
LOL I usually respect BHD, but that's just insane. Let me guess, you want the damage buffed to 3500 per grenade, instead of being where it is now? Right you know about as much of respect as you know about the AV vs Vehicle situation. LOLLLLLLLLLLLLLLLLLLLLLLL LOL! hahahahahah he actually said that lololol x) |
|
|
|