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RainbowDash17
Deep Space Republic Top Men.
2
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Posted - 2013.08.23 23:48:00 -
[1] - Quote
I think this would be a solution to the red line problem, where snipers and tanks are extremely difficult to take out since they cannot be reached.
Remove the red line, instead place a force field dome around the MCC and the ground spawn that cannot be shot into or out of, and when they are exited they cannot be returned to unless you spawn in them.
For all you people who enjoy red line sniping and tanking, you can still use the places you sniped from, the only difference will be that there is not red line to protect you.
This is just an idea I came up with it a little while ago. |
Charlotte O'Dell
0uter.Heaven
1119
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Posted - 2013.08.25 17:16:00 -
[2] - Quote
Applejack is best pony. |
gargantuise aaron
Sanguine Knights
113
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Posted - 2013.08.25 17:58:00 -
[3] - Quote
I would like this, but it has to be big, atleast half of current redline area |
BL4CKST4R
WarRavens League of Infamy
1228
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Posted - 2013.08.25 18:13:00 -
[4] - Quote
RainbowDash17 wrote:I think this would be a solution to the red line problem, where snipers and tanks are extremely difficult to take out since they cannot be reached.
Remove the red line, instead place a force field dome around the MCC and the ground spawn that cannot be shot into or out of, and when they are exited they cannot be returned to unless you spawn in them.
For all you people who enjoy red line sniping and tanking, you can still use the places you sniped from, the only difference will be that there is not red line to protect you.
This is just an idea I came up with it a little while ago.
Honestly until the MCC plays the role it was meant to it should be removed and a ground deployment room similar to the MCC, except on the ground, should be added. This room would have a force field like the MCC bay door and a small redline should be applied around it with a big giant blaster turret also surrounded by the forcefield guarding it. |
Synbot
Expert Intervention Caldari State
50
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Posted - 2013.08.25 19:21:00 -
[5] - Quote
They should just remove the red zone entirely, and give a few second 'pacifist' mode (which restricts you from dealing damage and taking damage) when you drop from the MCC or spawn at any spawns that would be in the redzone. |
THUNDERGROOVE
ZionTCD
155
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Posted - 2013.08.25 20:02:00 -
[6] - Quote
RainbowDash17 wrote:I think this would be a solution to the red line problem, where snipers and tanks are extremely difficult to take out since they cannot be reached.
Remove the red line, instead place a force field dome around the MCC and the ground spawn that cannot be shot into or out of, and when they are exited they cannot be returned to unless you spawn in them.
For all you people who enjoy red line sniping and tanking, you can still use the places you sniped from, the only difference will be that there is not red line to protect you.
This is just an idea I came up with it a little while ago. Still prefer the idea of no ISK/SP in the redline, you're on contract so of course you aren't get paid if you're sitting in the spawn like a sissy because you don't want to lose your precious tank or proto sniper rifle while doing nothing but going 5/0.
That helps no one. |
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