Nomex Gallatin wrote:I know others have posted on this, but it is worthy of reiterating:
I love the fact that we get to fight in no/low light, but one would think that with all of this technology (and it is great technology), and given the fact that we are now playing some 21,000 years in the future, we would have conquered the night. I would think that the race that can warp, and jump space, would have at least mastered seeing in the dark.
Please, give us Night Vision (NV) for our suits. My HUD is awesome, and it keeps getting better, so how about the ability to see in no/low light?
Also, I would like the option of weapons mounted tactical lights, with an infared (IR) output option so to help light up the night against those who are not using night vision, and prevent teams using IR from sticking out like a sore thumb.
These are modern technologies available to humans now, that would come in handy in our futuristic battlefield.
I would hope that the NV would be available as a standard part of the suit, perhaps upgradable with skills, but even NV that needs to fit in an equipment slot would be acceptable to me at this point.
A weapons mounted tactical lights could be an added option that perhaps takes up more PG/CPU and would require skill training to maximize it's capabilities. Perhaps at level 1 skill your basic tactical light would reach out clearly to perhaps 50 meters (which is much better than nothing at night), partially blinding, or degrading optical clarity for whomever is looking directly into the light (temporarily, until the visors sensors adjust), and at level 5 you might get 150 meters or so with your advanced tactical lights.
Larger weapons would get greater range or wider beams dependent on their needs...
This will blend in nicely with New Eden's EWAR universe, as you could easily (again, temporarily) disable NV with our current flux grenades, causing the operator to have to switch to his tactical weapons light, from IR to visible light in order to be able to continue to fight effectively, while causing themselves to be bigger brighter targets without the NV until their systems reboot.
This would certainly add a much deeper and realistic dimension to night operations.
Night Vision Modules? no... just adjust your brightness.