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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
InsidiousN
KILL-EM-QUICK RISE of LEGION
140
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Posted - 2013.08.23 12:45:00 -
[1] - Quote
CCP Cmdr Wang wrote:steadyhand amarr wrote:I'm liking the new tone of the commander :-)
But in regards to the patch notes, sometimes a fresh pair of eyes can spot things people close to the project can't. Maths is maths afterall. Or the players can outright tell you how they are going to openly exploit a change.
We are the end customer and in the business word customers are a big part of the development process. The gaming world is no diffrent. Please work with us.
And stop using a live eniorment ti teat changes. It's bad practice full stop. Well, I agree but sometimes people forget that this is something really new, a MMO on a console that is working towards a full connection with another MMO on a different platform. So this is something akin to getting a man on the moon, and there were problems along the way there. Did people troll the NASA space program when things didn't go according to plan? Or did they get back on the horse and help provide solutions? We do listen to player feedback and some of them do make it into the game. It would be a lie to say that is not so. I know that it's taken longer than most of you on the forums would like, but it does take time to workout a solution when one is trodding down a path never traveled. A few of you on the forums have been with us all this time, so I am just asking you guys to keep on providing helpful feedback and a little less hate. Hope that's not too much to ask.
This is your problem right here CCP, everyone at CCP working on DUST514 needs to read this post from Wang, and if you find yourself stuck in this mentality you need to immediately banish it from your mind FOREVER. You guys have far too many ideas in your head at the same time, pulling you in so many different directions that you don't even know what areas of this very broken game need to be focused on.
How you can possibly think about "getting a man on the moon" when you still have yet to invent an airplane that can get off the ground?
What you should have done since day one, and what you must do now, is focus ALL of your attention on building an FPS that actually functions. You have to make sure your foundation is set, and set so solidly that you'll never need to change it or think about it again. You should not need to reinvent the way propeller planes fly when you are building your spaceship.
Even if it's just starting with a 1v1 fight and making sure every aspect of that is solid and then moving forward, that is the approach you must take. Once you lock down flawless mechanics for an individual's aiming, hit-detection, movement, weapon balance, and FUN (you still fail to include fun) then you can move forward.
For instance, why are you adding new weapons when the ones that currently exist are not balanced and do not function properly? What do you think will happen when you add more weapons onto an already horribly unbalanced system? You waste so much time introducing new weapons and then trying to balance them- but you're trying to balance them on a completely unbalanced foundation.
How can you expect to build towards to moon when the foundation is constantly changing? You have just spent the last few updates and many months trying to balance out the Mass Driver and Flaylocks, among others, but what is going to happen to that 'balance' when the underlying mechanics are completely overhauled?
At this point I would say that your only real path forward is to just shut it down in order to fix DUST properly, for a year, 6 months, or however much time it takes you to build a solid, stable, unchanging foundation of proper FPS mechanics. Then when you go to add all of these cool amazing ideas you have you will not be held back from reaching the moon because you forgot to install the fuel tanks. |
InsidiousN
KILL-EM-QUICK RISE of LEGION
140
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Posted - 2013.08.23 13:11:00 -
[2] - Quote
Arkena Wyrnspire wrote:InsidiousN wrote:
-snipped most of an excessively bad post that made my eyes bleed-
At this point I would say that your only real path forward is to just shut it down in order to fix DUST properly, for a year, 6 months, or however much time it takes you to build a solid, stable, unchanging foundation of proper FPS mechanics. Then when you go to add all of these cool amazing ideas you have you will not be held back from reaching the moon because you forgot to install the fuel tanks.
That's a nice wall of text you have there. It's a shame you didn't actually read before posting, isn't it? This entire patch is focused on fixing the core. What on earth would shutting dust down achieve? Making you feel slightly better about your mindless rage on the forums? Get lost.
See, but that's my point- these small monthly updates should not still be tinkering with the 'core' of a fully released Triple A shooter 3 months after full release and after a year and a half in beta, that's what beta is for, to perfect the core before release. Nothing in a full release Triple A shooter should still need to be "rebuilt from the ground up" especially something as basic as matchmaking.
Right now there is no 'core' because in 5 updates from now the way aiming works and the way hit-detection works will be completely different. Therefore, the weapon balances released here in 1.4 will become unbalanced again when aiming, hit-detection, and movement are inevitably "rebuilt from the ground up". |
InsidiousN
KILL-EM-QUICK RISE of LEGION
140
|
Posted - 2013.08.23 13:19:00 -
[3] - Quote
CCP Cmdr Wang wrote: Well, I agree but sometimes people forget that this is something really new, a MMO on a console that is working towards a full connection with another MMO on a different platform. So this is something akin to getting a man on the moon, and there were problems along the way there. Did people troll the NASA space program when things didn't go according to plan? Or did they get back on the horse and help provide solutions?
We do listen to player feedback and some of them do make it into the game. It would be a lie to say that is not so. I know that it's taken longer than most of you on the forums would like, but it does take time to workout a solution when one is trodding down a path never traveled. A few of you on the forums have been with us all this time, so I am just asking you guys to keep on providing helpful feedback and a little less hate. Hope that's not too much to ask.
Wow CCP, thanks for removing this post, I'm just going to re-post this in the hopes that it will be read and absorbed by the person deleting it before it's deleted:
This is your problem right here CCP, everyone at CCP working on DUST514 needs to read this post from Wang, and if you find yourself stuck in this mentality you need to immediately banish it from your mind FOREVER. You guys have far too many ideas in your head at the same time, pulling you in so many different directions that you don't even know what areas of this very broken game need to be focused on.
What you should have done since day one, and what you must do now, is focus ALL of your attention on building an FPS that actually functions. You have to make sure your foundation is set, and set so solidly that you'll never need to change it or think about it again. You should not need to reinvent the way propeller planes fly when you are building your spaceship.
Even if it's just starting with a 1v1 fight and making sure every aspect of that is solid and then moving forward, that is the approach you must take. Once you lock down flawless mechanics for an individual's aiming, hit-detection, movement, weapon balance, and FUN (you still fail to include fun) then you can move forward.
What do you think will happen when you add more weapon balances onto an already horribly unbalanced system? You waste so much time introducing weapon balances- but you're trying to balance them on a completely unbalanced foundation.
How can you expect to build towards to moon when the foundation is constantly changing? You have just spent the last few updates and many months trying to balance out the Mass Driver and Flaylocks, among others, but what is going to happen to that 'balance' when the underlying mechanics are completely overhauled?
At this point I would say that your only real path forward is to just shut it down, for a year, 6 months, or however much time it takes you to build a solid, stable, unchanging foundation of proper FPS mechanics. Then when you go to add all of these cool amazing ideas you have you will not be held back from reaching the moon because you forgot to install the fuel tanks.
Right now there is no 'core' because in 5 updates from now the way aiming works and the way hit-detection works will be completely different. Therefore, the weapon balances released here in 1.4 will become unbalanced again when aiming, hit-detection, and movement are inevitably "rebuilt from the ground up". |
InsidiousN
KILL-EM-QUICK RISE of LEGION
140
|
Posted - 2013.08.23 13:41:00 -
[4] - Quote
Absolute Idiom II wrote:InsidiousN wrote:See, but that's my point- these small monthly updates should not still be tinkering with the 'core' of a fully released Triple A shooter 3 months after full release and after a year and a half in beta, that's what beta is for, to perfect the core before release. Nothing in a full release Triple A shooter should still need to be "rebuilt from the ground up" especially something as basic as matchmaking.
Right now there is no 'core' because in 5 updates from now the way aiming works and the way hit-detection works will be completely different. Therefore, the weapon balances released here in 1.4 will become unbalanced again when aiming, hit-detection, and movement are inevitably "rebuilt from the ground up". If you don't like the game, just **** off and play something else.
I like the idea of this game and I'm trying to explain how it can be fixed in an efficient manner with the least amount of headaches- by shutting it down to fix it.
If everyone listened to your asinine yelling there wouldn't be a game for you to play. I hoping that CCP can avoid having everyone **** off and play something else and you should too. |
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