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Krythor Motrec
Queen ind.
43
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Posted - 2013.08.23 04:36:00 -
[1] - Quote
How about a nanite grenade where only a LOGI suit could carry them. Toss them out and it could revive one teammate in the "Effective Radius." |
KING CHECKMATE
Bragian Order Amarr Empire
615
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Posted - 2013.08.23 04:39:00 -
[2] - Quote
Krythor Motrec wrote: How about a nanite grenade where only a LOGI suit could carry them. Toss them out and it could revive one teammate in the "Effective Radius."
How about thinking in Commandos,scouts and Heavies for a change instead of thinking how to give Med frames more tools??
yeah i thought so....
BTW i liked the idea. |
Krythor Motrec
Queen ind.
45
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Posted - 2013.08.23 04:51:00 -
[3] - Quote
I think each suit should have some item/weapon limited to that suit, and also items that are not suit compatible. Instead of seeing HEAVY Snipers. |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
158
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Posted - 2013.08.23 04:59:00 -
[4] - Quote
What I'm wondering is, how come Amarr doesn't have a racial grenade. Seems like they have the least amount of a weapon category. |
Kira Lannister
Ancient Exiles
1074
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Posted - 2013.08.23 04:59:00 -
[5] - Quote
Nanite Bullets? Nanite Mass Driver? |
Kira Lannister
Ancient Exiles
1074
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Posted - 2013.08.23 05:04:00 -
[6] - Quote
SERPENT-Adamapple wrote:What I'm wondering is, how come Amarr doesn't have a racial grenade. Seems like they have the least amount of a weapon category.
We throw bibles, not grenades.
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Lt Royal
Subdreddit Test Alliance Please Ignore
761
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Posted - 2013.08.23 05:06:00 -
[7] - Quote
Krythor Motrec wrote: How about a nanite grenade where only a LOGI suit could carry them. Toss them out and it could revive one teammate in the "Effective Radius."
You should move this to the [Request/Feedback] section; youGÇÖll get a better response there....
+1 for the idea; though it shouldn't be limited to logi broGÇÖs only.
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Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
622
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Posted - 2013.08.23 05:08:00 -
[8] - Quote
A grenade that revives only one though? Isn't that a wasted slot? Cause you would probably only carry two and you are reviving one person. Good idea but the execution doesn't match. |
Krythor Motrec
Queen ind.
47
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Posted - 2013.08.23 05:21:00 -
[9] - Quote
Michael Arck wrote:A grenade that revives only one though? Isn't that a wasted slot? Cause you would probably only carry two and you are reviving one person. Good idea but the execution doesn't match.
In my eyes it makes the grenade more valuable so you will pick your spot to use it. You could advance it to two at advanced and three at proto.
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Athrak Kinz
Valkyrian Armada
0
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Posted - 2013.08.23 07:08:00 -
[10] - Quote
http://planetside.wikia.com/wiki/Nanite_Revive_Grenade |
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Bad Heal
ROGUE SPADES EoN.
72
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Posted - 2013.08.23 07:12:00 -
[11] - Quote
LOL too funny!
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Breakin Stuff
Goonfeet Top Men.
1218
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Posted - 2013.08.23 07:16:00 -
[12] - Quote
Kira Lannister wrote:SERPENT-Adamapple wrote:What I'm wondering is, how come Amarr doesn't have a racial grenade. Seems like they have the least amount of a weapon category. We throw bibles, not grenades.
You need an MTAC to lift that *****. OHK a heavy if you hit him direct.
Nerf the Amarr bible. It is OP.
Shoulda seen what it did to the ENTIRE MINMATAR VEHICLE LINEUP!
Wonder why we don't have minnie vehicles? The amarr dropped bibles on the factory planet. from orbit. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
51
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Posted - 2013.08.23 08:05:00 -
[13] - Quote
KING CHECKMATE wrote:Krythor Motrec wrote: How about a nanite grenade where only a LOGI suit could carry them. Toss them out and it could revive one teammate in the "Effective Radius." How about thinking in Commandos,scouts and Heavies for a change instead of thinking how to give Med frames more tools?? yeah i thought so.... BTW i liked the idea. Heavies don't have equipment slot |
Leanna Boghin
B.O.D.A.S
1
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Posted - 2013.08.23 09:06:00 -
[14] - Quote
As much as i like the nanite grenade idea there is a flaw with it. You get a logi (which everyone will make sure they have one on their squad if they were to put that in the game) with those grenades and a nanohive and the game wont end until the time runs our specially in ambush matches. In other words they will just sit there and spam heal grenades over and over and over and no one unless they are being sniped at or forged gunned or flaylocked will die. As much as i like the idea the medics will just have to deal with actually dying to revive the rest of us. |
Misses Trickster
Industrial removal service
11
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Posted - 2013.08.23 09:23:00 -
[15] - Quote
Breakin Stuff wrote:Kira Lannister wrote:SERPENT-Adamapple wrote:What I'm wondering is, how come Amarr doesn't have a racial grenade. Seems like they have the least amount of a weapon category. We throw bibles, not grenades. You need an MTAC to lift that *****. OHK a heavy if you hit him direct. Nerf the Amarr bible. It is OP. Shoulda seen what it did to the ENTIRE MINMATAR VEHICLE LINEUP! Wonder why we don't have minnie vehicles? The amarr dropped bibles on the factory planet. from orbit.
Not enough tanks have been killed for the minmatar to salvage and weld together Also home depot ran outa duct tape to make LAV's with As for dropships minmatar engineers havent yet managed to fit 1mn afterburners to a pile of scaffholding small enough to fit on the battlefield |
Cody Sietz
Bullet Cluster
759
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Posted - 2013.08.23 10:55:00 -
[16] - Quote
SERPENT-Adamapple wrote:What I'm wondering is, how come Amarr doesn't have a racial grenade. Seems like they have the least amount of a weapon category. Laser grenades? |
demonkiller 12
Seraphim Auxiliaries
120
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Posted - 2013.08.23 11:24:00 -
[17] - Quote
give heavies some sort of deployable cover to which they can set their weapon on and let other players use it (but make it so it disapears if they try to restock/change suit) give assaults a targeting module, you throw it on the ground and it looks like a drop uplink but it would be red ( BECAUSE THAT WOULD BE RAD) and it gives everyone in the area a -10% the weapon recoil and bullet dispersion ( non stackable ) give logis a -75% dmg shield to them while they are reviving someone and -50% dmg to the person revived for 2 seconds GIVE scouts a new grenade type "sticky hack" basically throw it from cover to something then hold O to hack from cover while the enemy is force to search for you or the hacking device |
Breakin Stuff
Goonfeet Top Men.
1232
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Posted - 2013.08.24 04:54:00 -
[18] - Quote
demonkiller 12 wrote:give heavies some sort of deployable cover to which they can set their weapon on and let other players use it (but make it so it disapears if they try to restock/change suit)
exactly in what reality does this give a heavy a tactical ADVANTAGE?
Heavies don't need equipment. give us an active repper with a 30 second cooldown and we're good. |
Logi Bro
Greatness Achieved Through Training EoN.
2101
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Posted - 2013.08.24 04:58:00 -
[19] - Quote
No.
This would be the spammiest and easiest WP farm method ever created. Pseudo logi's already run into active firefights to revive team-mates just so they can get instantly gunned down, we don't need to remove the risk factor of making that logi put himself in possible danger in order to screw his team-mate over. |
Breakin Stuff
Goonfeet Top Men.
1232
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Posted - 2013.08.24 04:59:00 -
[20] - Quote
how about we give people the ability to drag a downed buddy to cover, THEN stab him with needle? |
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