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I Want ToDie
One man clan
1
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Posted - 2013.08.22 15:11:00 -
[1] - Quote
Not been on the forums much so someone may have already suggested this. As it is now most people would rather die then get injected, so the system that I would propose would involve two bleed out times. It works like this, when you die you have your normal bleed out time to get injected. If injected it starts a second bleed out time of around 10 seconds. Within that 10 seconds you have the choice to press X to stand up O to die and respawn, or wait for the bleed out to run out then respawn. The points for the injector would also be split in two, 20 points when you inject someone and a extra 30 point if that person then gets up. Giving you the full 50 points. The 20 is for the initail risk of the injection, as you may have had to clear enemies to get there. Some may say that this method would take away the risk assessment strategy out of the game, viewing your surroundings knowing the best time to inject and when not to. If so. just put it in the public inst match modes. As there are to many randoms injecting people in the most stupid places. This is a re-post, as I meant to post it in requests not in general discussion. Also someone said that you get 60 points when you inject someone, I have not used the injectors since chrom and I think you only got 50 back then but I could be wrong. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
46
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Posted - 2013.08.22 17:04:00 -
[2] - Quote
Won't it be overpowered to just get back up while the guy who killed you is turning backwards and forgot to shoot your body and you can shoot him back? |
I Want ToDie
One man clan
5
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Posted - 2013.08.22 17:42:00 -
[3] - Quote
If the person who killed you is still near your body then he should have seen that a logi has just injected you, if not then the logi could just shoot him in the back just as easy as you could when you get up. Also this is why you have a low second bleed out time. With a low bleed out time chances are that when a logi injects you the area should be clear. If the logi injects you in the middle of battle he is likely to have been seen, and with a bleed out of 5 sec. You will not have much time to wait for the enemy to forget about you. As it is now must logi get you up in the middle of battle and you instantly die, because the enemy see them get injected. If they did not see the logi inject you then you would not instantly die, you could then shoot the guy who shot you anyway. THIS IS MORE ABOUT CHOSE OF WHETHER TO GET UP IN THE MIDDLE OF A BATTLE, RATHER BEING FORCED TO INSTANTLY GETTING UP. JUST TO INSTANTLY DIE. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
47
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Posted - 2013.08.22 17:56:00 -
[4] - Quote
Ok wow nice calculations. |
Rogatien Merc
Red Star. EoN.
782
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Posted - 2013.08.22 19:11:00 -
[5] - Quote
Smooth Assassin wrote:Won't it be overpowered to just get back up while the guy who killed you is turning backwards and forgot to shoot your body and you can shoot him back? That's always a threat in war, and this adds a new dimension in combat.
Gotta doubletap. |
Niuvo
The Phoenix Federation
384
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Posted - 2013.08.22 21:20:00 -
[6] - Quote
I think it will be cool that we have to dispose of bodies so they won't come back alive. I thought this was already implemented. Hear me out on this one, have you seen the size of the injector??? It's huge! Can we be more...futuristic and slim down the design. |
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