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semperfi1999
Imperfects Negative-Feedback
769
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Posted - 2013.08.22 14:10:00 -
[1] - Quote
ZDub 303 wrote:XxGhazbaranxX wrote:only the assault variant has a 6 meter splash radius. Don't forget Md operation increases blast radius by 5%. So in reality the assault variant has 8m radius.
Nope....by the time you fully upgrade MDs...the assault varient has a 9 meter radius and the regular MD has a 6 meter radius.
reg MD has 4.8 radius before the 25% increase and assault has a 7.2 before 25% increase.
With the 25% increase those numbers become 6 and 9 respectively. |
semperfi1999
Imperfects Negative-Feedback
769
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Posted - 2013.08.22 14:14:00 -
[2] - Quote
ZDub 303 wrote:semperfi1999 wrote:ZDub 303 wrote:XxGhazbaranxX wrote:only the assault variant has a 6 meter splash radius. Don't forget Md operation increases blast radius by 5%. So in reality the assault variant has 8m radius. Nope....by the time you fully upgrade MDs...the assault varient has a 9 meter radius and the regular MD has a 6 meter radius. eh close enough lol.
Basically you can put it like this.....the blast radius......its wwwwwaaaayyyyy too freakin big. |
semperfi1999
Imperfects Negative-Feedback
769
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Posted - 2013.08.22 14:28:00 -
[3] - Quote
Justin Tymes wrote:Assault MD splash radius should be big, it's a suppression weapon.
And it's hardly a shotgun either, if you can't beat an Assault MD in CQC with the splash hurting the user as well, stop QQing about it, and admit the fact that you just suck.
Hey justin.......why dont you do something intelligent and check out the people you are talking to before you call them "noobs"....because if I am a noob I can guarantee your a frickin nooblet that doesnt know how to even press the fire button. The fact that I can move through MD users like they are nothing doesnt mean that the MD is balanced.........it means that the lvl of imbalance means nothing in comparison with the skill difference.
In all honesty the 2 gayest things currently in this game. MD with frickin hit the moon and dmg the enemy blast radius and the melee glitch. Nothing says balance like being able to put out 1200+ melee dmg in less than .5 seconds if you use a KBM. |
semperfi1999
Imperfects Negative-Feedback
769
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Posted - 2013.08.22 14:45:00 -
[4] - Quote
Justin Tymes wrote:Cody Sietz wrote:Justin Tymes wrote:Assault MD splash radius should be big, it's a suppression weapon.
And it's hardly a shotgun either, if you can't beat an Assault MD in CQC with the splash hurting the user as well, stop QQing about it, and admit the fact that you just suck. MD is glitches and only does half DMG to the shooter. Not it's not, the glitch is half explosion radius for the user, which does nothing for the Assault MD because the blast radius is too wide. The Assault MD isn't getting pass Caldari shields or Heavies with a single clip and your telling me that you can't out DPS an Assault MD in CQC, while the user is being hurt with each shot? Flux nades require prep, and if you got hit by one, you were just outsmarted.
Wait you are saying that using the flux is outsmarting another player? You mean the flux that has a 2 second times (that the locus used to have) and they are virtually contact nades?? Those fluxes? |
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