|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tek Hound
Death In Xcess Corporation
35
|
Posted - 2013.08.22 14:11:00 -
[1] - Quote
semperfi1999 wrote:Um yea....the problem isnt the fact that the reddots were stupid for continuing to spawn in that location. The problem was that the person using the MD barely had to glance in the general direction of the enemy in order to get a hit. I am not even talking about the amount of dmg but the fact that he can fire the gun into the middle of that area and still hit people in the outskirts of the area and kill them........its just dumb. How you can watch this and not see that there is a problem with the splash radius is beyond me. I just love the fact that you guys act like the MD is hard to use. It makes your "OP AR" comments look ret@rded in comparison. Really AR where you have to actually track your target is easier to use than a weapon where you dont even have to track your target...just point in the general direction and fire. Everytime you fire and hit the enemy they can shoot back as their weapon gets jerked up so they cant return fire....by the time the weapon jerk come back down the MD is ready to fire another round. Yes a good MD can take an AR head to head and win more often than not.
1.Ars kill faster then that even militia 2.He killed enemies at about 35% of their health 3.The one guy with full health took four shoots 4 . Enemies in best situation for Md 5.Ars are on hitscan 6.Op biomass is on character select screen |
Tek Hound
Death In Xcess Corporation
35
|
Posted - 2013.08.22 14:31:00 -
[2] - Quote
semperfi1999 wrote:Tek Hound wrote:semperfi1999 wrote:Um yea....the problem isnt the fact that the reddots were stupid for continuing to spawn in that location. The problem was that the person using the MD barely had to glance in the general direction of the enemy in order to get a hit. I am not even talking about the amount of dmg but the fact that he can fire the gun into the middle of that area and still hit people in the outskirts of the area and kill them........its just dumb. How you can watch this and not see that there is a problem with the splash radius is beyond me. I just love the fact that you guys act like the MD is hard to use. It makes your "OP AR" comments look ret@rded in comparison. Really AR where you have to actually track your target is easier to use than a weapon where you dont even have to track your target...just point in the general direction and fire. Everytime you fire and hit the enemy they can shoot back as their weapon gets jerked up so they cant return fire....by the time the weapon jerk come back down the MD is ready to fire another round. Yes a good MD can take an AR head to head and win more often than not. 1.Ars kill faster then that even militia 2.He killed enemies at about 35% of their health 3.The one guy with full health took four shoots 4 . Enemies in best situation for Md 5.Ars are on hitscan 6.Op biomass is on character select screen Yea thats why when I specced into the standard MD I laughed at how easy mode it is. Since I can actually aim I easily take on 3-4 ppl at the exact same time and I will completely decimate 4 proto suits with my flux MD combo.....heck when I was using the MD I found that I didnt need the flux half of the time.....maybe its hard for you guys but getting a direct hit that also damages all the enemies around that guy really completely dominates this game. Sorry but AR still require tracking...while the MD requires only spamming. I am not saying that any weapon in this game takes incredible skill to use but the MD definitely takes less skill than the AR. 1.Ars are hitscan 2.Ars dont require flux 3.killing 3-4 half dead enemies isn't op 4.4 shots on full health 5.Biomass is located on character select screen
|
Tek Hound
Death In Xcess Corporation
35
|
Posted - 2013.08.22 15:51:00 -
[3] - Quote
Palatinate wrote:Tired of people saying the AR is easy mode. A gun that 80% of the time you have to ADS Vs. a weapon that probably doesn't even need a sight? I told my friend to spec into the MD and hes a relatively new player. He went 16-2, 13-3 and 12-1 in his first 3 matches.
1.They are 2.Ars went 25-0,14-1,16-1 3. Intelligence in pubs is a factor 4.Ars hitscan 5.Md required planning(distance, terrain, enemy health etc) 6.After biomass hit terminate |
Tek Hound
Death In Xcess Corporation
37
|
Posted - 2013.08.22 18:22:00 -
[4] - Quote
semperfi1999 wrote:LOL Dust 514....the only game where players are so bad that they flock to vehemently defend the grenade launcher that has a 5.5 meter RADIUS (not diameter radius this means the diameter is 11.0 meters).
6.Ar514 5.True Ar users defend Ars 4. Blast radius on explosives 3. Grenade launcher 2. Stepping on failed QQ attempt(not defense) 1.After termination one can then create new clone.New clones enter battle academy where one my LEARN TO PLAY. |
Tek Hound
Death In Xcess Corporation
37
|
Posted - 2013.08.22 18:56:00 -
[5] - Quote
semperfi1999 wrote:Tek Hound wrote:semperfi1999 wrote:LOL Dust 514....the only game where players are so bad that they flock to vehemently defend the grenade launcher that has a 5.5 meter RADIUS (not diameter radius this means the diameter is 11.0 meters). 6.Ar514 5.True Ar users defend Ars 4. Blast radius on explosives 3. Grenade launcher 2. Stepping on failed QQ attempt(not defense) 1.After termination one can then create new clone.New clones enter battle academy where one my LEARN TO PLAY. Although hilarious....I dont use an AR...so your point is moot. This isnt a supposed failed QQ attempt. I honestly dont care but am also at the same time astounded at how idiotic the Dust playerbase is. They will defend to death a weapon that is definitely unbalanced in its current state but they are always saying the AR is unbalanced......despite having 0 evidence of AR being unbalanced (vs the many proofs that MDs are in fact unbalanced). Also you probably shouldnt tell people who consistenly whipe the floor with you to "learn to play". Its fine if you guys want an unbalanced game. We will see more and more people gravitate to using the MDs until either another weapon comes out that is even more OP or this weapon is finally tuned down.
1.Failed thread 2.Failed at reading comprehension 3.Failed at ignoring op Ar evidence despite videos and hitscan 4.Failed at group focus panic spray is 1v1 ownage 5.Failed at panic bunny hopping is 1v1 ownage 6.Failed at team getting owned by basic pc 7.Failed at Not finding biomass |
|
|
|