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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3205
 
 
      | Posted - 2013.08.21 22:45:00 -
          [1] - Quote 
 http://www.youtube.com/watch?v=4TsxKYNwrKA
 
 Starfire Revo is a pretty good player.
 
 I challenge anyone to watch this video and say that the Plasma Cannon isn't stupidly underpowered.
 
 I mean, at one point he fires it at an LLAV and only takes 1/4 shield off it.
 
 While it's standing still with no active mods running.
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        |  Henchmen21
 Planet Express LLC
 
 128
 
 
      | Posted - 2013.08.21 22:58:00 -
          [2] - Quote 
 Somebody got me good with it earlier, saw him step out, went to return fire as his round landed right at my feet. was one well aimed shot not just random spam. Well played who ever that was, well played indeed.
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        |  Spkr4theDead
 International-Fleet
 
 430
 
 
      | Posted - 2013.08.21 22:59:00 -
          [3] - Quote 
 
 Mobius Wyvern wrote:http://www.youtube.com/watch?v=4TsxKYNwrKA
 Starfire Revo is a pretty good player.
 
 I challenge anyone to watch this video and say that the Plasma Cannon isn't stupidly underpowered.
 
 I mean, at one point he fires it at an LLAV and only takes 1/4 shield off it.
 
 While it's standing still with no active mods running.
 Look up the vehicle skills and modules. You'll see why it's difficult to destroy a Logi LAV quickly.
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        |  Zahle Undt
 Bullet Cluster
 
 249
 
 
      | Posted - 2013.08.21 23:01:00 -
          [4] - Quote 
 I think its a consensus that the plasma cannon is UP. I have only tried it a couple times myself but it really needed a faster projectile and either A. No charge up or B. 3 to 4 rounds of ammo before reload before I would even begin to consider it a viable weapon
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3208
 
 
      | Posted - 2013.08.21 23:15:00 -
          [5] - Quote 
 
 Zahle Undt wrote:I think its a consensus that the plasma cannon is UP. I have only tried it a couple times myself but it really needed a faster projectile and either A. No charge up or B. 3 to 4 rounds of ammo before reload before I would even begin to consider it a viable weapon I mean, he can't even hit that tank at range because it sees the shot and just moves out of the way.
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        |  Spkr4theDead
 International-Fleet
 
 430
 
 
      | Posted - 2013.08.21 23:20:00 -
          [6] - Quote 
 
 Mobius Wyvern wrote:http://www.youtube.com/watch?v=4TsxKYNwrKA
 Starfire Revo is a pretty good player.
 
 I challenge anyone to watch this video and say that the Plasma Cannon isn't stupidly underpowered.
 
 I mean, at one point he fires it at an LLAV and only takes 1/4 shield off it.
 
 While it's standing still with no active mods running.
 Why couldn't you say where it was? I sat through 16 minutes of pretty bad playing and a whole team unable to take out an armor tank for a couple of minutes.
 
 The Charybdis probably had 4 passive resistance modules.
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        |  Sgt Kirk
 SyNergy Gaming
 EoN.
 
 1231
 
 
      | Posted - 2013.08.21 23:22:00 -
          [7] - Quote 
 It definitely needs a higher velocity.
 
 and maybe more of an incentive on getting higher tiers.
 
 As is, there's no good reason to spend that much on a proto cannon when all it does is less than 100 more damage.
 
 Although, I think as a Light AV weapon (Which it is) it needs to be the Gallentes version (Shield AV) of the Caldari swarm launcher (Armor AV), which it is.
 
 Think about how bad a wiyrikomi swarm launcher hurts armor tanks and even shield tanks. Then look at this pathetic plasma cannon I stupidly wasted a mil SP on that can barely hit a tank let alone hurt a shield tank that it was designed to do more damage against.
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        |  Mobius Wyvern
 Guardian Solutions
 DARKSTAR ARMY
 
 3208
 
 
      | Posted - 2013.08.21 23:25:00 -
          [8] - Quote 
 
 Spkr4theDead wrote:Mobius Wyvern wrote:http://www.youtube.com/watch?v=4TsxKYNwrKA
 Starfire Revo is a pretty good player.
 
 I challenge anyone to watch this video and say that the Plasma Cannon isn't stupidly underpowered.
 
 I mean, at one point he fires it at an LLAV and only takes 1/4 shield off it.
 
 While it's standing still with no active mods running.
 Why couldn't you say where it was? I sat through 16 minutes of pretty bad playing and a whole team unable to take out an armor tank for a couple of minutes. The Charybdis probably had 4 passive resistance modules.  That stupid-ass link was supposed to have the timestamp in it.
 
 Lemme try that again.
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        |  Spkr4theDead
 International-Fleet
 
 430
 
 
      | Posted - 2013.08.21 23:25:00 -
          [9] - Quote 
 
 Mobius Wyvern wrote:Zahle Undt wrote:I think its a consensus that the plasma cannon is UP. I have only tried it a couple times myself but it really needed a faster projectile and either A. No charge up or B. 3 to 4 rounds of ammo before reload before I would even begin to consider it a viable weapon I mean, he can't even hit that tank at range because it sees the shot and just moves out of the way. I don't know what you were watching, but every shot at a tank sailed high.
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        |  Severance Pay
 Krullefor Organization
 Minmatar Republic
 
 884
 
 
      | Posted - 2013.08.22 00:01:00 -
          [10] - Quote 
 If you can't rock this gun and totally wreck face with it the way I do, then you are not worthy. Put the gun down. Do not pick it ups lest you disgrace the true PLC gunners. I beg of you sir, please gtfo and get gud.
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        |  Bright Cloud
 Namtar Elite
 Gallente Federation
 
 21
 
 
      | Posted - 2013.08.22 00:10:00 -
          [11] - Quote 
 Have to agree the plasma canon is at the moment the worst AV weapon in the game. projectile has slow velocity, needs realoading after each shot, pitifull damage and terrible accuracy. To be honest increase the clip size of the plasma canon up to 2 shots. Not 3 or 4 just 2 and up the damage a bit on it cause at the moment a militia swarm launcher does 1200HP damage per volley (natural resistance not calculated) while the plasma canon does like 1100HP per hit. But then we have a new problem with it: at the moment it does similar splash damage like a forgegun on a similar blast radius. So what would happend if we actually increase the clip to 2 shots? You could spam it and kill most suits with 1 clip of it in a short amount of time. And it could become another "I WIN FLAYLOCK".
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        |  calvin b
 Molon Labe.
 League of Infamy
 
 337
 
 
      | Posted - 2013.08.22 00:13:00 -
          [12] - Quote 
 Yes the gun is horrible but to have equipped on another terrible idea called the commandont is asking to be kicked in the nuts
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        |  Zero Harpuia
 WarRavens
 League of Infamy
 
 670
 
 
      | Posted - 2013.08.22 00:14:00 -
          [13] - Quote 
 
 Severance Pay wrote:If you can't rock this gun and totally wreck face with it the way I do, then you are not worthy. Put the gun down. Do not pick it ups lest you disgrace the true PLC gunners. I beg of you sir, please gtfo and get gud. 
 Are you using it as an AV weapon or as a supershotgun? One method is right and rather UP, the other is not as intended.
 
 In other news, shut up and take your buff scrub :p
 
 ...'scrub' is the right word right? Never got this 'gamer slang' crap.
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        |  Greasepalms
 Ahrendee Mercenaries
 EoN.
 
 176
 
 
      | Posted - 2013.08.22 00:19:00 -
          [14] - Quote 
 
 Bright Cloud wrote:Have to agree the plasma canon is at the moment the worst AV weapon in the game. projectile has slow velocity, needs realoading after each shot, pitifull damage and terrible accuracy. To be honest increase the clip size of the plasma canon up to 2 shots. Not 3 or 4 just 2 and up the damage a bit on it cause at the moment a militia swarm launcher does 1200HP damage per volley (natural resistance not calculated) while the plasma canon does like 1100HP per hit. But then we have a new problem with it: at the moment it does similar splash damage like a forgegun on a similar blast radius. So what would happend if we actually increase the clip to 2 shots? You could spam it and kill most suits with 1 clip of it in a short amount of time. And it could become another "I WIN FLAYLOCK". 
 I believe for it to become viable for AV, both the projectile speed and direct damage need to be buffed.
 This will not necessarily turn it into a MD 2.0 for anti-infantry since projectile speed wouldn't make much of a difference in close quarters and with the current direct damage it is a 1HK as it is (and should).
 
 No need to buff anti-infantry capabilities, we have enough explosion and blast going on already.
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        |  Sgt Kirk
 SyNergy Gaming
 EoN.
 
 1231
 
 
      | Posted - 2013.08.22 01:25:00 -
          [15] - Quote 
 
 Bright Cloud wrote:Have to agree the plasma canon is at the moment the worst AV weapon in the game. projectile has slow velocity, needs realoading after each shot, pitifull damage and terrible accuracy. To be honest increase the clip size of the plasma canon up to 2 shots. Not 3 or 4 just 2 and up the damage a bit on it cause at the moment a militia swarm launcher does 1200HP damage per volley (natural resistance not calculated) while the plasma canon does like 1100HP per hit. But then we have a new problem with it: at the moment it does similar splash damage like a forgegun on a similar blast radius. So what would happend if we actually increase the clip to 2 shots? You could spam it and kill most suits with 1 clip of it in a short amount of time. And it could become another "I WIN FLAYLOCK". Just keep it it to one charge per capsule. No need to increase it.
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        |  XxGhazbaranxX
 Bannana Boat Corp
 
 293
 
 
      | Posted - 2013.08.22 01:47:00 -
          [16] - Quote 
 Look. I am a gall logi with a plasma cannon. I used to run MD but fell in love with the PC. It took me about 200 suits to actually learn the mechanics correctly. Now I have proto version and spec three. It's the weapon I use ( mainly at strd or adv level since proto fittings req are a bt harsh and the price is unwarranted unless i'm in a proto suit) and I can tell you there is nothing underpowered about the weapon except the rapid reload skill which should be a 10% decrease per level in reload time instead of a measly three for a one shot weapon. The projectile speed makes the player need skill but even with the slow projectile you can kill anything if you know how to lead your target.
 
 If you think the weapon is underpowered it's because you haven't given it a chance. a weapon that powerful needs the drawbacks in place to keep it balanced.
 
 Logi lav's are a problem for even forge gunners but the problem is not their survivability, but the way they are used ( murder taxi's)
 
 If CCP dumbs this weapon down we will have big problems.
 
 MY WEAPON MUST NOT BE MADE INTO A SCRUB WEAPON FOR NOOBs.
 
 If anyone want to use it then they better HTFU because it's a long road to mastery but a glorious destination. Any true pc user knows it's power and doesn't come on the forums for a fix because they fear CCP will break the weapon.
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        |  DeadlyAztec11
 Max-Pain-inc
 Dark Taboo
 
 1955
 
 
      | Posted - 2013.08.22 02:08:00 -
          [17] - Quote 
 The Plasma Cannon is fine. The only thing that makes it UP is that proto and standard don't have enough of a difference. Same issue with the Breach SMG.
 
 The standard versions are fine, but advanced and proto need to be improved.
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        |  XxGhazbaranxX
 Bannana Boat Corp
 
 294
 
 
      | Posted - 2013.08.22 02:14:00 -
          [18] - Quote 
 
 Severance Pay wrote:If you can't rock this gun and totally wreck face with it the way I do, then you are not worthy. Put the gun down. Do not pick it ups lest you disgrace the true PLC gunners. I beg of you sir, please gtfo and get gud. 
 
 well said
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