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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3183
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Posted - 2013.08.21 19:24:00 -
[1] - Quote
hooc order wrote:EA Sucks wrote:Okay okay im sure everyone here will spew the comment "those are two seperate dev teams" but who gives a Fahk. Why would CCP release another fail when they havent even fixed Dust?
How do you feel? Do you think they should put Valkyrie on hold untill Dust is fixed? Maybe they should have devoted that 20% employees (google time) to dust instead of working on their own projects just an idea.
Oh well it looks like Xbirth and Star citizen will be getting my subs once they are released. Elite and Star Citizen could very well kill EvE. This may or may not happen...but it is a definite possibility. The biggest feature these games have over EvE is real time cockpit combat simulation. EvE VR is CCPs insurance policy. ... I am very much looking forward to Elite and Star Citizen...i want this kind of game more then Dust more then EvE more then any game i can see on the horizon. As a consumer the fact that CCP is putting up some competition is great in my opinion. ... Also Dust is killing itself all by itself. And honestly throwing employees at it will not save it. In fact i think Dust could be greatly improved if one person or a small core group (like 3 people) were put in charge and allowed to make their vision....right now Dust feels like it is built by committee and is trying to do everything...and ending up being thin mud as a result. Star Trek Online was the EVE killer.
Then Star Wars: The Old Republic was the EVE killer.
And that's only counting the Sci-Fi games. Nothing is going to kill EVE, man. No point in even speculating about it.
Also, can someone please give me a reasonable and informed explanation as to why EVE: Valkyrie existing as a project means that either Dust is now on the "back burner", or that it is guaranteed to be bad "just like Dust"? |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3183
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Posted - 2013.08.21 19:29:00 -
[2] - Quote
Raymundo Kagestad V wrote:Mobius Wyvern wrote:hooc order wrote:EA Sucks wrote:Okay okay im sure everyone here will spew the comment "those are two seperate dev teams" but who gives a Fahk. Why would CCP release another fail when they havent even fixed Dust?
How do you feel? Do you think they should put Valkyrie on hold untill Dust is fixed? Maybe they should have devoted that 20% employees (google time) to dust instead of working on their own projects just an idea.
Oh well it looks like Xbirth and Star citizen will be getting my subs once they are released. Elite and Star Citizen could very well kill EvE. This may or may not happen...but it is a definite possibility. The biggest feature these games have over EvE is real time cockpit combat simulation. EvE VR is CCPs insurance policy. ... I am very much looking forward to Elite and Star Citizen...i want this kind of game more then Dust more then EvE more then any game i can see on the horizon. As a consumer the fact that CCP is putting up some competition is great in my opinion. ... Also Dust is killing itself all by itself. And honestly throwing employees at it will not save it. In fact i think Dust could be greatly improved if one person or a small core group (like 3 people) were put in charge and allowed to make their vision....right now Dust feels like it is built by committee and is trying to do everything...and ending up being thin mud as a result. Star Trek Online was the EVE killer. Then Star Wars: The Old Republic was the EVE killer. And that's only counting the Sci-Fi games. Nothing is going to kill EVE, man. No point in even speculating about it. Also, can someone please give me a reasonable and informed explanation as to why EVE: Valkyrie existing as a project means that either Dust is now on the "back burner", or that it is guaranteed to be bad "just like Dust"? SWTOR = 6x as fun Are you mental? I couldn't play that game for 10 minutes without being bored out of my skull. It's World of Warcraft with lightsabers.
Look at this: https://forums.eveonline.com/default.aspx?g=posts&t=270951&find=unread
The EVE forums are actually excited about this.
Hell, they **** on updates for EVE that turn out to be exactly what the game needed, and they're psyched about this.
It's becoming pretty damn obvious just how pointlessly negative everyone around here is. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3188
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Posted - 2013.08.21 19:48:00 -
[3] - Quote
Promethius Franklin wrote:EA Sucks wrote:Okay okay im sure everyone here will spew the comment "those are two seperate dev teams" but who gives a Fahk. Why would CCP release another fail when they havent even fixed Dust?
How do you feel? Do you think they should put Valkyrie on hold untill Dust is fixed? Maybe they should have devoted that 20% employees (google time) to dust instead of working on their own projects just an idea.
Oh well it looks like Xbirth and Star citizen will be getting my subs once they are released. Absolutely disagree. Individual developer competency in a particular area should determine who does what. The fact that it's separate devs on a separate project for a different platform in a different location means that devoting their extra time to dust rather than E.V. would likely only delay dust development in the short run trying to bring everyone up to speed. Something they probably don't want to do considering the attitudes here. E.V. isn't taking anything from dust. If E.V. didn't exist it wouldn't change anything for dust. the only reason to be upset is irrationality. Irrationality is the only reason to do anything. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3202
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Posted - 2013.08.21 22:15:00 -
[4] - Quote
Iron Wolf Saber wrote:Also Star Citizen is build for flat screen with oculus support added in later.
EVR was built with oculus at the heart of it.
This is similar to a game built around touch screen interface or mouse interface, they're going to feel worlds apart.
Star Citizen will never be a killer app for the Oculus, just a gimmick. Please stop suggesting that CCP is anything other than a group of inbred morons with too much money.
We all know they're just out to make us miserable for reasons known only to them.
Stop spreading their lies.
/internet logic |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3203
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Posted - 2013.08.21 22:27:00 -
[5] - Quote
Tallen Ellecon wrote:Someone posting on forums for a game they claim is dead is the epitome of someone with no life. Hey, they have every right to hang out here all day long and tell us all how much the game sucks and we shouldn't be playing it or posting on these forums like they are.
You shut your ***** mouth, sir.
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3235
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Posted - 2013.08.22 16:53:00 -
[6] - Quote
hooc order wrote:Mobius Wyvern wrote: Star Trek Online was the EVE killer.
Then Star Wars: The Old Republic was the EVE killer.
And that's only counting the Sci-Fi games. Nothing is going to kill EVE, man. No point in even speculating about it.
I like how this mythos about EvE has built up. First there is nothing that can hurt EvE cuz how awesome EvE is and how Awesome EvE has improved. Second EvE's success has absolutely nothing to do with how CCP has chosen to update, change and market its game in response to potential competition. ... The games you mentioned are nothing like Star Citizen and Elite. They are direct competition taking the same space trader game mechanics (ironically first taken by CCP from the very creators of Elite and Wing commander) and putting in real time space combat. In other words they will have everything EvE has plus you get to fly a space ship in combat in real time **** pit view. Think of it it as EvE but in a tie fighter rather then in Excel. You are insane if you think CCP is not taking the competition seriously and not making any move to meet it. Did you or did you not read the blog Chris Roberts put up stating how Star Citizen will use HEAVY instancing due to running on Cry Engine 3.
No matter where you go or what you do, the game will cap out at displaying 150 other players at the absolute max. This means that you and another player could both be at the same point, but because there were numerous other players, you could never see or interact with each other.
He also laid out that they would compensate for this by having a "priority slider" in your game settings that allows you to add friends that you want to have "rendering priority", and the ability to choose how much player interaction you want.
I'm fully intending to drop some cash (if I can scrounge some up), on an Origin Jumpworks M50 pack when they put one up, but I still prefer how EVE has no such limitations. |
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